Difference between revisions of "Mano a Mano:Combat Example"

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{{:Mano a Mano:Example Character}}
 
{{:Mano a Mano:Example Character}}
  
  NAME  The Clone                         AGE Adult  SEX Male  TEMPLATE  Human
+
  Name <u>The Clone             </u> Age <u>Adult </u> Sex <u>male </u> Template <u>human            </u>
 
   
 
   
  OCCUPATION(S)
+
  Occupation(s) <u>Robber                                                        </u>
 
   
 
   
                            ABILITIES          <u>  Template </u>  <u>   Extra  </u> Tot
+
Carrying Capacity <u>  3 </u> kg Mass  <u>95 / 70</u> kg  Abilities and Qualities  Mod
Carrying Capacity  3  kg  and disabilities      CP    Mod    CP    Mod Mod
+
  Equipment Mass   <u> 0.5 </u> kg  Length <u>1.6/1.8</u> m  <u> natural weapons       </u> <u>1 / 0</u>
  Equipment Mass     0.5 kg  natural weapons     (______) ___ (  10  )  1  1  
+
  Encumbrance       <u>  0 </u>    Type <u>  height  </u>  <u> one-hand weapons       </u> <u>2 / 0</u>
  Encumbrance         0       one-hand weapons   (______) ___ ( 30  )  2   2
+
                            Var. <u> medium  </u>   <u> craftsmanship          </u> <u>2 / 0</u>
  Stride              4       craftsmanship      (______) ___ ( 30 ) 2  2
+
  Ground Movement  <u>  </u> m                      ________________________ <u> / </u>
  water movement      0   ___________________ (______) ___ (______) ___ ___
+
  Water Movement    <u>  0 </u> Speed    <u> 1 / 1 </u>  ________________________ <u>  /  </u>
  air movement            ___________________ (______) ___ (______) ___ ___
+
  Air Movement      <u>  0  </u> Agility  <u> 3 / 3 </u>  ________________________ <u>  /  </u>
  climbing movement  0.5 ___________________ (______) ___ (______) ___ ___
+
  Climbing Movement <u>  0 </u> Power    <u> 4 / 4 </u>  ________________________ <u>  /  </u>
                             ___________________ (______) ___ (______) ___ ___
+
                             Toughness <u> 8 / 6 </u>  ________________________ <u> / </u>
    Template CP ( 205 )  ___________________ (______) ___ (______) ___ ___
+
  Character Points <u>266/200</u>                      ________________________ <u>  / </u>
        Extra CP ( 100 )  ___________________ (______) ___ (______) ___ ___
+
                                                ________________________ <u> / </u>
        Total CP ( 305 )  ___________________ (______) ___ (______) ___ ___
 
 
   
 
   
  BUILD <u> Template  </u>                             <u>  Template  </u> <u>   Extra  </u> Tot
+
  Equipment & Natural Defenses Modifiers/Features Mass Heft  Power  Cmb Cvr Abs
  Mass        75  kg      95  kg                    CP    Mod    CP    Mod Mod
+
<u> 2 hands                    </u> <u>hand              </u> ____ ____ ___-___ ___ ___ ___
Length    1.7 m      1.m          Agility (  0 ) 3 (______) ___ ___
+
  <u> 2 feet                    </u> <u>                 </u> ____ ____ ___-___ ___ ___ ___
  Type  height                            Speed (  0  )  1  (______) ___ ___
+
  <u> machette                  </u> __________________0<u>.5kg</u> <u> 3 </u> <u> 3 </u>-<u> 6 </u> <u> 5 </u> ___ ___
  Variability  CP                      Toughness (  50  )  5  (  30  )  3  8
+
  ____________________________ __________________ ____ ____ ___-___ ___ ___ ___
  medium    (  30  )                      Power (  60  )  3  (______) ___ ___
+
  ____________________________ __________________ ____ ____ ___-___ ___ ___ ___
 +
  ____________________________ __________________ ____ ____ ___-___ ___ ___ ___
 +
  ____________________________ __________________ ____ ____ ___-___ ___ ___ ___
 +
  ____________________________ __________________ ____ ____ ___-___ ___ ___ ___
 +
  ____________________________ __________________ ____ ____ ___-___ ___ ___ ___
 +
  ____________________________ __________________ ____ ____ ___-___ ___ ___ ___
 
