Difference between revisions of "Locations1245"

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Locations (draft)
 
  
[http://wiki.rpg.net/index.php/DndCampaign1245 campain site]
 
 
== The starting Pub ==
 
 
 
a pub of about 30 by 60ft. on the right side a long line of people who wanted te get a job on the next ship.
 
On the left was a long bar the rest of the room was filled with tables.
 
Near the fond of the job line where Hugh laurie and Tony Hawk. Sam and Bill where hanging around at some of the tables.
 
 
 
 
== The blown up ship ==
 
 
 
This is a large ship with three decks. the main deck was clear exept for the main mast and the stering patch. below this are the holding cells. these cells ocupied about half the second deck. at the last deck is storige and rowers. these rowers are what you would call free slaves.
 
 
 
 
== The 3 mountain island ==
 
 
 
=== General===
 
 
A small ovel shaped island. the exact location is still unknown to the party. all they know that there ship blew up and the somehow whashed up on this island. The best discription is allot of green with 3 moutains roughly in the middle.
 
This island seems full of poisones plants, hostile creatures and soon to be hostile creatures.
 
 
 
=== The pirates hidden ship ===
 
 
Acording to Brendal there is a hidden pirate ship that hold alot of trausure and alot of traps. 
 
 
 
=== The spiders' cave  ===
 
 
A half caved in tunnle that totaly distracted us from our main quest to help Brendal.
 
 
inside are four rooms.
 
 
room 1: nest of a giant hypnotizing spider.
 
 
room 2: a ghost filled bar with beer pouring out of a well in the corner.
 
 
room 3: the trausre room that contained the fairytail strory book gaurded by a talking doorknob.
 
 
room 4: the room with a tilting floor and a hole on one side. below the hole where a couple of skelletons guarding.
 
 
=== Fairy village  ===
 
 
Still to be found village of the enoing Fairy people. acording to Brendal there should be alot of magical items here. The only downside is that we most likly don't stand a chance against them.
 
 
 
=== Tribe village  ===
 
 
A small Village of a few huts that we encounterd on our way to see the chief of the tribs. This village seems te be an outpost to gaurd the hidden caves behind it. 
 
 
 
=== The hidden cave  ===
 
 
Behind the tribe village is a hidden cave, here we found constructs and undead garding our every move. at the end of the cave is what we now belief is a neverending hallway. with one door to an unknown dimentional space.
 
 
 
=== Transdementional keep  ===
 
 
The never ending hallway from the hidden cave come out at the transdementional keep. at least we think it might be a keep. so far we know it has cells that allow no magic and a painting room that shows the story of a great battle, a ruler and a amulet. Somehow the door in the wall of the hallway is is connected with a trapdoor at the bottem of one of the prizons rooms.
 
the locals of this keep are what you can discribe as ogers in full plate, what they are really is still unknown to the party.
 

Latest revision as of 11:40, 25 July 2008