Editing Mass Effect Transcendence/The Principals/Russell Sheet

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'''Virtue''': Fortitude '''Vice''': Pride<br>
 
'''Virtue''': Fortitude '''Vice''': Pride<br>
 
'''Species/Archetype''': Human Soldier<br>
 
'''Species/Archetype''': Human Soldier<br>
'''Experience''': 3XP unspent<br>
+
'''Experience''': 1XP unspent<br>
  
  
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Direction Sense (●)<br>
 
Direction Sense (●)<br>
 
Fame (●)<br>
 
Fame (●)<br>
Fast Reflexes (●)<br>
 
Fleet of Foot (●)<br>
 
 
Iron Stamina (●●)<br>
 
Iron Stamina (●●)<br>
 
Natural Immunity (●)<br>
 
Natural Immunity (●)<br>
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'''Talents'''
 
'''Talents'''
  
Assault Training ●●● (Close Quarters Combatant, Hard Target, Shock Trooper)<br>
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Assault Training ●● (Close Quarters Combatant, Shock Trooper)<br>
Command Training ●<br>
 
 
Guardian Training ●● (Fitness, Second Skin)<br>
 
Guardian Training ●● (Fitness, Second Skin)<br>
 
Tactical Training ●●● (Advancing Fire, Suppressive Fire, Weapons Drill)<br>
 
Tactical Training ●●● (Advancing Fire, Suppressive Fire, Weapons Drill)<br>
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''Willpower'': 6<br>
 
''Willpower'': 6<br>
 
''Health'': 11<br>
 
''Health'': 11<br>
''Initiative'': +8<br>
+
''Initiative'': +7<br>
 
''Perception'': 6<br>
 
''Perception'': 6<br>
 
''Defence'': 4 (3 unarmoured)<br>
 
''Defence'': 4 (3 unarmoured)<br>
''Speed'': 16 (15 unarmoured)<br>
+
''Speed'': 15 (14 unarmoured)<br>
  
  
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'''Notable Equipment'''
 
'''Notable Equipment'''
  
*Medium Assault Armour (with Fortified Shielding mod)
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Medium Assault Armour (with Fortified Shielding mod)
*Light Reconnaissance Armour (with Sound-Dampening Overlay mod)
+
 
*Standard loadout: M-8 Avenger, M-22 Eviscerator, M-3 Predator, M-97 Viper.
+
Military Omni-tool (Programmes: Armour Subsystems Management, Shield Drone Programming, Omni-blade Power Rerouting, Vehicle Control Subsystems)  
*Standard webbing: Three longarm heat clips, two pistol heat clips, a grenade and a drone.
 
*Military Omni-tool (Programmes: Engineering Fabrication Patterns, Shield Drone Programming, Omni-blade Power Rerouting, Vehicle Control Subsystems)  
 
  
  
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*21/06/12: Raised Intelligence to 3 (15XP)
 
*21/06/12: Raised Intelligence to 3 (15XP)
 
*01/11/12: Raised Presence to 3 (15XP)
 
*01/11/12: Raised Presence to 3 (15XP)
*22/11/12: Raised Tactical Training to 3 (Suppressive Fire) (9XP)
+
*22/11/12: Raised Tactical Training to 3 (9XP)
*29/11/12: Added Command Training 1 (3XP)
 
*06/12/12: Added Fast Reflexes 1 and Fleet of Foot 1 (4XP)
 
*16/12/12: Raised Assault Training to 3 (Hard Target) (9XP)
 
  
  
 
[[Mass_Effect_Transcendence/The_Principals |Back]] | [[Mass_Effect_Transcendence |Back to Main Page]]<br>
 
[[Mass_Effect_Transcendence/The_Principals |Back]] | [[Mass_Effect_Transcendence |Back to Main Page]]<br>

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