Difference between revisions of "Macchiato Monsters: The Stygian Library"
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=Characters= | =Characters= | ||
− | |||
+ | ==Cassy-Dee Minor== | ||
+ | *Name: Cassy-Dee Minor | ||
+ | **Pronouns: she/her | ||
+ | **Languages: English, Spanish | ||
+ | *Trait: Scrappy Skater Girl | ||
+ | *Level 1 | ||
+ | **Experiences 0/2 | ||
+ | *STR 11 DEX 16 CON 11 INT 12 WIS 08 CHA 06 | ||
+ | *HD 1d6 | ||
+ | *HP 3 | ||
+ | *Attacks/round: 1 | ||
+ | *Abilities | ||
+ | **Sick Tricks (gnarly skateboard moves, 1/day) | ||
+ | *Spells | ||
+ | **Covenant (Diabolism) | ||
+ | **Stormspeech (Elementalism) | ||
+ | *Equipment | ||
+ | **Carmen’s studded, spiked, and pinned leather jacket Δ6 with shield (free slot for equipped armor) | ||
+ | **Boiled turnips and butter Δ6 | ||
+ | **backpack | ||
+ | **bedroll | ||
+ | **2 bear traps (or a skateboard?) | ||
+ | **half a map to the Stygian Library | ||
+ | **Baseball bat d6 | ||
+ | **Darts d6 (quiver Δ6) | ||
+ | **Bearowl feathers (weaved into hair and bracelets) (Δ8 R.) | ||
+ | **(empty) (CON 9/11) | ||
+ | **(empty) (CON 10/11) | ||
+ | **(empty) (CON 11/11) | ||
+ | |||
+ | ==Man== | ||
+ | *Name: Man | ||
+ | **Pronouns: they/them(?) | ||
+ | **Languages: English, (+3 more TBD) | ||
+ | *Trait: Idea/Acolyte (of the Powers of the Mind) | ||
+ | *Level 1 | ||
+ | **Experiences 0/2 | ||
+ | *STR 09 DEX 13 CON 07 INT 10 WIS 15 CHA 14 | ||
+ | *HD 1d6 | ||
+ | *HP 1 | ||
+ | *Attacks/round: 1 | ||
+ | *Abilities | ||
+ | **Proselytize (convert subject to 'the powers of the mind,' 1/day, CHA roll) | ||
+ | *Spells | ||
+ | **spell | ||
+ | *Equipment | ||
+ | **The impression of a business suit and coat, with umbrella (as shield) (free slot for worn armor) | ||
+ | **Faith - The Dealer of Fate sometimes shows me their hand (Δ4) (free slot for Faith) | ||
+ | **Pouch of the oracle's incense Δ4 | ||
+ | **Stack of magazines rich with nutritrious thinkpieces Δ6 | ||
+ | **backpack | ||
+ | **pouches of mind-enhancing herbs (as bedroll) | ||
+ | **2 bear traps | ||
+ | **a ring and a wooden board bearing the 32 psychograms; great for having a chat with overly timid spirits | ||
+ | **(empty) (CON 7/7) | ||
+ | *Henchlings | ||
+ | **Dog Δ6 (Trait: Big Brave Dog) | ||
+ | ***HP 5, Δ6 armor (repair with treats, baths, etc) | ||
+ | ***Equipment: (none, can carry up to 5 items if given a pack) | ||
+ | |||
+ | ==Kasimir== | ||
+ | *Name: Kasimir O. Grado | ||
+ | **Pronouns: he/him | ||
+ | **Languages: English, Latin, Parametric | ||
+ | *Trait: Forbidden Magic Grad Student | ||
+ | *Level 2 | ||
+ | **Experiences 0/3 | ||
+ | *STR 10 DEX 14 CON 07 INT 17 WIS 17 CHA 09 | ||
+ | *HD 1d6 | ||
+ | *HP 6 | ||
+ | *Attacks/round: 1 | ||
+ | *Abilities | ||
+ | **Detect Evil Magic (2/day) | ||
+ | **Speed Reader (1/day) | ||
+ | *Spells | ||
+ | **Hekaphage (Spiritualism) | ||
+ | **Call the Cluster (Arachnomorphosis) | ||
+ | **Death Unto Life (Physiurgy) | ||
+ | *Equipment | ||
+ | **Faith - I have copied so many hypergeometric magic ethics texts I can quote scripture all day long (Δ4) (free slot for Faith) | ||
+ | **A curse! Your blood carries something bad: family burned libraries, now he’s turning into a book (maybe?) (free slot for curse) | ||
+ | **Wand of compulsion Δ10 (or as R.) | ||
+ | **Scavenged dining hall food Δ4 | ||
+ | **Busted-up backpack | ||
+ | **Middleam University Mug, with the seal depicting the planar bridge and guardian. | ||
+ | **Throwing knives d4 (belt Δ4) | ||
