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== Boiler Room Brawl ==
 
  
 +
=== 200 Light Tubes Death Match ===
  
'''Quote:''' A Boiler Room Brawl is a professional wrestling match type. It is known as being one of the signature matches of Mick Foley. The first Boiler Room Brawl occurred at Summerslam 1996 and was held between Foley (using his Mankind persona) and The Undertaker. The rules of this particular match stated that the match would begin in the boiler room of the arena and the first competitor to make their way to the ring and take possesion of an urn, which was being held by The Undertaker's then-manager Paul Bearer. However, in future Boiler Room Brawl matches, the first person to exit the room was declared the winner.
+
In this match, 200 fluorescent light tubes are
 +
available as legal weapons. Victory is by pinfall
 +
only.
  
Text quoted from http://en.wikipedia.org/wiki/Boiler_Room_Brawl
 
  
'''KYR Rules'''
+
=== Asylum Match ===
  
This is a no disqualification match.
+
This match takes place in a circular, chain-link
 +
cage in the center of the ring. The only way to
 +
win is by submission.
  
First man to exit the boiler room is the winner. To exit the boiler room, you must succeed in an opposed Climb check.
 
  
 +
=== Barbed Wire Match ===
  
== Buried Alive Match ==
+
This is a very dangerous type of match. The
 +
ropes are taken down and replaced with barbed
 +
wire. Maneuvers such as the Irish Whip can be
 +
used to do a lot of damage in a hurry. Most
 +
moves change to 1d8 base damage when
 +
involving barbed wire, or 1d10 damage when
 +
involving tables or ladders and barbed wire. All
 +
maneuvers involving throwing the opponent
 +
into barbed wire get the Save Negates Damage
 +
maneuver modifier.
  
 +
''Example:'' Terry Funk Irish Whips Sabu toward
 +
barbed wire. Sabu makes his Reflex save and
 +
thus manages to stop himself short of the barbed
 +
wire before being spiked on it.
 +
All maneuvers executed while being wrapped in
 +
barbed wire receive the Endurance Cost
 +
modifier. You may only wrap yourself or your
 +
opponent in barbed wire if your opponent is
 +
stunned/distracted. If both wrestlers are wrapped
 +
in barbed wire, the one who holds the initiative
 +
must make a fortitude save (DC 15), to separate
 +
himself from his opponent. Otherwise, both
 +
combatants are tangled up together in barbed
 +
wire and may only use simple maneuvers until
 +
separated.
  
'''Quote:''' A Buried Alive Match is a type of professional wrestling match occasionally seen in World Wrestling Entertainment. The objective is for one wrestler to completely cover his incapacitated opponent in a designated area of the arena, set up as a "grave." A winner is declared when, in the judgement of the referee, the opponent has been "buried alive."
+
Wrestlers involved in this match usually tape
 +
their hands heavily; the barbed wire is very
 +
sharp and they may utilize it during a match,
 +
cutting off strands of it with wire cutters. Both
 +
wrestlers are often a bloody mess at the end of
 +
this match, and often have to have barbed wire
 +
clipped away from their bodies! This is a No
 +
Disqualification match.
  
Generally, these matches are no-disqualification affairs; outside interference, illegal manueuvers and use of objects are allowed, and countouts are disregarded.
 
  
Text quoted from http://en.wikipedia.org/wiki/Buried_Alive_match
+
=== Battle of Respect ===
  
'''KYR Rules'''
+
This match has no winners. Instead, the
 +
wrestlers simply battle each other for a
 +
predetermined amount of time. There are no
 +
pinfalls, submissions, or disqualifications. For
 +
game purposes, consider this match an
 +
automatic draw.
  
There are no disqualifications.
 
