Difference between revisions of "Lucius Didius Felix"

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A character in the [[Carceres_et_Dracones]] game
 
A character in the [[Carceres_et_Dracones]] game
  
 
==Biographical Info==
 
==Biographical Info==
*'''Name: Lucius Didius Marsallus Felix''' - normally called '''Felix'''
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*'''Name: Audacer'''  
 
*'''Sex''' Male
 
*'''Sex''' Male
*'''Age''' 23
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*'''Age''' 19
*'''Height''' 5'6"
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*'''Height''' 5'8"
*'''Weight''' 125lb
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*'''Weight''' 131lb
*'''Hair''' Black
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*'''Hair''' Brown
 
*'''Eyes''' Grey
 
*'''Eyes''' Grey
*'''Skin''' Olive
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*'''Skin''' Pale
 
*'''History and Personality'''
 
*'''History and Personality'''
* Felix grew up in the town of Duroliponte as a member of a minor branch of the Didius clan, the Marsallae. As a sickly and lazy child and fourth son he had little prospect of advancement and earned the nickname of felix from his luck at gambling with dice, agility and feline ability to move unseen and unheard. He ended up leaving town rapidly to avoid the consequences of pilfering and his gaming debts. Since then he has kept moving frequently wandering into Centralia where the weakening of central control makes him move able to escape his past.
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*  
 
*'''Description'''
 
*'''Description'''
* Felix is a small agile man, with closely cut black hair, neatly trimmed beard and an angular feline looking face. He dresses in a nondescript woollen tunic and a dark green hooded paenula (cloak). He tends to pick his seat carefully where he can watch the entrance to a chamber. Felix is talkative and loves to gamble with dice or cards.
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*  
 +
 
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TR 13 (+1 to hit, +1 damage)
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INT 9 (No adj)
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WIS 7 (-1 to saves vs magic)
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DEX 16 (+2 to ranged attacks, -2 AC)
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CON 12 (No adj)
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CHA 12 (+0 reaction, Max 4 retainers, morale 7)
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MONEY 11 x 10 = 110 gold pieces.
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Audacer
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Human (neo-toxarian) Thief
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Level 1
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HP: 4
 +
AC: 5
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Age: 19
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 +
Audacer left the neo-toxorian settlement near Toxandria to avoid being called up into the legions preferring to make a living by hunting with his bow or hiring himself out as a caravan guard on the risky roads of Centralia. He is an agile fighter preferring to snipe with his bow rather than fight close up. He learned tricks to break locks from an aged merchant named Tullius while travelling to Salla, but now finds himself back north and hunting in the woods.
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Equipment
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Semispatha
 +
Dagger
 +
Short bow and 20 arrows
 +
Padded armour - actually a leather jerkin might be more suitable for a countryman
 +
Backpack
 +
Iron rations - 1 week
 +
Tinder box
 +
Water skin
 +
Thieves tools
 +
2 small sacks
 +
6 Torches
 +
 
 +
Total spend = 107gp - 3gp remaining
  
 
==Characteristics==
 
==Characteristics==

Revision as of 08:32, 12 December 2010

A character in the Carceres_et_Dracones game

Biographical Info

  • Name: Audacer
  • Sex Male
  • Age 19
  • Height 5'8"
  • Weight 131lb
  • Hair Brown
  • Eyes Grey
  • Skin Pale
  • History and Personality
  • Description

TR 13 (+1 to hit, +1 damage) INT 9 (No adj) WIS 7 (-1 to saves vs magic) DEX 16 (+2 to ranged attacks, -2 AC) CON 12 (No adj) CHA 12 (+0 reaction, Max 4 retainers, morale 7) MONEY 11 x 10 = 110 gold pieces.

Audacer

Human (neo-toxarian) Thief Level 1 HP: 4 AC: 5 Age: 19

Audacer left the neo-toxorian settlement near Toxandria to avoid being called up into the legions preferring to make a living by hunting with his bow or hiring himself out as a caravan guard on the risky roads of Centralia. He is an agile fighter preferring to snipe with his bow rather than fight close up. He learned tricks to break locks from an aged merchant named Tullius while travelling to Salla, but now finds himself back north and hunting in the woods.

Equipment Semispatha Dagger Short bow and 20 arrows Padded armour - actually a leather jerkin might be more suitable for a countryman Backpack Iron rations - 1 week Tinder box Water skin Thieves tools 2 small sacks 6 Torches

Total spend = 107gp - 3gp remaining

Characteristics

  • Class Thief
  • Level 1
  • EXP 0
  • XP required for next level 1200
  • Alignment Chaotic


  • STR 10
  • INT 8 (-1)
  • WIS 10
  • DEX 13 (+1 to AC and ranged attacks +5% XP)
  • CON 7 (-1)
  • CHR 9

Combat Stats

  • AC 6
  • HP 3/3
  • Move 120/40/120 without shovel 90/30/90 with shovel
  • Saving Throws
    • Death Ray or Poison 13
    • Magic Wands 14
    • Paralysis or Turn to Stone 13
    • Dragon Breath 16
    • Rod, Staff, or Spell 15

Race and Class Abilities

  • Pick Locks 15
  • Find and Remove Traps 10
  • Pick Pockets 20
  • Move Silently 20
  • Climb Sheer Surfaces 87
  • Hide in Shadows 10
  • Hear Noise 1-2

Gear and Treasure

  • Encumbrance 424 (200+30+20+80+80+14)
  • Armor
    • Padded tunic AC7 enc 200
  • Weapons
    • Semispatha (1d6) enc 30
    • 2 Daggers (1d4) enc 20
    • Sling & 30 stones
  • Gear
    • Back pack
    • Thieves tools
    • Tinder box
    • Water skin
    • Iron rations - 1 week
    • Standard rations - 1 week
    • 50ft rope
    • 12 Iron spikes
    • Small hammer
    • Lantern
    • 4 flasks of oil
    • 2 small sacks
    • Shovel
  • Coins GP 14 EP SP CP
  • Treasure