+ | **an iron flask, the stopper sealed with wax and a glyph, contents unknown, impervious to scrying and demonic magic | ||
+ | **(empty) (CON 7/7) | ||
+ | |||
+ | ==Grant Skinner== | ||
+ | *Name: Grant Skinner, PI | ||
+ | **Pronouns: he/him | ||
+ | **Languages: English, (one more TBD) | ||
+ | *Trait: Private Investigator | ||
+ | *Level 2 | ||
+ | **Experiences 0/3 | ||
+ | *STR 08 DEX 16 CON 11 INT 08 WIS 14 CHA 12 | ||
+ | *HD 2d6 | ||
+ | *HP 9 | ||
+ | *Attacks/round: 1 | ||
+ | *Abilities | ||
+ | **Deep Thinker (gain a clue for a puzzle or investigation, 2/day) | ||
+ | **Eye for Trouble (spot ambush or trap, 1/day) | ||
+ | *Equipment | ||
+ | **Trench coat and fedora Δ4 (free slot for worn armor) | ||
+ | **dried apples Δ8 | ||
+ | **backpack | ||
+ | **tent Δ10 | ||
+ | **torches Δ6 | ||
+ | **stack of coded letters | ||
+ | **bag of silver Δ4 | ||
+ | **Throwing knives d4 (belt Δ4) | ||
+ | **Grandad’s war axe d6 | ||
+ | **Primitive bronze statuette (Δ4 R.) | ||
+ | **(empty) (CON 10/11) | ||
+ | **(empty) (CON 11/11) | ||
+ | *Henchlings | ||
+ | **Damsel Δ6 (Trait: Cute Shepherd Dog) | ||
+ | ***HP 2, Δ6 armor (repair with treats, baths, etc) | ||
+ | ***Equipment: (none, can carry up to 5 items if given a pack) | ||
+ | |||
+ | ==Mr. Patch== | ||
+ | *Name: Mr. Patch | ||
+ | **Pronouns: he/him | ||
+ | **Languages: English, Sanskrit, Parametric | ||
+ | *Trait: (The butler who finds things) | ||
+ | *Level 1 | ||
+ | **Experiences 0/2 | ||
+ | *STR 10 DEX 12 CON 10 INT 17 WIS 08 CHA 12 | ||
+ | *HD 1d6 | ||
+ | *HP 5 | ||
+ | *Attacks/round: 1 | ||
+ | *Abilities | ||
+ | **(Moves like a shadow) (1/day) | ||
+ | *Equipment | ||
+ | **Leather coat Δ4 and round shield (free slot for worn armor) | ||
+ | **A curse! Your blood carries something bad, like Certified wizardly service unto the seventh generation. (free slot for curse) | ||
+ | **Boiled turnips and butter Δ6 | ||
+ | **backpack | ||
+ | **bedroll | ||
+ | **2 bear traps | ||
+ | **Funeral urns worth silver Δ6 | ||
+ | **Sabre or yatagan d6 | ||
+ | **Relic of a demisaint (Δ6 R.) | ||
+ | **(empty) (CON 8/10) | ||
+ | **(empty) (CON 9/10) | ||
+ | **(empty) (CON 10/10) | ||
+ | |||
+ | ==Levi== | ||
+ | *Name: Leviticus Jones | ||
+ | **Pronouns: he/him | ||
+ | **Languages: English, (one more TBD) | ||
+ | *Trait: Golem | ||
+ | *Level 1 | ||
+ | **Experiences 0/2 | ||
+ | *STR 11 DEX 05 CON 15 INT 14 WIS 10 CHA 09 | ||
+ | *HD 1d8 | ||
+ | *HP 6 | ||
+ | *Attacks/round (1 unless raised) | ||
+ | *Spells | ||
+ | **Death Unto Life (Physiurgy) | ||
+ | **Salvific Apport (Physiurgy) | ||
+ | *Equipment | ||
+ | **Buckler (free slot for worn armor) | ||
+ | **Bread and ham Δ4 | ||
+ | **Ragged cloth bag | ||
+ | **Sock filled with pebbles | ||
+ | **Length of silk worth silver Δ10 | ||
+ | **Gladius d8 | ||
+ | **Darts d6 (quiver Δ6) | ||
+ | **Handful of goodberries (heal Δ4) | ||
+ | **(empty) (CON 8/15) | ||
+ | **(empty) (CON 9/15) | ||
+ | **(empty) (CON 10/15) | ||
+ | **(empty) (CON 11/15) | ||
+ | **(empty) (CON 12/15) | ||
+ | **(empty) (CON 13/15) | ||
+ | **(empty) (CON 14/15) | ||
+ | **(empty) (CON 15/15) | ||
+ | |||
+ | ==Character Sheet Template== | ||
*Name | *Name | ||
+ | **Pronouns | ||
+ | **Languages | ||
*Trait | *Trait | ||
− | *Level | + | *Level 2 |
− | **Experiences 0/ | + | **Experiences 0/3 |
*STR 10 DEX 10 CON 10 INT 10 WIS 10 CHA 10 | *STR 10 DEX 10 CON 10 INT 10 WIS 10 CHA 10 | ||
*HD 1d6 | *HD 1d6 |
Revision as of 00:40, 18 September 2020
This is the wiki page for a Macchiato Monsters game centered on the module The Stygian Library.
