Difference between revisions of "Mano a Mano:Make a Template"

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(Make a Template - Template Generation Example)
(Make a Template - Template Generation Example)
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===Make a Template - Template Generation Example===  
 
===Make a Template - Template Generation Example===  
  
This example shows how to generate a character template.
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To demonstrate the creation of a character template, this tutorial will show how to create a human template which can be used for many RPG settings. This template can be used to create most adult human characters, including both men and women.
(See [[Mano a Mano:Templates|Game Design/Templates]].)
 
I am going to do "human," since many RPG settings may be able to use that template.
 
  
'''1. Dimensions and Modifiers''' -
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'''1. Dimensions''' -
According to approximate data gathered from a very brief internet search, humans are around 75 kg and 1.7 meters tall.
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A quick internet search suggests that average humans are around 75 kg and 1.7 meters tall.
The humans have medium variability, 1 speed, 3 power, 5 toughness and 3 agility.
 
  
'''2. Abilities''' -
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'''2. Variability''' -
Humans don't have any innate abilities or disabilities by default.
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Most humans are within 20% of average height but many are more than 10% taller or shorter, so
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humans have medium variability. Medium variability is worth 300 CP.
  
'''3. Natural Weapons and Armor''' -
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'''3. Toughness, Power, Speed and Agility''' -
Humans have a primary (usually right-side) arm with a manual dexterity modifier of 0, a secondary arm with a dexterity modifier of -1, and a head & two legs with a manual dexterity modifier of -4. All of these natural weapons have a reach of 1 meter by default (this includes twisting and bending the torso when attacking.) All of these natural weapons are blunt.
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Humans have 1 speed, 3 power, 5 toughness and 3 agility. 5 toughness is worth 500 CP, 3 power is worth 600 CP, and 1 speed and 3 agility are both worth 0 CP.
  
'''4. Character Points (CP)''' -
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'''4. Abilities''' -
*3 power is worth 600 CP.
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Humans have no special abilities or disabilities.
*5 toughness is worth 500 CP (for a template CP so far of 1100.)
 
*1 speed 3 agility are both worth 0 CP.
 
*Medium variation is worth 300 CP (for a template CP so far of 1400.)
 
*1 m reach is worth 200 CP, but has to be counted seperately for each set of natural weapons (for a template CP so far of 1700.)
 
*Blunt sharpness is worth 0 CP.
 
*Multiple natural weapons adds 100 CP from his "head and legs" natural weapon. (For a template CP so far of 1800.)
 
*A right hands with 0 manual dexterity modifier is worth 0 CP.
 
*A -1 dexterity on the Human's second (usually left) arm is worth -100 CP (for a template CP so far of 1700.)
 
*"Medium variability" is worth 300 CP, for a final template CP of 2000.  
 
  
The total CP of our new human template is 2000 CP.
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'''5. Natural Weapons''' -
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Humans have a dominant hand (usually the right hand, but sometimes the left) with a manual dexterity modifier of 0, another hand with less manual dexterity (-1), and a head and two legs which are not suitable for wielding weapons (-4 manual dexterity). These natural weapons have a reach of about 1 meter which includes twisting and bending the torso when attacking. All of these natural weapons are blunt.
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The template has more than 1 natural weapon, so it's quantity CP is 200 plus 50 times the number of natural weapons (5), which adds up to 450 CP.
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The longest natural weapon has a reach of 1 m which is worth 200 CP. The second longest natural weapon also has a reach of 1 m, which is worth 100 CP. The total reach CP is 300.
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All of the natural weapons are blunt which is worth 0 CP.
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The right hand has the best manual dexterity (0) and the left hand has the second-best manual dexterity (-1) so the template's dexterity CP is 200 times 0 plus 100 times -1, which adds up to -100 CP.
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'''6. Natural Armor''' -
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Humans have no natural armor.
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'''7. Character Points (CP)''' -
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The template CP is the sum of the variability CP (300), toughness CP (500), power CP (600), speed CP (0), agility CP (0), ability CP (0), natural weapon quantity CP (450), reach CP (300), sharpness CP (0), dexterity CP (-100) and natural armor CP (0). The total CP of our new human template is 2050 CP (300 + 500 + 600 + 450 + 300 - 100 = 2050.)
  
 
{{:Mano a Mano:Example Template}}
 
{{:Mano a Mano:Example Template}}

Revision as of 18:27, 23 February 2008

Make a Template - Template Generation Example

To demonstrate the creation of a character template, this tutorial will show how to create a human template which can be used for many RPG settings. This template can be used to create most adult human characters, including both men and women.

1. Dimensions - A quick internet search suggests that average humans are around 75 kg and 1.7 meters tall.

2. Variability - Most humans are within 20% of average height but many are more than 10% taller or shorter, so humans have medium variability. Medium variability is worth 300 CP.

3. Toughness, Power, Speed and Agility - Humans have 1 speed, 3 power, 5 toughness and 3 agility. 5 toughness is worth 500 CP, 3 power is worth 600 CP, and 1 speed and 3 agility are both worth 0 CP.

4. Abilities - Humans have no special abilities or disabilities.

5. Natural Weapons - Humans have a dominant hand (usually the right hand, but sometimes the left) with a manual dexterity modifier of 0, another hand with less manual dexterity (-1), and a head and two legs which are not suitable for wielding weapons (-4 manual dexterity). These natural weapons have a reach of about 1 meter which includes twisting and bending the torso when attacking. All of these natural weapons are blunt.

The template has more than 1 natural weapon, so it's quantity CP is 200 plus 50 times the number of natural weapons (5), which adds up to 450 CP.

The longest natural weapon has a reach of 1 m which is worth 200 CP. The second longest natural weapon also has a reach of 1 m, which is worth 100 CP. The total reach CP is 300.

All of the natural weapons are blunt which is worth 0 CP.

The right hand has the best manual dexterity (0) and the left hand has the second-best manual dexterity (-1) so the template's dexterity CP is 200 times 0 plus 100 times -1, which adds up to -100 CP.

6. Natural Armor - Humans have no natural armor.

7. Character Points (CP) - The template CP is the sum of the variability CP (300), toughness CP (500), power CP (600), speed CP (0), agility CP (0), ability CP (0), natural weapon quantity CP (450), reach CP (300), sharpness CP (0), dexterity CP (-100) and natural armor CP (0). The total CP of our new human template is 2050 CP (300 + 500 + 600 + 450 + 300 - 100 = 2050.)

human, 75 kg, 1.7 m height, medium variability, 155 CP
1 speed, 0 agility, 3 strength, 5 toughness, 5 running
2 hands (hand)
2 feet