Lord-Captain Alexis Nikolaos Viaticus

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Name: Alexis Nikolaos Viaticus
Player: Cornuthaum
Career Path: Rogue Trader
Rank: 2

Home world: Noble Born
Birthright: Child of the Creed
Lure of the Void: Zealot (Favoured of the Faithful)
Trials and Travails: High Vendetta
Motivation: Prestige
Lineage: Of Extensive Means (A Powerful Legacy)

XP: 6200/7100

Abilities

Weapon Skill: 40 (4)
Ballistics Skill: 30 (3)
Strength: 50 (5)
Toughness: 35 (3)
Agility: 30 (3)
Intelligence: 50 (5)
Perception: 30 (3)
Willpower: 35 (3)
Fellowship: 60 (6)

Wounds: 9
Corruption: 0
Insanity: 5
Fate 1/3

Traits

Etiquette: +10 to Interaction tests when dealing with high authority and formal situations.
Vendetta: Enemies of the House occasionally menace the Explorer.
Brook No Insult: Take Willpower test when insulted or react violently.
Exceptional Leader: Once per round, grant an ally the Explorer can see and hear a +10 bonus to any one test.
Role: Lord-Captain: Able to grant Exceptional Leader to anyone aboard their ship.

Talents

Pistol Weapon Training (Universal): Includes Bolt, Las, Launcher, Primitive and SP Pistol weapon training
Melee Weapon Training (Universal): Includes Chain, Shock, Power and Primitive Melee weapon training
Air of Authority: Affect more targets with successful Command Test.
Ambidextrous: Use either hand equally well.
Die Hard: Re-roll death chance incurred by blood loss.
Unshakeable Faith The Explorer may re-roll failed Fear Tests.
Renowned Warrant: Gain +10 bonus to Interaction tests
Talented (Charm): Gain +10 bonus to any Charm Test
Talented (Command): Gain +10 bonus to any Command Test
Talented (Intimidate): Gain +10 bonus to any Intimidate Test
Talented (Deceive): Gain +10 bonus to any Deceive Test
Peer (Nobility): Gain +10 bonus on Fel Tests to interact with Imperial Nobility
Peer (Adeptus Mechanicus): Gain +10 bonus on Fel Tests to interact with the Adeptus Mechanicus
Peer (Ecclesiarchy): Gain +10 bonus on Fel Tests to interact with the Ecclesiarchy
Hatred (Chaos): Gain +10 Weapon Skill against servants of Chaos

Skills

Fellowship

Charm (TN: 70)
Command (TN: 70)
Commerce (TN: 60)
Deceive (TN: 40)
Inquiry (TN: 60)

Intelligence

Evaluate (TN: 50)
Literacy (TN: 50)
Speak Language (High Gothic) (TN: 50)
Speak Language (Low Gothic) (TN: 50)

Intelligence: Lores

Common Lore (Imperium) (TN: 50)
Scholastic Lore (Astromancy) (TN: 50)

Agility

Pilot (Spacecraft) (TN: 30)

Perception

Awareness (TN: 30)


Armour/Weapons

Power Sword, Mezoa-Pattern (Good): Melee, Damage 1d10+10 E, Penetration 5, Power Field, Balanced, 6kg, +10 to Parry Tests
Plasma Pistol, Ryza-Pattern: Pistol, Range 30m, Rate of Fire S/2/-, Damage 1d10+6 E, Penetration 7, Clip 10, Reload 3 Full, Overheat, 4 kg.
Frag Grenade (x4): Grenade, Range SB*3m, Rate of Fire S/-/-, Damage 2d10 X, Penetration 0, Blast (4), 0.5kg
Smoke Grenade (x4): Grenade, Range SB*3m, Rate of Fire S/-/-, Damage - , Penetration 0, Smoke, 0.5kg
Storm Trooper Carapace(Best): Locations All, Armor Points 7, 7.5 kg
Power Armour: Locations all, Armor points 8, 65kg (self-carrying), +20 strength, Hulking size (enemies get +10 to hit)
Targeting Monocle: Functions as a motion predictor (+10 on semi and full auto).

Equipment

Micro-bead
Void Suit
Set of Fine Clothing
Xeno-pelt Cloak (Rixian Razorscale)
Filtration Plugs

XP Expenditure

Skills

Awareness: 100
Dodge: 100
Pilot (Spacecraft: 100

Talents

Ambidextrous: 200
Renowned Warrant: 200

Characteristics

Fellowship, Simple: 100
Intelligence, Simple: 100
Willpower, Simple: 250

Other

Lineage: A Powerful Legacy: 350
Elite Advance: Hatred (Chaos): 200

Total

6200/6250