Editing MTH:Weaknesses
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==INCREASED VERVE COST== | ==INCREASED VERVE COST== | ||
It takes more than the usual amount of effort for the character to use her powers. The cost of using a power with this Weakness increases by 1 Verve. This may apply to powers which have no Verve cost to begin with. | It takes more than the usual amount of effort for the character to use her powers. The cost of using a power with this Weakness increases by 1 Verve. This may apply to powers which have no Verve cost to begin with. | ||
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+ | ==INHIBITOR== | ||
+ | The presence of a given substance, or certain local conditions, will prevent the character from using this power. For example, Telepathy or Telekinesis may be blocked by a lead shield, or a strong electromagnetic pulse may prevent a character from using flight. The player and Storyteller should discuss ahead of time how exactly this weakness manifests: how close the substance or condition has to be to nullify the power, or whether the power simply doesn't work on objects made of a certain substance. | ||
==LOW VELOCITY== | ==LOW VELOCITY== |