  
The match takes place in the entire arena, as opposed to inside the ring.
+
=== Blindfold Match ===
  
You may throw your opponent into the grave with a successful maneuver check, though your opponent gets a Reflex save vs. DC = Damage +5 to crawl back out of the grave.
+
Both wrestlers wear blindfolds and wrestle.
 +
Normal rules apply. Before you may apply a
 +
maneuver, you must first find your opponent in
 +
the ring by feeling around. This requires a
 +
Wisdom check vs. DC 20, and may be a
 +
contested roll if your opponent is trying to stay
 +
away from you. All maneuver checks suffer a
 +
–4 penalty for being blinded.
  
Using machinery such as a bulldozer or backhoe to fill in the grave requires a successful Wisdom check (unless you have a Profession skill that allows for use of that equipment. In which case, use that instead). This roll will be opposed by the Reflex save.
 
  
Winner is the wrestler who buries his opponent alive.
+
=== Bodyslam Challenge ===
  
 +
The only way to win this match is to bodyslam
 +
your opponent. This match usually involves at
 +
least one Super Heavyweight or Ultra
 +
Heavyweight wrestler.
  
== Casket Match ==
 
  
 +
=== Brimstone Match ===
  
In this match, a casket is placed at ringside. In order to win the match, you must roll your opponent into the casket and close the lid.
+
Burning hot coals surrounds the perimeter of the
 +
ring. The match does not end until one wrestler
 +
throws his opponent onto the coals outside of
 +
the ring.
  
'''KYR Rules'''
 
  
The only way to win is by placing your opponent in the casket and closing the lid. There are no pinfalls or submissions, though you can lose by DQ.
+
=== Catch-as-Catch-Can Match ===
  
To place your opponent in the casket, your opponent must be Stunned. However, your opponent does get one saving throw of his choice vs. a DC set by your Strength check.
+
This type of match was popular in the early
 +
1900’s. It stipulated that any maneuver that
 +
wasn’t intended to inflict damage was legal.
 +
Thus, wrestlers would use many amateur
 +
wrestling and submission techniques. Another
 +
stipulation was that a match could be won by
 +
forcing your opponent to the arena floor, much
 +
like a battle royal.
 +
Illegal Maneuver Types
 +
· Aerial Maneuvers
 +
· Rough Maneuvers
 +
· Simple Maneuvers
 +
· Savvy Maneuvers
  
  
== ECW Rules Match ==
+
=== Catfight ===
  
This match is designed to emulate the feel of matches that took place in the old ECW promotion.
+
This is a match between two women, with the
 +
object being to throw your opponent over the
 +
top rope. It costs 1 Heat to attempt a maneuver
 +
that would toss your opponent over the rope,
 +
and your opponent receives one Reflex Save to
 +
keep from going over.
  
'''KYR Rules'''
 
  
This is a no disqualification match. There are no countouts and weapons are legal. Pinfalls must still take place in the ring (unless a "falls count anywhere" stipulation is added). As Paul Heyman once said, "ECW Rules means anything goes."
+
=== Country Whippin’ Match ===
  
 +
Both wrestlers are armed with leather straps,
 +
which are legal. All other normal rules apply.
  
  
== Elimination Chamber Match ==
+
=== Crybaby Match ===
  
'''Quote:'''The Elimination Chamber is a match type in professional wrestling (seen in World Wrestling Entertainment), which is a variation of the steel cage and Hell in a Cell matches, in that the ring is surrounded by a steel structure of chain and girders, but is circular allowing for four inner chambers to be placed on the apron with platforms keeping the wrestlers from the floor. The metal is black and the chambers are made of 'bulletproof' glass. The match is contested by six wrestlers, two beginning the match and the other four in the glass chambers. After a predetermined amount of time (three, four or five minutes) a chamber opens at random and a wrestler is added to the two already competing, and this continues until all men are released. Wrestlers are eliminated by pinfall or submission, often leading to some being eliminated before every wrestler is released into the match, and the winner is the final man left after all others have been eliminated.
+
This is a normal match, with the added
 +
stipulation that the loser must wear a diaper.
  
So far, there is no provision as to what may happen if a competitor escapes the cage without being eliminated, although noncompetitors and recently eliminated competitors have interfered on behalf of one of the remaining competitors.
 
