Editing MTH:Powers I-P

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Extras: Broad Category - (The character may elect to be invulnerable to "physical attacks," "mental attacks," "magic," or "energy attacks,"  "superpowers" or "damage").
 
Extras: Broad Category - (The character may elect to be invulnerable to "physical attacks," "mental attacks," "magic," or "energy attacks,"  "superpowers" or "damage").
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==JUDGEMENT BOLT==
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Class: Alpha
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Cost: --
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Dice Pool: Dexterity + (Empathy) + Judgement Bolt – (target’s Morality)
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Action: Instant
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Range: (Power Level + Judgement Bolt) x 5 yards
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Area: N/A
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Duration: Instant
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Effect: The character is able to fire a beam of pure good to punish evildoers. This power's activation roll is an attack that deals bashing damage. Targets with Morality higher than the character's own are immune.
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This power is considered to have the Cannot Kill extra for free.
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Variants:
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Power Of Friendship (not an Extra or Weakness) - This power can only be used by two or more allied characters on the same turn. Their pools are combined into one, and multiple Heroic Effort bonuses do not stack.
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Extras:
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Irresistible - Powers cannot lessen or negate this power's damage.
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Note: If using the God Machine Chronicle rules update, ignore this power, as it does not function in the absence of a Morality Trait.
  
 
==JUDGEMENT BRAND==
 
==JUDGEMENT BRAND==

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