Editing Level Four Spells - All

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Creates a thin wall of fire of up to 1200 square feet. The wall can be any shape the caster desires. Creatures of less than 4 HD cannot break through the wall. Creatures of 4 of more HD can break through, but take 1d6 damage from the wall - twice this amount for undead or creatures of cold. The wall cannot be cast in a space occupied by another object. The wall lasts as long as the caster concentrates on it or one round per level if caster does not.
 
Creates a thin wall of fire of up to 1200 square feet. The wall can be any shape the caster desires. Creatures of less than 4 HD cannot break through the wall. Creatures of 4 of more HD can break through, but take 1d6 damage from the wall - twice this amount for undead or creatures of cold. The wall cannot be cast in a space occupied by another object. The wall lasts as long as the caster concentrates on it or one round per level if caster does not.
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The Wall Of Fire inflicts 4 to 16 hit points of damage, plus 1 hit point of damage per level of the spell caster, upon any creature passing through it. Creatures within 10' of the wall take 2-8 hit points of damage, those within 20', take 1-4 hit points of damage. Creatures especially subject to fire may take additional damage, and undead always take twice normal damage. Only the side of the wall away from the spell caster will inflict damage. The opaque Wall Of Fire lasts for as long as the caster concentrates on maintaining it, or 1 round per level of experience of the caster in the event he or she does not wish to concentrate upon it. The spell creates a sheet of flame up to 20' square per level of the spell caster, or as a ring with a radius of up to 5' per level of experience from the caster to its flames, and a height of 20'.
 
  
 
'''Wizard Eye'''
 
'''Wizard Eye'''

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