Editing Lucror Ferinus

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
=Lucror Fernius=
+
Dauntless Light Cruiser
 +
=Stats=
 +
*Speed 7
 +
*Maneouvre +15
 +
*Detection +20
 +
*Hull 60
 +
*Armor 19
 +
*Turrets 1
 +
*Space 60
 +
*SP 55
 +
=Essentials=
 +
*Class 3 PMA drive (+60, -12)
 +
*Strelov 2 (-12, -12)
 +
*Gellar Field (-1, 0)
 +
*Single Void Array (-5, -1)
 +
*Logis Targeter (-5, 0) 2 SP
 +
*M-1r Life Sustainer (-4, -2)
 +
*Pressed Crew (-2, -3)
 +
*Bridge of Antiquity (-2, -1) 2 SP
  
*DAUNTLESS Class Light Cruiser
+
=Guns=
*SHIELDS: Single Void Shield
+
*Macrocannon Broadside x2 (-8, -10) 2 SP
*TURRET RATING: 1
+
*Titanforge Lance Battery (-13, -6) 2 SP
*ARMOUR: 19[Prow 21]
+
=Supplementals=
*SPEED: 7
+
*Crew Reclamation (-1, -1) 1 SP
*HULL INTEGRITY: 60
+
*Trophy Room (-1, -1) 1 SP
*MANOEUVRABILITY: 15
+
*Murder Servitors (-1, -1) 2 SP
*DETECTION: 30
+
*Teleportarium (1, -1) 1 SP
*SPACE AVAILABLE: 60 SPACE USED: 59
+
*Munitorum (-3, -4) 2 SP
*POWER AVAILABLE: 65 POWER USED: 65
+
=Total used=
 
+
*-59 Power
*Weapon Capacity Prow, Port, Starboard
+
*-56 Space
 
+
*15 SP
==Skill Test Modifiers==
 
*Ballistic Skill: 5
 
*Command: 15
 
*CMD/Hit&Run 30
 
*CMD/Boarding Action 10
 
*CMD/Hit&Run (Def) 40
 
*CMD/Boarding Action (Def) 20,  
 
 
 
*Crew Disposition: Fanatical (in theory)
 
*Crew Max 100% Crew Quality Competent: (30)
 
*Morale Max: 92%
 
*Crew Population Max: 100
 
 
 
*Achievement Bonuses: Trade + 200 Crime + 275 Creed + 100 Explore + 50
 
 
 
==Essential Components==
 
*Jovian Pattern, Class 4.5 'Warcruiser' Drive (LC),
 
*Strelov 2 Warp Engine,
 
*Geller Field,
 
*Command Bridge (CL,L) (If CRIT'd Unpowered on roll of 3+ on d10),
 
*Vitae Pattern Life Sustainer,
 
*Pressed Crew Quarters,
 
*Deep Void Auger Array
 
==Supplemental Components==  
 
*Luxury Passenger Quarters,
 
*Reinforced bow,
 
*Crew Reclamation Facility (Reduce Crew loss by 3, minimum 1. Increase morale losses by 1),
 
*Trophy Room,
 
*Teleportarium(Can make H&R attacks without Piloting Test)
 
*Empyrean Mantle (When 'Silent Running' it is 2 Degrees HARDER to detect this Vessel)(External),
 
*Shadowblind Bays x1 (Arduous -40 Scrutiny Test to Locate),  
 
 
 
==Background Package==
 
*Vessel of the Fleet - All crew gain Enemy (Imperial Navy)  
 
 
 
 
 
==Weapons==  
 
*Mars Pattern Macrocannon Broadside [Strength: 6, Damage:1d10+2, Crit Rating: 5, Range: 6] Location:PORT
 
*Mars Pattern Macrocannon Broadside [Strength: 6, Damage:1d10+2, Crit Rating: 5, Range: 6] Location:STARBOARD
 
*Mars Pattern Macrocannons [Strength: 3, Damage:1d10+2, Crit Rating: 5, Range: 6] Location:PROW
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)