Mad Season Character - 1

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NAME TBC

Journey.jpg
Name: Jasper Brightmoon - goes by virtue name TBC
Alignment: Neutral
Gender: Male
Race: Tiefling
Class: Sorcerer
Level: 3
Age: early-mid twenties

Description:

Ability Scores

Strength: 8 (-1)
Dexterity: 12 (+1)
Constitution: 13 (+1)
Intelligence: 11 (+0) (+1 for Tiefling)
Wisdom: 14 (+2)
Charisma: 17 (+3) (+2 for Tiefling)

AC: 11 (10+Dexmod)
HP: 11 (10+con) - level up!!
Hit Dice: 3d6
Speed: 30'
Proficiency: +2

Melee Attack: -1 (Str) / +1 (Dex) if the weapon has Finesse
Ranged Attack: +1
Spell Attack: +5
Spell Save DC: 13

Spells

Sorcery Points: 3

Spell Slots:
Level 1: 4
Level 2: 2


Cantrips known:

  • Gust
  • Mending
  • Message
  • Shocking Grasp
  • Thaumaturgy (Tiefling)

Spells Known:
Level 1

  • Fog Cloud
  • Thunderwave
  • Witch Bolt

Level 2

  • Misty Step

Saving Throws

Strength: -1
Dexterity: +1
Constitution: +3 (PR)
Intelligence: +0
Wisdom: +2
Charisma: +5 (PR)

Languages Known

  • Dwarven Trade
  • Giantish (swapped for proficiency withwater vehicles)
  • Outlander (Tiefling)
  • Primordial (and can understand/be understood by speakers of the dialects Aquan, Auran, Ignan, Terran) (sorceror subclass)

Proficiencies

  • Daggers
  • Darts
  • Light crossbow
  • Quarterstaff
  • Slings
  • Navigator's Tools

Skills

  • Insight (Wis)
  • Persuasion (Cha)
  • Athletics (Str) (Sailor)
  • Perception (Wis) (Sailor)

Feats

  • Alert - You gain the following benefits:
    • +5 bonus to Initiative
    • You can't be surprised while conscious
    • Other creatures don't gain advantage on attack rolls against you as a result of being unseen by you.

Traits

  • Darkvision - You can see in dim light within 60' as if it were bright light, and in darkness as if it were in dim light (although only in shades of grey).
  • Hellish Resistance - You have resistance to lightning or thunder damage - TBC
  • Hellish Rebuke - At 3rd level can use Hellish Rebuke as a 2nd level spell once oer long rest - damage lightning or thunder TBC
  • Infernal Legacy - You know the Thaumaturgy Cantrip.

Features

Saving Throws - Cha / Con
Spellcasting Sorcerous Origin - Storm
Wind Speaker - You can speak, read, and write Primordial (and can understand and be understood by those who speak its dialects Aquan, Auran, Ignan, and Terran)
Tempestuous Magic - You can use a bonus action on your turn to cause whirling gusts of elemental air to briefly surround you, immediately before or after you cast a spell at 1st level or higher. Doing so allows you to fly up to 10' without provoking opportunity attacks.
Font of Magic - Sorcery points
Metamagic
Subtle spell - can spend 1SP to cast without Verbal or Somatic components.
Twinned Spell - can spend sorcery points to target an extra creature with single target spells.

Background

Sailor: Jasper was an apprentice storm sorceror aboard the merchant ship TBC before he absconded to Da'an Du.
Feature - Ship's Passage: You can secure free passage on a sailing ship for yourself and your adventuring companions, in exchange for assistance during the voyage.

Gear

  • 2x daggers
  • Light crossbow + 20 bolts
  • Explorer's pack (backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days' rations, waterskin, 50' hempen rope)
  • Common clothes
  • Spellcasting Focus - a piece of blue fulgarite on a leather cord.
  • 150 gp

Character Backstory

TBC