Editing M&M3.SR.Freebooter
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Back to the Main Page[https://wiki.rpg.net/index.php/MnM3.StarRaiders/Heroes] | Back to the Main Page[https://wiki.rpg.net/index.php/MnM3.StarRaiders/Heroes] | ||
− | == | + | ==HERO'S NAME== |
− | ''' | + | '''Freebooter''': |
− | :''' | + | :'''Any other details''': (i.e. Age, Height, Weight, Skin Color, Eye Color, Hair Color, etc.) |
===ATTRIBUTES [20 pp]=== | ===ATTRIBUTES [20 pp]=== | ||
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:'''*Blaster Assault Rifle Ranged Damage 6 Multishot Accurate 2 (20 CP)''': | :'''*Blaster Assault Rifle Ranged Damage 6 Multishot Accurate 2 (20 CP)''': | ||
:'''*Big Shot Close Damage 10 Area Line (20 CP)''': | :'''*Big Shot Close Damage 10 Area Line (20 CP)''': | ||
− | :'''*Neural Disruptor Ranged Affliction 10 (Resisted | + | :'''*Neural Disruptor Ranged Affliction 10 (Resisted & Overcome by Fort, Dazed, Stunned, Incapacitated) (20 CP) |
+ | |||
===POWERS - Assault Mecha Mode [92 pp]=== | ===POWERS - Assault Mecha Mode [92 pp]=== | ||
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:'''Weapon Systems 34 CP''': | :'''Weapon Systems 34 CP''': | ||
:'''*Fusion cannon shot Ranged Damage 10 multishot (30 CP)''': | :'''*Fusion cannon shot Ranged Damage 10 multishot (30 CP)''': | ||
− | :'''*Fusion cannon sweep Close Damage 10 Selective Cone 2 | + | :'''*Fusion cannon sweep Close Damage 10 Selective Cone 2 Concentration (30 CP)''': |
:'''*Micro missiles - Ranged Damage 10 Area Burst (30 CP)''': | :'''*Micro missiles - Ranged Damage 10 Area Burst (30 CP)''': | ||
:'''*Defense Barrier - Close Create 10, Selective, Impervious (30 CP)''': | :'''*Defense Barrier - Close Create 10, Selective, Impervious (30 CP)''': | ||
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:'''*Armor Retraction Metamorph 1 CP''': | :'''*Armor Retraction Metamorph 1 CP''': | ||
:'''Feature 1 Commlink''': | :'''Feature 1 Commlink''': | ||
+ | |||
===ADVANTAGES [15 pp]=== | ===ADVANTAGES [15 pp]=== | ||
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===DEFENSIVE Flight Suit [pp]=== | ===DEFENSIVE Flight Suit [pp]=== | ||
− | : Dodge | + | : Dodge 10 (+) 12 |
− | : Parry | + | : Parry 10 +12 |
: Fortitude +10 | : Fortitude +10 | ||
: Toughness +8 | : Toughness +8 | ||
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===DEFENSIVE MECHA [pp]=== | ===DEFENSIVE MECHA [pp]=== | ||
− | : Dodge | + | : Dodge 10 +6 |
− | : Parry | + | : Parry 10 +6 |
: Fortitude +10 | : Fortitude +10 | ||
: Toughness +14 | : Toughness +14 | ||
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===Complications=== | ===Complications=== | ||
− | + | :'''Power Loss – Damage Some things might get hit and function at reduced efficiency, or stop, until fixed.''' | |
− | |||
− | |||
− | |||
− | |||
− | :'''Power Loss – Damage Some things might get hit and function at reduced efficiency, or stop, until fixed.''' | ||
:'''Limited Manipulation – The mecha mode is a walking gun platform whose forearms end in guns instead of hands.''' | :'''Limited Manipulation – The mecha mode is a walking gun platform whose forearms end in guns instead of hands.''' | ||