Difference between revisions of "Maggie Mar"

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(Skills)
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|Administration (10%)
 
|Administration (10%)
 
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|'''10'''
|Foreign Language ( ) (0%)
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|Research (10%)
 
|Research (10%)
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|Heavy Machinery (10%)
 
|Heavy Machinery (10%)
 
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|Art (0%)
 
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|Stealth (10%)
 
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|'''60'''
 
|'''60'''
 
|Melee Weapons (30%)
 
|Melee Weapons (30%)
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|rowspan="2" style="vertical-align:top;"|Military Training (Type) (0%)
 
|rowspan="2" style="vertical-align:top;"|Military Training (Type) (0%)
 
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|Survival (10%)
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|Survival (Urban) (10%)
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|'''30'''
 
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|Craft (Type) (0%)
 
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|Dodge (30%)
 
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|Firearms (20%)
 
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|'''60'''
 
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|'''60'''
 
|Use Gadgets (0%)
 
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Revision as of 12:11, 19 April 2024

Maggie Mar.jpeg

Character Name: Magnolia "Maggie" Mar
Player Name: Eplov
Profession: Con Artist Nationality: British
Sex (Age): Female, (23)
Education: University of Hard Knocks

Statistics

Score x5 What Others Notice
Strength 10 50 Average
Constitution 10 50 Average
Dexterity 14 70 Agile
Intelligence 10 50 Average
Power 14 70 Strong-Willed
Charisma 15 75 Charming


Derived Attributes

Maximum Current
Hit Points (HP) 10 10
Willpower (WP) 14 14
Sanity (SAN) 99 56
Breaking Point (BP) 85 42
Permanent At Hand/Stowed/In Storage
Resources 11 6 / 5 / 0

Resource Check Boxes

Resources O O

Incidents of SAN loss without going insane

Violence O O O adapted
Helplessness O O O adapted

Bonds

Score
Personal
Beckie Day (Adopted Sister) 15
Roderick Staff (Father Figure) 15
Communal
5

Motivations and Mental Disorders

Skills

Total Total Total
Administration (10%) 10 Foreign Language (0%) Research (10%)
Alertness (20%) 50 Harangue (10%) Ride (10%)
Anthropology (0%) Heavy Machinery (10%) Science (0%)
Appraise (10%) 40 History (10%) Search (20%) 50
Archaeology (0%) Insight (10%)* 60 Social Etiquette (10%) 50
Art (0%) Law (0%) Stealth (10%) 50
Athletics (30%) 50 Medicine (0%) Streetwise (Criminal Underworld) (0%) 40
Charm (20%) 60 Melee Weapons (30%) 50 Surgery (0%)
Craft (Locksmith) (0%) 40 Military Training (Type) (0%) Survival (Urban) (10%) 30
Craft (Type) (0%) Swim (20%)
Disguise (10%) 30 Natural World (10%) Track (10%)
Dodge (30%) 50 Navigate (10%) Unarmed Combat (20%)
Drive (20%) Occult (10%) Unnatural (0%)
Firearms (20%) 60 Persuade (20%) 60 Use Gadgets (0%)
First Aid (10%) Pilot (Type) (0%)
Foreign Language (Type) (0%) Psychoanalyze (10%)
Foreign Language (Type) (0%) Regional Lore (Type) (0%)

Physical Injuries and Ailments




Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further

Armor and Equipment


Flask, Bottle of Johnnie Walker, Bottle of Aspirin, Cigarettes
Fountain Pen, Journal
Pen knife, bottle of Tanqueray gin
Suit jacket, button down shirts (2x), slacks (2x), wool tie, Bowler Cap
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.

Weapons

Skill % Base Range Damage Lethality Kill Damage Kill Radius Shots
* * *

Personal Details, Work Performance, Special Training and Other Notes