Lucror Ferinus

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Lucror Fernius

  • DAUNTLESS Class Light Cruiser
  • SHIELDS: Single Void Shield
  • TURRET RATING: 1
  • ARMOUR: 19[Prow 21]
  • SPEED: 7
  • HULL INTEGRITY: 60
  • MANOEUVRABILITY: 15
  • DETECTION: 30
  • SPACE AVAILABLE: 60 SPACE USED: 59
  • POWER AVAILABLE: 65 POWER USED: 65
  • Weapon Capacity Prow, Port, Starboard

Skill Test Modifiers

  • Ballistic Skill: 5
  • Command: 15
  • CMD/Hit&Run 30
  • CMD/Boarding Action 10
  • CMD/Hit&Run (Def) 40
  • CMD/Boarding Action (Def) 20,
  • Crew Disposition: Fanatical (in theory)
  • Crew Max 100% Crew Quality Competent: (30)
  • Morale Max: 92%
  • Crew Population Max: 100
  • Achievement Bonuses: Trade + 200 Crime + 275 Creed + 100 Explore + 50

Essential Components

  • Jovian Pattern, Class 4.5 'Warcruiser' Drive (LC),
  • Strelov 2 Warp Engine,
  • Geller Field,
  • Command Bridge (CL,L) (If CRIT'd Unpowered on roll of 3+ on d10),
  • Vitae Pattern Life Sustainer,
  • Pressed Crew Quarters,
  • Deep Void Auger Array
  • Supplemental Components
  • Luxury Passenger Quarters,
  • Reinforced bow,
  • Crew Reclamation Facility (Reduce Crew loss by 3, minimum 1. Increase morale losses by 1),
  • Trophy Room,
  • Teleportarium(Can make H&R attacks without Piloting Test)
  • Empyrean Mantle (When 'Silent Running' it is 2 Degrees HARDER to detect this Vessel)(External),
  • Shadowblind Bays x1 (Arduous -40 Scrutiny Test to Locate),

Background Package

  • Vessel of the Fleet - All crew gain Enemy (Imperial Navy)


Weapons

  • Mars Pattern Macrocannon Broadside [Strength: 6, Damage:1d10+2, Crit Rating: 5, Range: 6] Location:PORT
  • Mars Pattern Macrocannon Broadside [Strength: 6, Damage:1d10+2, Crit Rating: 5, Range: 6] Location:STARBOARD
  • Mars Pattern Macrocannons [Strength: 3, Damage:1d10+2, Crit Rating: 5, Range: 6] Location:PROW