Mano a Mano:Damage
Revision as of 11:34, 28 June 2007 by 63.231.37.7 (talk)
Damage and Health
- Total Damage
- Total damage is the sum of a character's lasting damage and stun damage
- Health
- A character's health is the sum of the character's two highest athletic ability modifiers plus one. This is the maximum total damage a character can take without being incapacitated and falling down
- Toughness
- A character's toughness is half of their health. This is the amount of damage a character can take without a damage penalty.