Difference between revisions of "Liam Carter (Archons of the Northern Waves)"

From RPGnet
Jump to: navigation, search
(Advantages)
(Skills)
Line 41: Line 41:
  
 
==Skills==
 
==Skills==
Cost:
+
Cost: 11
 
* Fame 11
 
* Fame 11
 
* (SKILL) (RANKS) / +(TOTAL MODIFIER)
 
* (SKILL) (RANKS) / +(TOTAL MODIFIER)
*  /+
+
Acrobatics 0/+7
*  /+
+
Athletics 0/+4
 +
*  Close Combat 4/+11
 +
*  Deception 0/+7
 +
*  Expertise: Management 8/+8
 +
*  Insight 0/+3
 +
*  Intimidation 6/+13
 +
*  Investigation 0/+0
 +
*  Perception 0/+3
 +
*  Persuasion 0/+7
 +
*  Ranged Combat 4/+11
 +
*  Sleight of hand 0/+7
 +
*  Stealth 0/+7
 +
*  Technology 0/+0
 +
*  Treatment 0/+0
 +
*  Vehicles 0/+7
  
 
==Powers==
 
==Powers==

Revision as of 07:28, 3 February 2015

This is a blank character sheet for Nick the Nevermet's Archons of the Northern Waves game.

Name:

Aliases (if any):

Origin of Power:

Rules Sheet

Abilities

Cost: 78pp

  • STA 4
  • STR 4
  • AGL 7
  • AWE 7
  • PRE 7
  • FGH 0
  • INT 3
  • DEX 7

Defenses

Cost: 12pp

  • Toughness: 4 (11/Defensive Roll)
  • Fortitude: 4
  • Wllpower: 7
  • Dodge: 11
  • Parry: 11

Advantages

Cost: 27

  • Improved Critical 4 (swords)
  • Prone Fighting
  • Takedown
  • Uncanny Dodge
  • Defensive Roll +7
  • Daze (Intimidate)
  • Set-up
  • Skill Mastery (Intimidate)
  • Equipment 10

Skills

Cost: 11

  • Fame 11
  • (SKILL) (RANKS) / +(TOTAL MODIFIER)
  • Acrobatics 0/+7
  • Athletics 0/+4
  • Close Combat 4/+11
  • Deception 0/+7
  • Expertise: Management 8/+8
  • Insight 0/+3
  • Intimidation 6/+13
  • Investigation 0/+0
  • Perception 0/+3
  • Persuasion 0/+7
  • Ranged Combat 4/+11
  • Sleight of hand 0/+7
  • Stealth 0/+7
  • Technology 0/+0
  • Treatment 0/+0
  • Vehicles 0/+7

Powers

Cost:

  • Power
    • details
  • Power
    • details

Holdings

  • HQ Stats
    • details
  • Venture stats
    • Details

Complications

  • Motivation:

Description

Backstory

Powers

Venture & Headquarters