Difference between revisions of "Maeryn Thistlewind"

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Magic Items:
 
Magic Items:
  
*Belt of Giant Strength +6 (36,000)
+
*Belt of Giant Strength +6
*Gloves of Dexterity +6 (36,000)
+
*Gloves of Dexterity +6
*Wings of Flying (54,000)
+
*Wings of Flying
*Boots of Levitation (7,400)
+
*Boots of Levitation
*Bracers of Archery, Greater (25,000)
+
*Bracers of Archery, Greater
*Ring of Evasion (25,000)
+
*Ring of Evasion
*Ring of X-Ray Vision (25,000)
+
*Ring of X-Ray Vision
*Efficient Quiver (1,800)
+
*Efficient Quiver
*Handy Haversack (2,000)
+
*Handy Haversack
*Eyes of the Eagle (2,500)
+
*Eyes of the Eagle
*Amulet of Health +6 (36,000)
+
*Amulet of Health +6
*+1 Mighty+7, Flaming, Shocking, Holy, Seeking, Speed, Darkwood Composite Longbow (163,130)
+
*+1 Mighty+7, Flaming, Shocking, Holy, Seeking, Speed, Darkwood Composite Longbow
*60 Adamantine Arrows (3603)
+
*60 Adamantine Arrrows
*60 Silver Arrows (123)
+
*60 Cold Iron Arrows
*60 Cold Iron Arrows (6)
+
*60 Arrows
*60 Arrows (3)
+
*+5 Padded Armor
*+5 Padded Armor (25,155)
+
*+5 Rapier
*+5 Rapier (50,320)
 
 
 
Total: 493,040
 

Revision as of 12:28, 5 September 2007

Maeryn Thistlewind

Elf, Female

  • STR 18(24) +7
  • DEX 20(26) +8
  • CON 10(16) +3
  • INT 10
  • WIS 14 +2
  • CHR 14 +2

Sorcerer (Battle Variant) 8/Arcane Archer 9

  • HP: 187
  • AC: 24 (16FF, 18T)
  • FORT: +11
  • REFL: +16
  • WILL: +11
  • BAB: +15
  • Ranged: +23
  • Melee: +22
  • Composite Longbow +31/+31/+26/+21 1d8+13 +1d6 Fire +1d6 Lightning +2d6 Holy [Evil Only]/x3
  • Composite Longbow (Rapid Shot) +29/+29/+29/+24/+19 1d8+13 +1d6 Fire +1d6 Lightning +2d6 Holy [Evil Only]/x3
  • Composite Longbow (Manyshot) +26/+26/+26 1d8+14 +1d6 Fire +1d6 Lightning +2d6 Holy [Evil Only]/x3 (includes Point Blank Shot)
  • Rapier +27/+22/+17 1d6+12/18-20

Feats: Point Blank Shot, Precise Shot, Weapon Focus: Longbow, Rapid Shot Manyshot, Improved Precise Shot

Skills: Concentration (CON, +11), Craft: Bowmaking (INT, +14), Spot (WIS, +22), Listen (WIS, +17)

  • Spells Known: 0(7), 1(4), 2(2), 3(1), 4(1)
  • Spells per Day: 0(5), 1(6), 2(6), 3(4), 4(2)
  • 0: Flare, Light, Prestidigitation, Mage Hand, Message, Mending, Detect Magic
  • 1: Shield, Magic Missile, True Strike, Obscuring Mist
  • 2: Glitterdust, Blur
  • 3: Daylight
  • 4: Wall of Fire

Special Abilities:

  • Enhance Arrow: All arrows fired are +5 magic.
  • Imbue Arrow: As standard action cast area spell and fire arrow, using bow range for spell in place of regular range.
  • Seeker Arrow: 1/day fire arrow at known target, even around corners, ignores concealment and cover.
  • Phase Arrow: 1/day fire arrow in a straight path at target ignoring all non-magic barriers, armor, concealment, and cover.
  • Hail of Arrows: 1/day fire 1 arrow per Arcane Archer level at a different target within range using full attack bonus.

Magic Items:

  • Belt of Giant Strength +6
  • Gloves of Dexterity +6
  • Wings of Flying
  • Boots of Levitation
  • Bracers of Archery, Greater
  • Ring of Evasion
  • Ring of X-Ray Vision
  • Efficient Quiver
  • Handy Haversack
  • Eyes of the Eagle
  • Amulet of Health +6
  • +1 Mighty+7, Flaming, Shocking, Holy, Seeking, Speed, Darkwood Composite Longbow
  • 60 Adamantine Arrrows
  • 60 Cold Iron Arrows
  • 60 Arrows
  • +5 Padded Armor
  • +5 Rapier