Editing MTH:Powers A-H

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 143: Line 143:
  
 
Extras: None.
 
Extras: None.
 +
 +
==CLAWS (Alpha and Beta)==
 +
Class: Alpha or Beta
 +
 +
Type: Tech, Mystic, Bio
 +
 +
Cost: 1 Verve
 +
 +
Dice Pool: N/A
 +
 +
Action: Reflexive
 +
 +
Range: Self
 +
 +
Area: N/A
 +
 +
Duration: One scene
 +
 +
Effect: The character can extrude sharp claws from her fingertips, turn her fists to sharp-edged stone, summon a nimbus of deadly energy around her hands, or else enhance her unarmed attacks in some way. With the Alpha version, the character adds her dots in Claws to Brawl attacks to deal damage. With the Beta version, the character's Brawl attacks deal 1 extra damage per dot in Claws. With both versions, Brawl attacks made with claws deal lethal damage. Claws also give a +2 bonus per dot to all climbing-related checks while they are active. The Verve cost is for the scene; once it has been paid, the character may extend and retract her claws at will.
 +
 +
The power need not manifest as literal claws, but should take the form of some sort of connected weapon, like fangs, spiked fists, a barbed tongue or anything else that seems like it would use the same rules.
 +
 +
God Machine Rules Variant: The Claws have a damage rating and an Initiative modifier that are set when the power is bought and can be changed when the power is upgraded. Split the character's (Claws + Power Level) up between the these two stats.
 +
 +
Extras:
 +
 +
Armor Piercing - The Armor Piercing quality is applied to the character's Brawl attacks when using Claws.
 +
 +
Extended Reach - While the character's Claws are active, she may make melee attacks at a range equal to her (Power Level + Claws) yards.
 +
 +
Kinetic Discharge - The character's Claws rating also adds to Weaponry attacks, and upgrades bashing weapon damage to lethal; by spending one additional Verve per attack, the character may also add her Claws rating to thrown or Firearms attack.
 +
 +
Natural Body - The Claws do not cost verve to activate.
  
 
==CLONE==
 
==CLONE==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)