Mano a Mano:Thrown Weapons

From RPGnet
Revision as of 12:12, 9 July 2007 by 65.102.139.16 (talk) (Thrown Weapons)
Jump to: navigation, search

Thrown Weapons

Throwing Power - The throwing power of a thrown weapon is the weapon's power modifier or the character's size - whichever is greater - plus 2 if the weapon is thrown as a quick attack (done as part of a combination of moves,) or + 5 if the weapon is thrown as a powerful attack (as a single concentrated attack for that round.)

Maximum Range - The maximum distance you can throw a weapon is the throwing power of the attack, multiplied by your natural reach, plus any reach added by a sling or spear thrower used to throw the weapon. The thrown weapon's reach modifier is not included.

Optional Ability-Based Extra Distance Rule - Add 10% of the maximum range times the character's throwing modifier. For example, if the character has a +3 throwing modifier increase the maximum range by 30%. This reflects special types of strength, flexibility and coordination which contribute specifically to throwing ability.

Slings and Spear Throwers - Slings and spear throwers add to your reach to determine maximum range. They usually also change the heft and attack power of the thrown weapon.