Editing Luther Lightbringer

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----
  
:::::'''Lawful Good Male Human Cleric 7''' (Sovereign Host)
+
:::::'''Lawful Good Male Human Cleric 6''' (Sovereign Host)
  
 
----
 
----
[[Image:Sovereign Host.jpeg|right|300px]]
+
 
*'''HD:''' 7d8+6
+
*'''HD:''' 6d8+6
*'''Hit points:''' 45
+
*'''Hit points:''' 39
 
*'''Initiative:''' +1  
 
*'''Initiative:''' +1  
 
*'''Speed:''' 30 feet
 
*'''Speed:''' 30 feet
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'''ABILITIES'''
 
'''ABILITIES'''
 
----
 
----
[[Image:Scrolls.jpeg|right|220px]]
+
 
 
*'''STR:''' 14 (+2)
 
*'''STR:''' 14 (+2)
 
*'''DEX:''' 12 (+1)
 
*'''DEX:''' 12 (+1)
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'''ATTACKS'''
 
'''ATTACKS'''
 
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[[Image:Heavy Mace.jpeg|right|150px]]
 
'''Attack (melee):''' +8 (+1) Heavy Mace 1d8+3
 
  
'''Attack (melee):''' +8 (Mw) Dagger 1d4+2
+
'''Attack (melee):''' +7 (+1) Heavy Mace 1d8+3
  
'''Attack (ranged:''') +7 (Mw) Light Crossbow 1d8
+
'''Attack (melee):''' +7 (Mw) Dagger 1d4+2
 +
 
 +
'''Attack (ranged:''') +6 (Mw) Light Crossbow 1d8
  
  
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----
 
----
  
*'''''Turn Undead''''' - Check=1d20+4 / Damage=3d6+8
+
*'''''Turn Undead''''' - check=1d20+4 / Damage=3d6+8
  
 
*'''''Nobility Domain''''' - 1/day, standard action, grant Allies +2 morale bonus on saves, attacks, damage, skill and ability checks for 2 rounds. Allies must be able to hear voice.
 
*'''''Nobility Domain''''' - 1/day, standard action, grant Allies +2 morale bonus on saves, attacks, damage, skill and ability checks for 2 rounds. Allies must be able to hear voice.
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* '''Diplomacy:''' +9
+
* '''Diplomacy:''' +6
 
* '''Heal:''' +5
 
* '''Heal:''' +5
 
* '''Knowledge: ''Religion'':''' +4
 
* '''Knowledge: ''Religion'':''' +4
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'''0-level (DC 12):''' ''Amanuensis x2 (SC9), Detect Magic, Detect Poison, Light.''(+1 slot)
+
'''0-level (DC 12):''' ''Amanuensis x2 (SC9), Detect Magic, Detect Poison, Light.''
  
'''1-level (DC 13):''' ''Comprehend Languages, Sanctuary, Shield of Faith, Obscuring Mist, Divine Favor (D).''(+1 slot)
+
'''1-level (DC 13):''' ''Comprehend Languages, Sanctuary, Shield of Faith, Obscuring Mist, Divine Favor (D).''
  
 
'''2-level (DC 14):''' ''Hold Person, Lesser Restoration, Resist Energy, Spiritual Weapon, Enthrall (D).''
 
'''2-level (DC 14):''' ''Hold Person, Lesser Restoration, Resist Energy, Spiritual Weapon, Enthrall (D).''
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'''3- level (DC 15):''' ''Awaken Sin (SC21), Dispell Magic, Searing Light (D).''
 
'''3- level (DC 15):''' ''Awaken Sin (SC21), Dispell Magic, Searing Light (D).''
  
'''4- level (DC 16):'''(+1/+1 slot)
+
 
 
----
 
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'''GEAR'''
 
'''GEAR'''
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*Mw. Lt. Crossbow
 
*Mw. Lt. Crossbow
 
*20 Bolts
 
*20 Bolts
*Wand of Cure Light Wounds (37 Charges)''(in belt)''
+
*Wand of Cure Light Wounds (50 Charges)''(in belt)''
 
*Hewards Handy Haversack
 
*Hewards Handy Haversack
 
*Belt Pouch
 
*Belt Pouch
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*Ink Pen
 
*Ink Pen
 
*Mw. Manacles w/ amazing lock
 
*Mw. Manacles w/ amazing lock
*(7) Rations
+
*(8) Rations
 
*(2) Sacks
 
*(2) Sacks
 
*Ink
 
*Ink
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----
 
----
  
::::::::::::'''Penance''' ''(Heavy Warhorse)''
+
::::::::::::'''Penance''' (Heavy Warhorse)
  
 
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*'''AC:''' 18, '''Touch:''' 10, '''Flat-footed:''' 17
 
*'''AC:''' 18, '''Touch:''' 10, '''Flat-footed:''' 17
 
*'''Special:''' Low-light vision, Scent
 
*'''Special:''' Low-light vision, Scent
 
  
 
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'''TRICKS'''
 
'''TRICKS'''
 
----
 
----
 
 
*'''''Attack'''''
 
*'''''Attack'''''
 
*'''''Come'''''
 
*'''''Come'''''
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*'''''Guard'''''
 
*'''''Guard'''''
 
*'''''Heel'''''
 
*'''''Heel'''''
 
 
 
----
 
----
 
'''CARRYING CAPACITY'''
 
'''CARRYING CAPACITY'''
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----
 
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'''''Items Carried on Horse'''''
 
'''''Items Carried on Horse'''''

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