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==CLONE==
 
==CLONE==
Class: Beta
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Class: Gamma
  
 
Cost: 1+ Verve
 
Cost: 1+ Verve
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Duration: One scene
 
Duration: One scene
  
Effect: The character creates multiple copies of herself within range, up to her dots in Clone + 1 at once, at a cost of at least one Verve per clone, and taking one turn. Each clone is an almost-identical copy of the originating character, with the same Attributes, Skills, powers, clothing and equipment, etc. (The player may opt to give her clones a distinct appearance to suit the rationale for this power, but gains no mechanical benefit in exchange.)  
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Effect: The character creates multiple copies of herself within range, up to her dots in Clone + 1 at once, at a cost of at least one Verve per clone, and taking one turn. Each clone is an almost-identical copy of the originating character, with the same Attributes, Skills, powers, clothing and equipment, etc. (The player may opt to give her clones a distinct appearance to suit the rationale for this power, but gains no mechanical benefit in exchange.) However, the clones are not as powerful as the original character; each clone suffers a -2 penalty to all dice pools, each clone has only half as many Health levels as the original, and clones do not possess the Clone power themselves.  Clones share no mental link with each other or the originating character, and must communicate normally.  A clone lasts until the end of the scene or until the originating character wills it out of existence.  Clones have the amount of Verve their creator spent to activate this power - 1.
  
The clones are not as powerful as the original character; each clone suffers a -2 penalty to all dice pools, and possess no super powers themselves. Clones have no Health, and disappear if they take any damage. Clones share no mental link with each other or the originating character, and must communicate normally. It is assumed that the clones have the same memories and agenda as the character and thus act in accordance (unless the player says otherwise, which would indicate the character being torn on the issue in question). A clone lasts until the end of the scene or until the originating character wills it out of existence. Clones have no verve or willpower.
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Clones act on the same initiative. The character may only have a number of clones at a time equal to twice her dots in Clone.
 
 
Clones act on the same initiative, but may not act on the turn they are created.  
 
 
 
The character may only have a number of clones at a time equal to twice her dots in Clone.
 
  
 
This power is similar to the Duplicate power.  Players considering Clone for their character may wish to look over the Duplicate power as well.
 
This power is similar to the Duplicate power.  Players considering Clone for their character may wish to look over the Duplicate power as well.
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Hive Mind - The clones share thoughts and senses with the originating character.
 
Hive Mind - The clones share thoughts and senses with the originating character.
  
Robust - Each clone has health levels equal to their Stamina.
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Weaknesses:
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Degradation - Clones have one less dot in all powers than the originating character. If this would cause them to lose a technique, it's always the same one.
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Fragile - Clones have no Health, and disappear if they take any damage.
  
  

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