Editing MTH:Weaknesses

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==INCREASED VERVE COST==
 
==INCREASED VERVE COST==
 
It takes more than the usual amount of effort for the character to use her powers.  The cost of using a power with this Weakness increases by 1 Verve.  This may apply to powers which have no Verve cost to begin with.
 
It takes more than the usual amount of effort for the character to use her powers.  The cost of using a power with this Weakness increases by 1 Verve.  This may apply to powers which have no Verve cost to begin with.
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==INHIBITOR==
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The presence of a given substance, or certain local conditions, will prevent the character from using this power.  For example, Telepathy or Telekinesis may be blocked by a lead shield, or a strong electromagnetic pulse may prevent a character from using flight.  The player and Storyteller should discuss ahead of time how exactly this weakness manifests: how close the substance or condition has to be to nullify the power, or whether the power simply doesn't work on objects made of a certain substance.
  
 
==LOW VELOCITY==
 
==LOW VELOCITY==

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