Lutra D'Nyl

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Revision as of 23:27, 17 July 2016 by Ninevehn (talk | contribs) (Spells and Features and Feats)
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[working on a background and motivation]


Stat Block

STR DEX CON INT WIS CHA
10 12 14 10 17 11
+0 +1 +2 +0 +3 +0
  • Level: 2
  • Race: Human
  • Class: Druid
    • Circle of the Land
  • Alignment: Chaotic Neutral
  • Background: Hermit
  • Proficiency bonus: +2
  • Total Hit Points: 20
  • Passive Perception: 15
  • Armor Class: 13
  • Personality: Serene, gets lost in own thoughts.
  • Ideal: Free Thinking
  • Bond: Seeking Enlightenment
  • Flaw: Keeps secrets and won't share them.

Proficiencies and Skills

  • Acrobatics (Dex) +1
  • Animal Handling (Wis) +3
  • Arcana (Int) +0
  • Athletics (Str) +0
  • Deception (Cha) +0
  • History (Int) +0
  • Insight (Wis) +3
  • Intimidation (Cha) +0
  • Investigation (Int) +0
  • Medicine (Wis) +5
  • Nature (Int) +2
  • Perception (Wis) +5
  • Performance (Cha) +0
  • Persuasion (Cha) +0
  • Religion (Int) +2
  • Sleight of Hand (Dex) +4
  • Stealth (Dex) +1
  • Survival (Wis) +5


  • Saving Throws: Intelligence, Wisdom
  • Languages: Common, Druidic, Elvish, Gnomish
  • Tools: Herbalist, Poisoner
  • Training: ---
  • Weapons and Armor: Club, dagger, mace, quarterstaff, sickle, spear, dart, javelin, sling, scimitar, light, medium, shields.

Spells and Features and Feats

  • Healer
  • Natural Recovery
  • Wild Shape
  • Cantrips
    • Druidcraft
    • Frostbite
    • Poison Spray
  • Level 1 (3 slots)
    • Absorb Elements
    • Animal Friendship
    • Beast Bond
    • Charm Person
    • Create/Destroy Water
    • Cure Wounds
    • Detect Magic
    • Detect Poison and Disease
    • Earth Tremor
    • Entangle
    • Fire Fire
    • Fog Cloud
    • Goodberry
    • Healing Word
    • Ice Knife
    • Jump
    • Longstrider
    • Purify Food and Drink
    • Speak With Animals
    • Thunderwave

Weapons and Armor

  • Longbow
    • +6 to hit
    • 1d8+4 piercing damage
    • Range 150/600
  • Quarterstaff (versatile)
    • 1-handed
      • +2 to hit
      • 1d6 bludgeoning damage
    • 2-handed
      • +2 to hit
      • 1d8 bludgeoning damage
  • Dagger (finesse, light, thrown)
    • Melee
      • +3 to hit
      • 1d4+1 piercing damage
    • Thrown
      • +3 to hit
      • 1d4+1 piercing damage
      • Range 20/60
  • Hide armor
    • AC 12 + Dex mod

Retainers, Familiars, and Mounts

Wagner the Otter

Possessions, Mundane

  • Hide Armor
  • Quarterstaff
  • Dagger
  • Druidic Focus: Totem
  • Backpack
  • Bedroll
  • Mess kit
  • Tinderbox
  • Torch
  • Rations x1
  • Waterskin
  • Rope, Hemp, 50ft
  • Clothing, common
  • Blanket
  • Herbalism Kit
  • Healer's Kit
  • Poisoner's Tools

Possessions, Treasure

Gold: 10

Silver: 0

Possessions, Party Loot

Possessions, Magical


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