Editing Mano a Mano:Hack and Slash

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[[Category:Mano a Mano]]
 
[[Category:Mano a Mano]]
 
The Hack and Slash Real-Time Role-Playing System (Hack and Slash RPS) is based on efforts to adapt Mano a Mano to "action" computer games (action/RPG hybrids, fighting games, shooters, etc.)  How could you add to Mano a Mano in a computer game? Which aspects of the system would you simplify? The normal Mano a Mano rules may work fine for a real-time strategy or role-playing game, but in some games each individual action is affected by input.
 
The Hack and Slash Real-Time Role-Playing System (Hack and Slash RPS) is based on efforts to adapt Mano a Mano to "action" computer games (action/RPG hybrids, fighting games, shooters, etc.)  How could you add to Mano a Mano in a computer game? Which aspects of the system would you simplify? The normal Mano a Mano rules may work fine for a real-time strategy or role-playing game, but in some games each individual action is affected by input.

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