Difference between revisions of "Mano a Mano:Character CP"

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(Character CP)
(Character CP)
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{|
 
{|
 
! CP
 
! CP
| rowspan="22" width="10" |
+
| rowspan="23" width="10" |
 +
! align="left" | Build
 +
| rowspan="23" width="10" |
 +
! align="left" | Effect
 +
|-
 +
!
 
! align="left" | Small Builds
 
! align="left" | Small Builds
| rowspan="22" width="10" |
+
!
! align="left" | Effect
 
 
|-
 
|-
 
| align="center" | -1 || small              || more agility but less health and power
 
| align="center" | -1 || small              || more agility but less health and power
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| align="center" | +2 || small and tough    || more agility
 
| align="center" | +2 || small and tough    || more agility
 
|-
 
|-
! CP
+
!
 
! align="left" | Weaker Builds  
 
! align="left" | Weaker Builds  
! align="left" | Effect
+
!
 
|-
 
|-
 
| align="center" | -9 || feeble  || less agility, health and power
 
| align="center" | -9 || feeble  || less agility, health and power
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| align="center" | -2 || wimpy    || less power
 
| align="center" | -2 || wimpy    || less power
 
|-
 
|-
! CP
+
!
 
! align="left" | Typical Builds  
 
! align="left" | Typical Builds  
! align="left" | Effect
+
!
 
|-
 
|-
 
| align="center" | +4 || fast (light) || more agility
 
| align="center" | +4 || fast (light) || more agility
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| align="center" | -4 || slow (heavy) || less agilty
 
| align="center" | -4 || slow (heavy) || less agilty
 
|-
 
|-
! CP
+
!
 
! align="left" | Athletic Builds  
 
! align="left" | Athletic Builds  
! align="left" | Effect
+
!
 
|-
 
|-
 
| align="center" | +7 || fast and tough    || more agility and health
 
| align="center" | +7 || fast and tough    || more agility and health
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| align="center" | +2 || powerful          || more power
 
| align="center" | +2 || powerful          || more power
 
|-
 
|-
! CP
+
!
 
! align="left" | Large Builds  
 
! align="left" | Large Builds  
! align="left" | Effect
+
!
 
|-
 
|-
 
| align="center" | +1 || big              || more health and power but less agility
 
| align="center" | +1 || big              || more health and power but less agility

Revision as of 18:36, 8 July 2007

Character CP

The CP of the character's template is given in the template.

The CP of a character's build comes from the following table:

CP Build Effect
Small Builds
-1 small more agility but less health and power
+1 small and powerful more agility but less health
+2 small and tough more agility
Weaker Builds
-9 feeble less agility, health and power
-5 puny less health and power
-3 delicate less health
-2 wimpy less power
Typical Builds
+4 fast (light) more agility
0 normal
-4 slow (heavy) less agilty
Athletic Builds
+7 fast and tough more agility and health
+6 fast and powerful more agility and power
+3 tough more health
+2 powerful more power
Large Builds
+1 big more health and power but less agility
+5 big and fast more health and power
+9 big and very fast more health, power and agility

A character's ability level has the same CP value as a templates ability modifier. The template's ability modifiers are already included in the template CP, so a character's ability CP is based on the character's ability levels, and not on the character's ability modifiers. For example, if a Character has a +6 modifier in Stealth ability and his Template has +4 Stealth, then he has 2 levels of Stealth, which is worth 3 CP. If a character has a -3 Nearsighted modifier and their template does not have this disability, then he has 3 levels of Nearsighted, which is worth -6 CP.

            Disability      General Ability or Skill

Level       4  3  2  1     1  2  3   4   5   6   7   8
CP        -10 -6 -3 -1     1  3  6  10  15  21  28  36

If the character is missing any of the limbs described in their Template, subtract the CP of the missing limbs.

  • 3 CP for a Primary Limb
  • 2 CP for a Secondary Limb
  • 1 CP for an Other Limb

For example, if a Sword fighter looses his primary limb in a fight, his loss subtracts 3 CP from his Total CP. If he still has enough of a stub left to attack with, then his maimed primary limb may still be counted as an "Other Limb", and would only be a loss of 2 CP.