Difference between revisions of "Level Seven Spells - All"

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(Level Seven Spells - All)
(Level Seven Spells - All)
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==Level Seven Spells - All==
 
==Level Seven Spells - All==
  
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'''Delayed Blast Fireball'''
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Range: 100 yds. + 10 yds./level - Duration: Special - AoE: 20-ft. radius - Save: 1⁄2
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This spell creates a fireball, with a +1 bonus to each of its dice of damage, which releases its blast anytime from instantly to five rounds later, according to the command given by the wizard. In other respects, the spell is the same as the 3rd-level spell fireball.
  
 
'''Monster Summoning V'''
 
'''Monster Summoning V'''
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This spell summons 1-2 fifth level monsters, and they will appear in 1-3 rounds. See Monster Summoning I for other details.
 
This spell summons 1-2 fifth level monsters, and they will appear in 1-3 rounds. See Monster Summoning I for other details.
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'''Phase Door'''
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Range: Touch - Duration: 1 usage/2 levels - Save: None - AoE: Special
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When this spell is cast, the magic-user attunes he or her body, and a section of wall is affected as if by a Passwall spell (q.v.). The Phase Door is invisible to all creatures save the spell caster, and only he or she can use the space or passage the spell creates, disappearing when the Phase Door is entered, and appearing when it is exited. The Phase Door lasts for 1 usage for every 2 levels of experience of the spell caster. It can be dispelled only by a casting of Dispel Magic from a higher level magic-user, or by several lower level magic-users, casting in concert, whose combined levels of experience are more than double that of the magic-user who cast the spell.
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'''Teleport, Greater''' (Teleport Without Error)
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Range: Touch - AoE: Special
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This spell is similar to the teleport spell. The caster is able to transport himself, along with the material weight noted for a teleport spell, to any known location in his home plane with no chance for error. The spell also enables the caster to travel to other planes of existence, but any such plane is, at best, "studied carefully." This assumes that the caster has, in fact, actually been to the plane and carefully perused an area for an eventual teleportation without error spell. The table for the teleport spell is used, with the caster's knowledge of the area to which transportation is desired used to determine the chance of error. The caster can do nothing else in the round that he appears from a teleport.

Revision as of 21:16, 12 December 2016

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Level Seven Spells - Memorized

Level Seven Spells - All

Delayed Blast Fireball

Range: 100 yds. + 10 yds./level - Duration: Special - AoE: 20-ft. radius - Save: 1⁄2

This spell creates a fireball, with a +1 bonus to each of its dice of damage, which releases its blast anytime from instantly to five rounds later, according to the command given by the wizard. In other respects, the spell is the same as the 3rd-level spell fireball.

Monster Summoning V

Range: 7" - Duration: 6 rounds + 1 round/level

This spell summons 1-2 fifth level monsters, and they will appear in 1-3 rounds. See Monster Summoning I for other details.

Phase Door

Range: Touch - Duration: 1 usage/2 levels - Save: None - AoE: Special When this spell is cast, the magic-user attunes he or her body, and a section of wall is affected as if by a Passwall spell (q.v.). The Phase Door is invisible to all creatures save the spell caster, and only he or she can use the space or passage the spell creates, disappearing when the Phase Door is entered, and appearing when it is exited. The Phase Door lasts for 1 usage for every 2 levels of experience of the spell caster. It can be dispelled only by a casting of Dispel Magic from a higher level magic-user, or by several lower level magic-users, casting in concert, whose combined levels of experience are more than double that of the magic-user who cast the spell.

Teleport, Greater (Teleport Without Error)

Range: Touch - AoE: Special

This spell is similar to the teleport spell. The caster is able to transport himself, along with the material weight noted for a teleport spell, to any known location in his home plane with no chance for error. The spell also enables the caster to travel to other planes of existence, but any such plane is, at best, "studied carefully." This assumes that the caster has, in fact, actually been to the plane and carefully perused an area for an eventual teleportation without error spell. The table for the teleport spell is used, with the caster's knowledge of the area to which transportation is desired used to determine the chance of error. The caster can do nothing else in the round that he appears from a teleport.