Editing Mano a Mano:Character Creation
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;Grapple Defense: A character's grapple defense is his grapple attack plus 10. | ;Grapple Defense: A character's grapple defense is his grapple attack plus 10. | ||
β | ;Melee Defense: Melee defense is the | + | ;Melee Defense: Melee defense is the defense bonus ('''Def''') of the best weapon the character is currently using. This is the difficulty of successfully striking or grappling this character. |
;Missile Defense: Missile defense is 10 plus the character's agility. This is the difficulty of successfully shooting the character or hitting the character with a thrown weapon. | ;Missile Defense: Missile defense is 10 plus the character's agility. This is the difficulty of successfully shooting the character or hitting the character with a thrown weapon. |