Contents
Characters
Cassy-Dee Minor
- Name: Cassy-Dee Minor
- Pronouns: she/her
- Languages: English, Spanish
- Trait: Scrappy Skater Girl
- Level 1
- Experiences 0/2
- STR 11 DEX 16 CON 11 INT 12 WIS 08 CHA 06
- HD 1d6
- HP 3
- Attacks/round: 1
- Abilities
- Sick Tricks (gnarly skateboard moves, 1/day)
- Spells
- Covenant (Diabolism)
- Stormspeech (Elementalism)
- Equipment
- Carmen’s studded, spiked, and pinned leather jacket Δ6 with shield (free slot for equipped armor)
- Boiled turnips and butter Δ6
- backpack
- bedroll
- 2 bear traps (or a skateboard?)
- half a map to the Stygian Library
- Baseball bat d6
- Darts d6 (quiver Δ6)
- Bearowl feathers (weaved into hair and bracelets) (Δ8 R.)
- (empty) (CON 9/11)
- (empty) (CON 10/11)
- (empty) (CON 11/11)
Man
- Name: Man
- Pronouns: they/them(?)
- Languages: English, (+3 more TBD)
- Trait: Idea/Acolyte (of the Powers of the Mind)
- Level 1
- Experiences 0/2
- STR 09 DEX 13 CON 07 INT 10 WIS 15 CHA 14
- HD 1d6
- HP 1
- Attacks/round: 1
- Abilities
- Proselytize (convert subject to 'the powers of the mind,' 1/day, CHA roll)
- Spells
- spell
- Equipment
- The impression of a business suit and coat, with umbrella (as shield) (free slot for worn armor)
- Faith - The Dealer of Fate sometimes shows me their hand (Δ4) (free slot for Faith)
- Pouch of the oracle's incense Δ4
- Stack of magazines rich with nutritrious thinkpieces Δ6
- backpack
- pouches of mind-enhancing herbs (as bedroll)
- 2 bear traps
- a ring and a wooden board bearing the 32 psychograms; great for having a chat with overly timid spirits
- (empty) (CON 7/7)
- Henchlings
- Dog Δ6 (Trait: Big Brave Dog)
- HP 5, Δ6 armor (repair with treats, baths, etc)
- Equipment: (none, can carry up to 5 items if given a pack)
- Dog Δ6 (Trait: Big Brave Dog)
Kasimir
- Name: Kasimir O. Grado
- Pronouns: he/him
- Languages: English, Latin, Parametric
- Trait: Forbidden Magic Grad Student
- Level 2
- Experiences 0/3
- STR 10 DEX 14 CON 07 INT 17 WIS 17 CHA 09
- HD 1d6
- HP 6
- Attacks/round: 1
- Abilities
- Detect Evil Magic (2/day)
- Speed Reader (1/day)
- Spells
- Hekaphage (Spiritualism)
- Call the Cluster (Arachnomorphosis)
- Death Unto Life (Physiurgy)
- Equipment
- Faith - I have copied so many hypergeometric magic ethics texts I can quote scripture all day long (Δ4) (free slot for Faith)
- A curse! Your blood carries something bad: family burned libraries, now he’s turning into a book (maybe?) (free slot for curse)
- Wand of compulsion Δ10 (or as R.)
