Editing Lunar Exalted
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===The Wonder of Nature:=== | ===The Wonder of Nature:=== | ||
β | With so much of most Lunar games happening in the wilderness, it's essential for | + | With so much of most Lunar games happening in the wilderness, it's essential for teh Storyteller to be able to properly convey the setting. Think of every awe-inspiring natural sight you've ever witnessed: the snow-covered peaks of the Himalayas, the stately march of the Nile, the pulse-pounding rush of a massive waterfall, the desolate beauty of the desert at night, or the simple tranquility of a quiet streambed in the forest. Now multiply all these things a hundred-fold. Creation is a world of extremes, and beauty and splendor - and also savagery and terror - exist everywhere. If, during the course of your game, the characters don't encounter at least a few locations that leave them with a shiver runing down there spines, or trembling just a little bit from the awe and majesty of it all, you're not playing it to the hilt. |
Although the extremes of the lands near the Elemental Poles are enough for breathtaking locations of supreme majesty or elegant deadliness, Creation doesn't stop there. With uncapped Demesnes and the Wyld thrown into the mix, the backdrop for your game is literally as varied as the palette of your imagination. | Although the extremes of the lands near the Elemental Poles are enough for breathtaking locations of supreme majesty or elegant deadliness, Creation doesn't stop there. With uncapped Demesnes and the Wyld thrown into the mix, the backdrop for your game is literally as varied as the palette of your imagination. |