Because of the logistics of the chamber's design, no other enclosure-based match is typically scheduled on the same card as the Elimination Chamber, and the Elimination Chamber itself has not been used for any match other than the one prescribed above.
 
  
Former RAW general manager Eric Bischoff was given on-screen credit for creating the match in the fall of 2002, stating it combines elements of WWE's Royal Rumble, Survivor Series and WCW War Games matches, in that the countdown timer comes from the Rumble and War Games, the enclosed cage format from War Games, and the elimination process from the Rumble and Series.
 
  
To date only four Chamber matches have been held, the first two having moments where the bulletproof Chamber glass was shattered during an attack, and the order of entry to the ring matches the random release of the wrestlers into the match in those first two as well. Triple H entered the first two matches as reigning World Heavyweight Champion and was involved in the final pinfall of the first three, losing the first and winning the second and third. The fourth match on January 8, 2006 was the first to be held with the WWE Championship on the line.
+
=== Double Jeopardy Match ===
 
Text quoted from http://en.wikipedia.org/wiki/Elimination_Chamber
 
  
'''KYR Rules'''
+
Two, separate, matches occur in the ring
 +
simultaneously. Normal match rules apply.
 +
Stipulation bonus: x20
 +
Double Tables Cage Match
 +
This match takes place in a cage, which has a
 +
table hooked to each side. To win, you must
 +
send your opponent through two tables. Each
 +
attempt to put your opponent through a table
 +
costs 1 Heat.
  
Every round, the GM rolls 1d4 to determine how many minutes have passed.
 
  
Two wrestlers start off in the ring, with four wrestlers waiting in the bulletproof glass cages. One wrestler is released from his cage every three, four, or five minutes, as determined by the GM. This continues until all wrestlers are out of their cages.
+
=== Explosion Match ===
  
The only way to win is by pinfall or submission. Wrestlers who are pinned or submit are eliminated and must leave the cage.
+
This is a Barbed Wire match. A barbed wire
 +
wrapped board laced with a small amount of C-
 +
4 explosive is placed in the ring. To win the
 +
match, you must throw your opponent onto the
 +
board, effectively blowing him up. Maneuvers
 +
involving the explosive board cost 1 Heat.
 +
In one variant, the C-4 laced board is simply
 +
used as a weapon, requiring a pinfall for
 +
submission to win.
  
Last wrestler left in the cage is the winner.
 
  
 +
=== Final Curtain Match ===
  
== Hell in a Cell Match ==
+
The only way to win this match is by pinfall. All
 +
other normal rules apply.
  
'''Quote:'''The Hell in a Cell is a type of professional wrestling match sometimes seen in World Wrestling Entertainment (WWE) in which the ring and ringside area are surrounded by a roofed steel cage. The cell differs from the cage used in a normal Steel Cage Match, having a roof (cages in traditional cage matches have no roof) and a wide space between the ring apron and the cell (cage match cages hug the ring closely). Hell in a Cell matches are rare; there have been only fourteen such matches in WWE since the first in 1997. Due to the logistical difficulty in setting them up, their dangerous nature, and their perception as a special attraction, Hell in a Cell matches are generally seen only at pay-per-view events. It is extremely popular among fans and is the structural successor to the Thundercage match type seen in WCW, which was virtually identical in basic construction; however, thundercage was rarely used by World Championship Wrestling (WCW) and thus fans had little to no knowledge of its existence. Hell in a Cell is the 'older brother' in terms of cage style bouts, to the Elimination Chamber. Also said to have been the most gruesome match possible by current SmackDown! commentators Michael Cole and former ECW wrestler Tazz. In fact, former RAW commentator Jim Ross was the one who coined the nickname for the cell, the "demonic structure".
 
