Difference between revisions of "Mano a Mano"

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* [[Mano a Mano:Character Creation#Encumbrance and Movement|Carrying Capacity]]
 
* [[Mano a Mano:Character Creation#Encumbrance and Movement|Carrying Capacity]]
 
* [[Mano a Mano:Equipment Lists|Blank Equipment List]]
 
* [[Mano a Mano:Equipment Lists|Blank Equipment List]]
* Example [[Mano a Mano:Armor|Armor]] List
+
* [[Mano a Mano:Armor|Armor]]
* Example [[Mano a Mano:Hand Weapons|Hand Weapons]] List
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* [[Mano a Mano:Hand Weapons|Hand Weapons]]
* Example [[Mano a Mano:Missile Weapons|Missile Weapons]] List
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* [[Mano a Mano:Missile Weapons|Missile Weapons]]
  
 
==Examples==
 
==Examples==

Revision as of 11:25, 13 February 2008

Mano a Mano is a Role-Playing System - a set of rules for Role-Playing Games (RPGs) - created by Seth Galbraith and Benjamin Galbraith. Mano a Mano is a simple, flexible system which emphasizes realistic hand to hand combat. Mano a Mano can be used for almost any genre of RPG.

http://gameartsguild.com/mano-a-mano


You may create and distribute copies of Mano a Mano in this original form or with your own modifications. Anyone who receives these copies and modifications may do the same. See the Creative Commons Attribution-ShareAlike license for details:

http://creativecommons.org/licenses/by-sa/2.5

MaMlogo49dpi.jpg

Chapters

Gameplay

Game Design

Character Creation


Action

Character Development

Tables

Examples

Other Versions