Editing Level Three Spells - All

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This spell will affect any human, humanoid, or demi-human up to the size of an ogre. The spell will 1d4 persons. The save is at -2 if only a single victim is selected.  
 
This spell will affect any human, humanoid, or demi-human up to the size of an ogre. The spell will 1d4 persons. The save is at -2 if only a single victim is selected.  
 
'''Hold Undead'''
 
 
Range: 60 ft - Duration: 1d4 rds. + 1 rd./level - AoE: 1d3 undead - Saving Throw: Neg.
 
 
Renders immobile 1d3 undead creatures whose total Hit Dice are equal to or less than the caster's level. No more than three undead can be affected by a single spell. To cast, the wizard aims the spell at a point within range and the three undead closest to this are considered to be in the area of effect, provided all are within the field of vision and spell range of the caster. Undead of a mindless nature (skeletons, zombies, or ghouls) are automatically affected. Other forms of undead are allowed a saving throw to negate the effect. If the spell is successful, it renders the undead immobile for the duration of the spell.
 
 
'''Invisibility, 10' Radius'''
 
Range: Touch - Duration: Special - Saving Throw: None - AoE: 10' radius of creature touched
 
 
This spell is essentially the same as Invisibility (q.v.). Those affected by it cannot see each other. Those affected creatures which attack negate the invisibility only with respect to themselves, not others made invisible, unless the spell recipient causes the spell to be broken.
 
  
 
'''Lightning Bolt'''
 
'''Lightning Bolt'''

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