Difference between revisions of "Malvolio Ioricci"

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(Spells and Features and Feats)
(Weapons and Armor)
Line 102: Line 102:
 
*Dagger (finesse, light, thrown, underwater)
 
*Dagger (finesse, light, thrown, underwater)
 
**Melee
 
**Melee
***+4 to hit
+
***+6 to hit
***1d4+2 piercing damage
+
***1d4+3 piercing damage
 
**Thrown
 
**Thrown
***+4 to hit
+
***+6 to hit
***1d4+2 piercing damage
+
***1d4+3 piercing damage
 
***Range 20/60
 
***Range 20/60
  
 
*Light Crossbow (ammo, loading, 2H, underwater)
 
*Light Crossbow (ammo, loading, 2H, underwater)
**+4 to hit
+
**+6 to hit
**1d8+2 piercing damage
+
**1d8+3 piercing damage
 
**Range 80/320
 
**Range 80/320
 
**Ammo 20/20
 
**Ammo 20/20
  
*Leather armor
+
*Studded Leather Armor
**AC 11 + Dex mod
+
**AC 12 + Dex mod
  
 
==Retainers, Familiars, and Mounts==
 
==Retainers, Familiars, and Mounts==

Revision as of 22:54, 19 August 2016

The Ioricci family is one of the wealthiest and most powerful in the land, thanks to a vast and very successful trading empire. Their infernal ancestry is hard to deny and inevitably leads to many salacious rumors of just how they've been able to acquire such wealth, but regardless of what others may say, their wealth is very, very real and it brings with it real political power. Malvolio is the third of the current house patriarch, Volerio's, three sons, and the fourth of his five children. Since he is not likely to ascend to the patriarchy of the house with two brothers ahead of him being groomed for the position, he enjoys a certain degree of freedom that his siblings do not; a freedom that he uses to the fullest. He is entirely loyal to the family and has no pretensions to the patriarchy. Most attribute his apparent lack of great ambitions to his carefully cultivated reputation for enjoying the finer trappings of the life a wealthy noble too much to be bothered, but in reality he just prefers to act behind the scenes rather than on the center stage.


Stat Block

STR DEX CON INT WIS CHA
11 16 14 13 11 18
+0 +3 +2 +1 +0 +4
  • Level: 3
  • Race: Tiefling
  • Class: Warlock
    • Blade Pact, Infernal
  • Alignment: Lawful Neutral
  • Background: Noble
  • Proficiency bonus: +3
  • Total Hit Points: 45
  • Passive Perception: 10
  • Armor Class: 16
  • Personality: Vindictive, Noble Bearing
  • Ideal: Family; blood runs thicker than water.
  • Bond: Nothing is more important than the other members of my family.
  • Flaw: Too often hears veiled insults and threats; quick to anger.

Proficiencies and Skills

  • Acrobatics (Dex) +3
  • Animal Handling (Wis) +0
  • Arcana (Int) +3
  • Athletics (Str) +0
  • Deception (Cha) +4
  • History (Int) +4
  • Insight (Wis) +0
  • Intimidation (Cha) +7
  • Investigation (Int) +1
  • Medicine (Wis) +0
  • Nature (Int) +1
  • Perception (Wis) +0
  • Performance (Cha) +4
  • Persuasion (Cha) +7
  • Religion (Int) +1
  • Sleight of Hand (Dex) +3
  • Stealth (Dex) +3
  • Survival (Wis) +0


  • Saving Throws: Wis, Cha
  • Languages: Common, Infernal, Dwarvish
  • Tools: Gaming Set
  • Training: ---
  • Weapons and Armor: Light armor, simple weapons

Spells and Features and Feats

  • Darkvision 60ft
  • Hellish Resistance: Fire Resistance
  • Dark One's Blessing: when you reduce a hostile creature to 0 hp, gain 4 thp
  • Pact Blade.
  • Cantrips
    • Thaumaturgy
    • Eldritch Blast
    • Blade Ward
    • Mage Hand
    • Produce Flame
  • Level 1
    • Armor of Agathys
    • Hex
    • Arms of Hadar
  • Level 2
    • Hellish Rebuke (once per long rest)
    • Darkness (once per long rest)
    • Hold Person
    • Suggestion
  • Level Three
    • Vampiric Touch
  • Invocations
    • Agonizing Blast
    • Fiendish Vigor

Weapons and Armor

  • Dagger (finesse, light, thrown, underwater)
    • Melee
      • +6 to hit
      • 1d4+3 piercing damage
    • Thrown
      • +6 to hit
      • 1d4+3 piercing damage
      • Range 20/60
  • Light Crossbow (ammo, loading, 2H, underwater)
    • +6 to hit
    • 1d8+3 piercing damage
    • Range 80/320
    • Ammo 20/20
  • Studded Leather Armor
    • AC 12 + Dex mod

Retainers, Familiars, and Mounts

Possessions, Mundane

  • Arcane Focus: Rod
  • Backpack
  • Book
  • Ink (1 oz bottle)
  • Ink Pen
  • Parchment (1 sheet)
  • Bag of Sand (little)
  • Small knife
  • Pouch
  • Fine clothes
  • Signet ring
  • Scroll of pedigree


Possessions, Treasure

Gold: 25

Silver: 0

Possessions, Party Loot

Possessions, Magical


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