Difference between revisions of "Mano a Mano:Developing Abilities"

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==Developing Abilities through Training and Experience==
 
==Developing Abilities through Training and Experience==
  

Revision as of 06:39, 31 January 2008

Developing Abilities through Training and Experience

Characters can gain CP from training, as a reward for completing an adventure, or from other experiences that improve their abilities. 1 CP can represent an hour of intense training with experts, or three hours of relaxed training on your own. CP can be given to improve a specific ability, or characters can receive flexible CP which their players decide how to use. When a character's ability CP increases, update the extra ability modifier and total ability modifier. (See Character Creation/Character CP.)

When a character's movement abilities and other athletic abilities increase, their CC, encumbrance, stride, Std-Enc, ground, water, air or climbing movement may also increase. (See Game Design/Abilities/Athletic Abilities, Character Creation/Character Abilities and Character Creation/Encumbrance and Movement.)