Editing Lords of the dead

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Special thanks to the gang (MarkK, EnigmaticOne, Pheidias, Chronicler and Icon) for bringing Balladonna’s archives and building this system bit by bit.
 
Special thanks to the gang (MarkK, EnigmaticOne, Pheidias, Chronicler and Icon) for bringing Balladonna’s archives and building this system bit by bit.
  
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0-50 yrs old 45
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51-100 yrs old 130
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101-200 yrs old 240
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201-350 yrs old 370
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351-550 yrs old 520
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551-800 yrs old 690
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801-1,100 yrs old 885
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1,101-1,450 yrs old 1105
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1,451-1,850 yrs old 1350
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1,851-2,300 yrs old 1575
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2,301-2,800 yrs old 1775
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2,801-3,350 yrs old 1950
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3,351-3,950 yrs old 2100
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3,951-5,600 yrs old 2230
  
[[STATS AND NUMBERS]]
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COSTS:
  
== PCs ==
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Attributes Primary     Secondary Tertiary
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                7(10)     5(8) 3(6)
  
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Freebies none set         5 FrPt per dot
  
Ladies and gentlemen, our protagonists! They are the reason we are all here! I would say heroes.... But some of them might be far more... pragmatic throughout the campaign.
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Abilities Primary  Secondary Tertiary
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                13      9            5
  
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Freebies none set 2 FrPt per dot
  
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Advantages
  
[[Pakor, the Seed]]
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Disciplines 3 7 FrPt per dot
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Backgrounds 5 1 FrPt per dot
  
[[Pelops]]
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Virtues 7(10) 2 FrPt per dot
  
[[Samuz]]
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Humanity Conscience+Self Control
  
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1 FrPt per dot
  
== NPCs ==
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Willpower Equals Courage
  
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1 FrPt per dot
  
These are a few NPCs for our game. They might or might not be who they say they are. After all, the golden rule is "never give out your real name"!
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== PCs ==
  
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[[Pakor, the Seed]]
  
[[Agamemnon]]
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[[Samuz]]
 
 
[[Cato]]
 
 
 
[[Cephalos]]
 
 
 
[[Dejah]]
 
 
 
[[Dominic (LOTD)]]
 
 
 
[[Kane (LOTD)]]
 
 
 
[[Markus Weiss]]
 
 
 
[[Mortaron]]
 
 
 
[[Jon the Young]]
 
 
 
[[Vathek]]
 
 
 
  
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[[Taru, the Dragon Slayer]]
  
 
== SETTING ==
 
== SETTING ==
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Surely their own agendas would change the world in unpredictable and tremendous ways…
 
Surely their own agendas would change the world in unpredictable and tremendous ways…
 
Many of the things we’re about to present are the result of centuries of hidden history, in which the most ancient and powerful creatures of darkness attempted to adapt to a reality far too frail and delicate to accommodate their conflicts and power games. Some represent the lost and hidden history of the supernatural races, others are simply the remnants of old experiments, others yet are novelties brought up by the awakening of the ancients. Most of them are fabled among younger and less experienced members of each race, spoken in hushed tones in courts around the globe. One thing they have in common, though: all of them belong to the collective unconsciousness that crowd men’s nightmares since the dawn of time.
 
Many of the things we’re about to present are the result of centuries of hidden history, in which the most ancient and powerful creatures of darkness attempted to adapt to a reality far too frail and delicate to accommodate their conflicts and power games. Some represent the lost and hidden history of the supernatural races, others are simply the remnants of old experiments, others yet are novelties brought up by the awakening of the ancients. Most of them are fabled among younger and less experienced members of each race, spoken in hushed tones in courts around the globe. One thing they have in common, though: all of them belong to the collective unconsciousness that crowd men’s nightmares since the dawn of time.
 
  
 
[[RUINS OF THE SECOND CITY]]
 
[[RUINS OF THE SECOND CITY]]
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This section gathers stories that may be used as hooks for player characters. They also serve as samples of potential narratives for the PCs and NPCs.
 
This section gathers stories that may be used as hooks for player characters. They also serve as samples of potential narratives for the PCs and NPCs.
 
  
 
[[A) TIMEWEAVERS]]
 
[[A) TIMEWEAVERS]]
  
 
[[B) A THOUSAND NIGHTS]]
 
[[B) A THOUSAND NIGHTS]]

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