Editing Mano a Mano:Make a Character

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This example explains how to make a playable character. Consult the game-specific rules or the Game Master (GM) to find out what Templates and how many Character Points (CP) you can use to make characters. (See [[Mano a Mano:Character Creation|Character Creation]].)  The player starts generating the character with a "template" for the kind of character he is making.
 
This example explains how to make a playable character. Consult the game-specific rules or the Game Master (GM) to find out what Templates and how many Character Points (CP) you can use to make characters. (See [[Mano a Mano:Character Creation|Character Creation]].)  The player starts generating the character with a "template" for the kind of character he is making.
  
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'''1. Choose the Type of Character You Want to Make'''
 
'''1. Choose the Type of Character You Want to Make'''
  
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Steven is a Human, so his height will be between 1.4 m and 2.0 m (within 20% of 1.7m), and his weight should be between 38 kg and 150 kg (50% to 200% of 75 kg.) We decide to make Steven a short-and-stocky tough guy: 1.6 m tall and 95 kg. We give him 2 extra points of toughness, which uses up 6 CP. Steven's agility (0), speed (1), strength (3) and running (5) will remain unchanged from the Human template. Steven's ''stamina'' is 14 (two times his toughness.)
 
Steven is a Human, so his height will be between 1.4 m and 2.0 m (within 20% of 1.7m), and his weight should be between 38 kg and 150 kg (50% to 200% of 75 kg.) We decide to make Steven a short-and-stocky tough guy: 1.6 m tall and 95 kg. We give him 2 extra points of toughness, which uses up 6 CP. Steven's agility (0), speed (1), strength (3) and running (5) will remain unchanged from the Human template. Steven's ''stamina'' is 14 (two times his toughness.)
  
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'''3. Use the Remaining CP to Customize the Character'''
 
'''3. Use the Remaining CP to Customize the Character'''
  
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| || align="right" |  6 || extra toughness (+2)
 
| || align="right" |  6 || extra toughness (+2)
 
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| || align="right" | 20 || one-handed weapons (+4)
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| || align="right" | 20 || one-handed weapons ability (+4)
 
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| || align="right" | 10 || craftsmanship (+2)
 
| || align="right" | 10 || craftsmanship (+2)

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