Difference between revisions of "Mano a Mano:Build Development"

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(Build Development)
(Build Development)
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==Build Development==
 
==Build Development==
  
Characters can improve their extra toughness, power, agility and speed through training. 1 CP improvement to any of these represents at least an hour of training and exercises. When a character's extra toughness, power, agility or speed CP increases, update his extra and total toughness, power, agility or speed. (See [[Mano a Mano:Character Creation#Build|Character Creation/Build]].) When a character's speed increases, his ground, water, air or climbing movement may also increase. (See [[Mano a Mano:Character Creation#Encumbrance and Movement|Character Creation/Encumbrance and Movement]].)
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Extra CP from training and other experiences can be used to improve a character's extra toughness, power, speed and agility. When a character gains extra CP for toughness, power, speed or agility, update the character's extra and total modifiers. (See [[Mano a Mano:Developing Abilities|Character Development/Developing Abilities]] and [[Mano a Mano:Character CP|Character Creation/Character CP]].)
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===Developing Power===
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When a character's power increases, his CC, encumbrance, stride, water, air or climbing movement may also change. If a character's total power increases from 3 to 4, then his carrying capacity will increase from 2 kg to 3 kg. If the character was carrying 6 kg of equipment then his encumbrance will decrease from 3 to 2. (6 divided by 2 is 3, but 6 divided by 3 is only 2.) This would also increase his stride, water movement and air movement by 1 m, and his climbing movement by 0.1 m.
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(See [[Mano a Mano:Character Creation#Encumbrance and Movement|Character Creation/Encumbrance and Movement]].)
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===Developing Agility===
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When a character's agility increases, his combat modifiers should be updated. If a character's total agility increases by 1, all of his combat modifiers will also increase by 1. .

Revision as of 07:49, 22 February 2008

Build Development

Extra CP from training and other experiences can be used to improve a character's extra toughness, power, speed and agility. When a character gains extra CP for toughness, power, speed or agility, update the character's extra and total modifiers. (See Character Development/Developing Abilities and Character Creation/Character CP.)

Developing Power

When a character's power increases, his CC, encumbrance, stride, water, air or climbing movement may also change. If a character's total power increases from 3 to 4, then his carrying capacity will increase from 2 kg to 3 kg. If the character was carrying 6 kg of equipment then his encumbrance will decrease from 3 to 2. (6 divided by 2 is 3, but 6 divided by 3 is only 2.) This would also increase his stride, water movement and air movement by 1 m, and his climbing movement by 0.1 m. (See Character Creation/Encumbrance and Movement.)

Developing Agility

When a character's agility increases, his combat modifiers should be updated. If a character's total agility increases by 1, all of his combat modifiers will also increase by 1. .