   
 
   
NATURAL WEAPONS          <u>         Template        </u>      <u>    Extra    </u> Tot
+
                                  Healthy <u> 4 </u>
                          Qty    Dex    Shp    Rch  Cmb  Rch CP  Rch  Rch
+
                     Stun                 |                Damage
dominant hand              1      0      B      1    1  (______) _____  1
 
other hand                1    -1      B      1    1  (______) _____  1
 
head and legs              3    -4      B      1    1  (______) _____  1
 
                      CP ( 45  )( -10 )(  0  )( 30  )
 
 
NATURAL ARMOR              Abs Cvr    CP        Natural Weapon Power  1 - 3
 
__________________________ ___ ___ (______)
 
__________________________ ___ ___ (______)
 
 
EQUIPMENT      special modifiers Qty Mass Heft Cmb Reach Cvr Abs  Power  Shp
 
_______________ _________________ ___ ____ ____ ___ _____ ___ ___ ___-___ ___
 
_______________ _________________ ___ ____ ____ ___ _____ ___ ___ ___-___ ___
 
_______________ _________________ ___ ____ ____ ___ _____ ___ ___ ___-___ ___
 
_______________ _________________ ___ ____ ____ ___ _____ ___ ___ ___-___ ___
 
_______________ _________________ ___ ____ ____ ___ _____ ___ ___ ___-___ ___
 
_______________ _________________ ___ ____ ____ ___ _____ ___ ___ ___-___ ___
 
 
                                Toughness/2  4
 
                     STUN                 |                DAMAGE
 
 
                                         |
 
                                         |
 
                                         |
 
                                         |
 
                                         |
 
                                         |
 +
  
  

Revision as of 17:20, 16 June 2008

Combat Example

To demonstrate the basic hand-to-hand combat system, Steven the Sabretooth Penguin has a clone exactly like Steven, except the clone has not had time to make an machete. Steven decides to take out the clone before it can get started on an machete of it's own. (See Character Creation/Character Generation Example.)

Steven, adult male human robber, 95 kg, 1.6 m height, 201 CP
1 speed, 0 agility, 3 strength, 7 toughness, 14 stamina, 5 running
2 unarmed combat, 4 one-handed weapons, 2 craftsmanship
2 hands (hand, 3 power, 2 attack, 12 defense)
2 feet (3 power, 2 attack, 12 defense)
1 machete (sharp, 0.5 kg, 3 heft, 5 power, 4 attack, 14 defense)
14 melee defense, 10 missile defense, 13 grapple defense, 3 grapple attack
0 best absorption, 0 total cover, ____ stun, ____ damage

Name The Clone              Age Adult  Sex male   Template human             

Occupation(s) Robber                                                         

Carrying Capacity   3   kg  Mass   95 / 70 kg  Abilities and Qualities   Mod
Equipment Mass     0.5  kg  Length 1.6/1.8 m    natural weapons         1 / 0
Encumbrance         0       Type   height       one-hand weapons        2 / 0
                            Var.   medium       craftsmanship           2 / 0
Ground Movement     4   m                      ________________________   /  
Water Movement      0   m   Speed      1 / 1   ________________________   /  
Air Movement        0   m   Agility    3 / 3   ________________________   /  
Climbing Movement   0   m   Power      4 / 4   ________________________   /  
                            Toughness  8 / 6   ________________________   /  
Character Points 266/200                       ________________________   /  
                                               ________________________   /  

Equipment & Natural Defenses Modifiers/Features Mass Heft  Power  Cmb Cvr Abs
 2 hands                     hand               ____ ____ ___-___ ___ ___ ___
 2 feet                                         ____ ____ ___-___ ___ ___ ___
 machette                    __________________0.5kg   3   3 - 6   5  ___ ___
____________________________ __________________ ____ ____ ___-___ ___ ___ ___
____________________________ __________________ ____ ____ ___-___ ___ ___ ___
____________________________ __________________ ____ ____ ___-___ ___ ___ ___
____________________________ __________________ ____ ____ ___-___ ___ ___ ___
____________________________ __________________ ____ ____ ___-___ ___ ___ ___
____________________________ __________________ ____ ____ ___-___ ___ ___ ___
____________________________ __________________ ____ ____ ___-___ ___ ___ ___