- Scavenged dining hall food Δ4
- Busted-up backpack
- Middleam University Mug, with the seal depicting the planar bridge and guardian.
- Throwing knives d4 (belt Δ4)
- an iron flask, the stopper sealed with wax and a glyph, contents unknown, impervious to scrying and demonic magic
- (empty) (CON 7/7)
Grant Skinner
- Name: Grant Skinner, PI
- Pronouns: he/him
- Languages: English, (one more TBD)
- Trait: Private Investigator
- Level 2
- Experiences 0/3
- STR 08 DEX 16 CON 11 INT 08 WIS 14 CHA 12
- HD 2d6
- HP 9
- Attacks/round: 1
- Abilities
- Deep Thinker (gain a clue for a puzzle or investigation, 2/day)
- Eye for Trouble (spot ambush or trap, 1/day)
- Equipment
- Trench coat and fedora Δ4 (free slot for worn armor)
- dried apples Δ8
- backpack
- tent Δ10
- torches Δ6
- stack of coded letters
- bag of silver Δ4
- Throwing knives d4 (belt Δ4)
- Grandad’s war axe d6
- Primitive bronze statuette (Δ4 R.)
- (empty) (CON 10/11)
- (empty) (CON 11/11)
- Henchlings
- Damsel Δ6 (Trait: Cute Shepherd Dog)
- HP 2, Δ6 armor (repair with treats, baths, etc)
- Equipment: (none, can carry up to 5 items if given a pack)
- Damsel Δ6 (Trait: Cute Shepherd Dog)
Mr. Patch
- Name: Mr. Patch
- Pronouns: he/him
- Languages: English, Sanskrit, Parametric
- Trait: (The butler who finds things)
- Level 1
- Experiences 0/2
- STR 10 DEX 12 CON 10 INT 17 WIS 08 CHA 12
- HD 1d6
- HP 5
- Attacks/round: 1
- Abilities
- (Moves like a shadow) (1/day)
- Equipment
- Leather coat Δ4 and round shield (free slot for worn armor)
- A curse! Your blood carries something bad, like Certified wizardly service unto the seventh generation. (free slot for curse)
- Boiled turnips and butter Δ6
- backpack
- bedroll
- 2 bear traps
- Funeral urns worth silver Δ6
- Sabre or yatagan d6
- Relic of a demisaint (Δ6 R.)
- (empty) (CON 8/10)
- (empty) (CON 9/10)
- (empty) (CON 10/10)
Levi
- Name: Leviticus Jones
- Pronouns: he/him
- Languages: English, (one more TBD)
- Trait: Golem
- Level 1
- Experiences 0/2
- STR 11 DEX 05 CON 15 INT 14 WIS 10 CHA 09
- HD 1d8
- HP 6
- Attacks/round (1 unless raised)
- Spells
- Death Unto Life (Physiurgy)
- Salvific Apport (Physiurgy)
- Equipment
- Buckler (free slot for worn armor)
- Bread and ham Δ4
- Ragged cloth bag
- Sock filled with pebbles
- Length of silk worth silver Δ10
- Gladius d8
- Darts d6 (quiver Δ6)
- Handful of goodberries (heal Δ4)
- (empty) (CON 8/15)
- (empty) (CON 9/15)
- (empty) (CON 10/15)
- (empty) (CON 11/15)
- (empty) (CON 12/15)
- (empty) (CON 13/15)
- (empty) (CON 14/15)
- (empty) (CON 15/15)
Character Sheet Template
- Name
- Pronouns
- Languages
- Trait
- Level 2
- Experiences 0/3
- STR 10 DEX 10 CON 10 INT 10 WIS 10 CHA 10
- HD 1d6
- HP 3
- Attacks/round (1 unless raised)
- Abilities
- detect lies (1/day)
- water walk (1/day, CHA roll)
- Spells
- spell
- Equipment
- (slots equal to CON, or up to STR+CON if encumbered. equipped armor is a free slot.)
- purse of silver coins Δ4
- ham sandwich Δ6
- chain mail Δ8 (free)
- sabre d8
- gleaming amulet
- Henchlings
- Burglar Δ6 (Δ: number of people who get advantage on sneak checks)
- Equipment (5 slots, 10 if encumbered): leather armor Δ6, bag of silver coins Δ6
- Burglar Δ6 (Δ: number of people who get advantage on sneak checks)