Lord Talindir Thorn

From RPGnet
Revision as of 14:42, 4 August 2019 by 87.19.120.224 (talk)
Jump to: navigation, search

CONCEPT

World Belief

The world is ruled by the strong and I'll stand together with them.

Other Belief

Morris' drive and strenght makes me respect him. As long as he doesn't try to impose that dream of his on me.

Self Belief

If you want to command me you'll have to break me.

Complication

Arrogant

Attributes

  • Strength 3
  • Dexterity 0
  • Mind 1
  • Presence 1


  • Alacrity 1
  • Vitality 6
  • Evasion 10 (11 if unarmored)
  • Armour 14 (if unarmored, 17 if unarmored and until take Wound or Major Wound)
  • Power 10
  • Reactions 2
  • Tenacity 2
  • Chance of Major Wound 17

Skills

  • Fighting 3
  • Athletics 1
  • Intimidation 1
  • Blood 1
  • XXX
  • XXX

Traits

  • Traits: Blooded (You may take Blooded abilities instead of traits; You have 10 Power; Any human that dies Near you restores 1 Power)
  • Fleshward (Action: Each rest you gain Armor equal to Strenght, only applied if unarmored, lost un case of Wound or Major Wound; Desperate action: Halve any number of Wounds as if by armor; When unarmored you gain 3 Armor; When unarmored you gain 1 Evasion)
  • Knit (Costs 2 Power; Blood skill check at 20; Restore 1 Wound with failure and 2 with success)

Equipment

  • Axe
  • Heavy shield

Appearance & Personality

Talindir stands at 1.81 meters (almost 6 feet) with a bulky figure. He's got long black hair and beard, which contrasts with his pale skin and clear blue eyes. He' s usually seen walking around with black, tight-fitting clothes (No point in using armor thanks to his powers as a blooded). As a person he's... not EVIL, but he certanly doesn't care much about others. He respects strenght, whatever form it takes, and carries (or tries to) any job given by someone superior with inflexibility and decision. This said, he doesn't necessarily seek a physical confrontation- success can be attained even through words. He's not willing to lower himself to seek compromises, thought, unless his companions talk him into it.

Notes

XX