  
WCW referred to the Hell in a Cell match as a Caged Heat match originally, but later used the name Thundercage. Thundercage actually precedes Hell in a Cell by roughly five years, as the Thundercage was used in the match between Ric Flair and Big Van Vader for the WCW World Heavyweight Championship in February 1994 at SuperBrawl IV. It was also used in matches between Sting and The Great Muta.
+
=== Finisher Match ===
 
Text quoted from http://en.wikipedia.org/wiki/Hell_in_a_Cell
 
  
'''KYR Rules'''
+
The first wrestler to use their finisher is the
 +
winner. All Normal match rules apply. You
 +
must spend 1 Heat and make a successful
 +
maneuver check with your finisher in order to
 +
win the match.
  
The only way to win is by pinfall or submission.
 
  
There are no disqualifications.
+
=== First Blood Match ===
  
Breaking down the cage door while locked requires a Strength check vs. DC 20.
+
This is a No Disqualification match. The first
 +
man to visibly bleed loses. In game terms, the
 +
first wrestler to suffer Trauma damage loses,
 +
though he may make Sleight of Hand roll to
 +
hide the wound vs. DC 5 + damage rolled. If
 +
successful, the referee doesn’t notice the wound
 +
and the match continues.
  
Maneuvers that happen on top of the cage involving lifting your opponent which beat a DC of 25 may send the opponent through the top of the cage through the ring below. The wrestler suffering from such an occurance may make a Reflex save vs. DC = maneuver check result. Success means the cage stays intact. Wrestlers who fail the Reflex save goes through the top of the cage to the ring below, and must check for Stun, DC = Damage rolled +10.
 
  
 +
=== Football Classic Match ===
  
== Iron Man Match ==
+
This match pits two teams of wrestlers against
 +
each other. Two cages are placed at ringside,
 +
each holding one team’s manager. Each cage is
 +
locked, and each manager holds a weapon. The
 +
keys to the cages are attached to a football. The
 +
object is to gain possession of the ball and use
 +
the key to unlock your manager’s cage. You
 +
may then use the weapon against the opposing
 +
team. Only the weapon the managers hold are
 +
legal. All other normal rules apply. Mick Foley
 +
has described this match as “A fun, faninclusive
 +
cross between keep away, monkey in
 +
the middle, and kill the guy with the ball”. The
 +
“field” is the ringside area, though it may take
 +
place anywhere in the arena as a Falls Count
 +
Anywhere match, at the GM’s discretion.
  
  
'''Quote:''' An Iron Man match (originally known as a "WWF Ironman Match") is a professional wrestling match that originated in the now-renamed World Wrestling Federation in 1996 when acting WWF president "Rowdy" Roddy Piper made the WWF championship match at WrestleMania XII between Bret Hart and Shawn Michaels into such a match. The man with the most pinfalls, submissions, count out and disqualification victories at the end of a given time limit is declared the winner. Should the match result in a tie, sudden death overtime may be requested by either wrestler as a plot device, and it is accepted or rejected by either an opponent or a higher (on-screen) wrestling authority.
+
=== Harbor Brawl ===
Because of the fixed time limit, Iron Man matches have a tendency to lose their audience in the middle of a match, with a quick flurry of action near the end. Often, an Iron Man match will have the wrestlers tied or holding a one-point advantage going into the final minutes, with one wrestler attempting to make a tying or winning pin.
 
The Iron Man match was done as a throwback to the days of classic wrestling in the 1940s and 1950s where wrestlers would usually wrestle for an hour before an outcome would be determined. At the time of the first Iron Man match in the WWE, this type of wrestling was hardly seen in the United States due to strict television time limits. However, this type of wrestling has been a staple of the Japanese puroresu scene for years.
 
Recently, Iron Man Matches have frequently been reduced to 30 minutes in length, rather than the established 60 minutes.
 
 
Text quoted from http://en.wikipedia.org/wiki/Iron_Man_match
 
  
'''KYR Rules'''
+
This No Disqualification Match takes place on
 +
or near a dock. The first wrestler to knock out
 +
our throw his opponent into the water wins.
  
Winner of this match is the one with the most pinfalls and submissions, count out victories, and DQ victories in a set time limit.
 
  
The time limit is determined by the GM (usually 30 minutes or 60 minutes).
+
=== