Difference between revisions of "Mardin"

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(Characteristics)
(Gear and Treasure)
Line 48: Line 48:
 
**Sword
 
**Sword
 
**Dagger
 
**Dagger
 +
**Short bow
 +
**20 arrows in quiver
 
*'''Gear'''
 
*'''Gear'''
 
** Pack
 
** Pack
Line 53: Line 55:
 
** Waterskin
 
** Waterskin
 
** 50ft rope  
 
** 50ft rope  
*'''Coins''' ''GP 5'' ''EP'' ''SP'' ''CP''
+
** Tinderbox
 +
*'''Coins''' ''GP 44'' ''EP'' ''SP'' ''CP''
 
*'''Treasure'''
 
*'''Treasure'''

Revision as of 22:48, 29 July 2012

Biographical Info

  • Name: Mardin
  • Sex: Male
  • Age
  • Height
  • Weight
  • Hair
  • Eyes
  • Skin
  • History and Personality Mardin has been sent into exile by his tribe of barbaric herdsmen after leading a raiding party into an ambush, he rarely recognises how bad his ideas are and is foolhardily brave. He is surprisingly popular despite his lack of common sense.
  • Description

Characteristics

  • Class Fighter
  • Level 1
  • EXP 105
  • XP required for next level 2000
  • Alignment


  • STR 12
  • INT 5 Illiterate
  • WIS 10 no effect
  • DEX 8 -1 to hit w missile, +1 AC, -1 initiative
  • CON 14 +1 hp per die
  • CHR 14 +1 to reactions, max 5 retainers, morale 8

Combat Stats

  • AC 5
  • HP 9
  • Move 60/20
  • Saving Throws
    • Death Ray or Poison
    • Magic Wands
    • Paralysis or Turn to Stone
    • Dragon Breath
    • Rod, Staff, or Spell

Race and Class Abilities

Gear and Treasure

  • Encumbrance 655cn
  • Armor
    • Chainmail
    • Shield
  • Weapons
    • Sword
    • Dagger
    • Short bow
    • 20 arrows in quiver
  • Gear
    • Pack
    • 1 week std rations
    • Waterskin
    • 50ft rope
    • Tinderbox
  • Coins GP 44 EP SP CP
  • Treasure