                                 Healthy  4 
                   Stun                 |                Damage
                                        |
                                        |
                                        |




1. Establishing Initiative

Steven tries to ambush the Clone. Steven rolls a 3, and has no stealth ability bonus to add to it. The Clone only rolls a 1 and has no detection ability to add to it, so Steven's ambush is successful (because Steven's 3 is greater than the Clone's 1.) Now on his first turn in the combat round, Steven is able to attack first and while the Clone is not prepared to defend or counter attack, because of Steven's successful stealth roll.

2. Combat Begins

Both Humans have 8 toughness.

3. Steven's First Turn

Because Steven has initiative, the first turn is his.

Steven does an outreaching attack, which has an attack power of 6 and a +5 to his combat roll. Steven's player rolls a 1, so that his total combat roll is 6. (Because his powerful attack was an outreaching attack, Steven also now gets a +1 defensive bonus against anyone with shorter reach than him until his next turn.)

The Clone's player rolls a 5, for a total (unarmed) combat roll of 9. Steven's 8 is less than the Clone's 9, so Steven's attack misses.

At the end of Steven's turn he can recover one stun, but he has no stun yet.

4. The Clone's First Turn

Now the Clone has initiative because his player is sitting next in order.

The Clone launches a combo attack. The Clone's speed is one, but he's using two limbs (which count as multiple weapons), so he gets to attempt 2 quick attacks in his combo. The power of each of these quick attacks is 2, and each has a +4 combat roll bonus.

Steven defends using his machete, so he gets a +5 to defend against each attack in the Clone's combo, plus the extra +1 he has from having just done an outreaching attack (for a total of +6.)

  • On the first attack in the combo, the Clone rolls a 5, for a total of 9, while Steven rolls a 3, for a total of 9. Because the rolls are the same, the attack misses.
  • On the second attack in the combo, the clone rolls a 3, for a total of 7. Steven rolls a 4, for a total of 9. Because 9 is higher than 7, the clone's second attack misses.

At the end of the clone's turn he can recover one stun, but he has no stun yet.

5. Steven's Second Turn

It is Steven's turn again, and the beginning of the second combat round. Steven decides to wait and counter attack. If he had any stun he would recover it now, but he doesn't.

6. The Clone's Second Turn

The clone decides to do a powerful attack to Steven, but Steven gets to attack first because of his counter attack. Steven's response is a powerful attack of his own, with an attack power of 6 and combat bonus of +5. Steven rolls a 3 (for a total of 8.) The clone rolls a two for a total of 6 including his natural weapon combat modifier. Because Steven's combat roll is higher, The Clone has no armor with absorption to reduce the attack's power. Because Steven's machete is Sharp, the clone takes 6 damage.

The clone now has more damage than half his toughness, so he can no longer do powerful actions. Instead, the clone chooses to Evade, giving him a +2 bonus against all attacks until his next turn.

7. Steven's Third Turn

Steven decides to follow up his attack with a combo. He can only use the machete once in the combo because his speed is 1, but he can also use his other hand, head or legs he isn't using to hold the machete as a secondary weapon for a second attack.

  • Steven first attacks using a kick. His combat bonus with his head and legs is 4, and he rolls a 3, for a total of 7. The clone rolls a 2, which is a 6 with his +4 combat bonus, but is raised to an 8 because he is evading, so Steven's kick attack misses (because 8 is greater than 7.)
  • For Steven's second attack he uses the machete, and he rolls a 5, for a total combat roll of 10. The clone rolls 3, for a total combat roll of 9 (including his +2 evade bonus.) Steven's weapon is sharp so the attack does 3 damage. The Clone is now totally incapacitated because the Clone's damage (9)is equal to and beyond the Clone's toughness (8).