Difference between revisions of "Lieutenant Commander Aila"

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(Extras)
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==Extras==
 
==Extras==
Extra: Green-Blooded
 
Stunt: Vulcan Strength (+2 to Overcome obstacles with Physique using brute strength)
 
Permission: Must be a Vulcan
 
  
Extra: Ordered Mind
+
===Green-Blooded===
Stunt: Extreme Focus (+2 to Create Advantage actions using Will)
+
*'''Stunt:''' ''Vulcan Strength'' (+2 to Overcome obstacles with Physique using brute strength)
Permission: Must be a Vulcan
+
*'''Permission:''' Must be a Vulcan
 +
 
 +
===Ordered Mind===
 +
*'''Stunt:''' ''Extreme Focus'' (+2 to Create Advantage actions using Will)
 +
*'''Permission:''' Must be a Vulcan
  
 
==Stunts==
 
==Stunts==

Revision as of 18:49, 7 September 2016

Aila.jpg

Refresh: 2 Current Fate Points: 2

Aspects

  • High Concept: Vulcan/Deltan Hybrid Chief Engineer
  • Trouble: Do Not Tap on the Engineer
  • Aspect 3: Literally Wrote the Book on Whizzo Starship Design
  • Aspect 4: A Voice of Reason In Trying Times
  • Aspect 5: ???

Skills

+4 Craft +3 Will, Investigate +2 Lore, Vehicles, Empathy +1 Notice, Physique, Rapport, Fight

Stress

  • Physical O O O
  • Mental O O O

Consequences

  • Mild [2]: _________________________
  • Moderate [4]: _____________________
  • Severe [6]: _______________________

Extras

Green-Blooded

  • Stunt: Vulcan Strength (+2 to Overcome obstacles with Physique using brute strength)
  • Permission: Must be a Vulcan

Ordered Mind

  • Stunt: Extreme Focus (+2 to Create Advantage actions using Will)
  • Permission: Must be a Vulcan

Stunts

Warp Systems Expert: +2 Craft rolls regarding Warp Core Modification and Repair Vocational Education: Use Craft instead of Lore when making Lore rolls regarding starships - including identifying species by their ship, identifying capabilities of ships, etc. Indomitable: +2 to defend against Provoke attacks specifically related to intimidation and fear. Better than New!: Whenever you succeed with style on an overcome action to repair a piece of machinery, you can immediately give it a new situation aspect (with a free invoke) reflecting the improvements you’ve made, instead of just a boost.


Skills:

Great (+4) Science

Good (+3) Athletics, Physique

Fair (+2) Art, Notice, Rapport

Average (+1) Combat, Provoke, Vehicles, Will


Extras:

Andorian Antennae

Stunts: Danger Sense, Keen Sense (Hearing)

Permission: Must be an Andorian

Stunts:

Danger Sense - Your antennae provide you with an almost preternatural capacity for detecting danger. Your Notice skill works unimpeded by conditions like total concealment, darkness, or other sensory impairments in situations where someone or something intends to harm you

Experimenter - While others are content to read the journals, you have the training and drive to perform cutting-edge research. +2 to Science whenever you run original scientific experiments or gather original research data.

It's Academic - Once per scene you can spend a fate point (and a few minutes of observation) to make a special Lore roll representing a flash of insight. For each shift you make on this roll you discover or create an aspect related to your field of specialization, on either the scene or the target of your observations, though you may only invoke one of them for free.

Keen Sense - Choose a physical sense. You gain +2 to defend or overcome with Notice when that sense is the primary one being used.

Specialist - Choose a field of specialization, such as herbology, criminology, or zoology. You get a +2 to all Lore rolls relating to that field of specialization.

Sportswoman - Sports are your life. Pick a sport. You get a +2 to all Athletics rolls relating to that sport.


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