Editing Mass: the Effecting/You Were Born For This
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The usual assumption in nWoD games is that player characters begin at the starting power level of an nWoD mortal's capabilities with their template's special abilities bolted on top. It is certainly viable to start at that level with Mass: The Effecting but you may find it more worthwhile to begin with characters who are already more experienced and proficient, with more attribute, skill and merit dots to spend. Here are our rough guidelines for possible starting points: | The usual assumption in nWoD games is that player characters begin at the starting power level of an nWoD mortal's capabilities with their template's special abilities bolted on top. It is certainly viable to start at that level with Mass: The Effecting but you may find it more worthwhile to begin with characters who are already more experienced and proficient, with more attribute, skill and merit dots to spend. Here are our rough guidelines for possible starting points: | ||
− | ''Recruit'': 12 | + | ''Recruit'': 12 attribute dots, 22 skill dots, 3 specialisations and 7 merit dots. This is the standard nWoD starting array.<br> |
− | + | ''Veteran'': 18 attribute dots, 30 skill dots, 5 specialisations and 12 merit dots. We recommend this.<br> | |
− | ''Veteran'': 18 | + | ''Sit up and take note, Reapers'': 24 attribute dots, 40 skill dots, 7 specialisations and 20 merit dots.<br> |
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− | ''Sit up and take note, Reapers'': 24 | ||