Difference between revisions of "Mano a Mano:Thrown Weapons"

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(Thrown Weapons)
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'''Maximum Range''' - The maximum distance you can throw a weapon is the throwing power of the attack, multiplied by your natural reach, plus any reach added by a sling or spear thrower used to throw the weapon. The thrown weapon's reach modifier is not included.  
 
'''Maximum Range''' - The maximum distance you can throw a weapon is the throwing power of the attack, multiplied by your natural reach, plus any reach added by a sling or spear thrower used to throw the weapon. The thrown weapon's reach modifier is not included.  
  
'''Optional Ability-Based Extra Distance Rule'''  - Add 10% to the character's reach for throwing purposes for each level of throwing ability (plus the modifier of one skill if any applies.) This reflects special types of strength, flexibility and coordination which contribute specifically to throwing ability.
+
'''Optional Ability-Based Extra Distance Rule'''  - Add 10% of the maximum range times the character's throwing modifier.  For example, if the character has a +3 throwing modifier increase the maximum range by 30%.  This reflects special types of strength, flexibility and coordination which contribute specifically to throwing ability.
  
 
'''Slings and Spear Throwers''' - Slings and spear throwers add to your reach to determine maximum range. They usually also change the heft and attack power of the thrown weapon.
 
'''Slings and Spear Throwers''' - Slings and spear throwers add to your reach to determine maximum range. They usually also change the heft and attack power of the thrown weapon.

Revision as of 15:24, 23 December 2006

Thrown Weapons

Throwing Power - The throwing power of a thrown weapon is the weapon's power modifier or the character's size - whichever is greater - plus the number of hit points used to increase the attack power.

Maximum Range - The maximum distance you can throw a weapon is the throwing power of the attack, multiplied by your natural reach, plus any reach added by a sling or spear thrower used to throw the weapon. The thrown weapon's reach modifier is not included.

Optional Ability-Based Extra Distance Rule - Add 10% of the maximum range times the character's throwing modifier. For example, if the character has a +3 throwing modifier increase the maximum range by 30%. This reflects special types of strength, flexibility and coordination which contribute specifically to throwing ability.

Slings and Spear Throwers - Slings and spear throwers add to your reach to determine maximum range. They usually also change the heft and attack power of the thrown weapon.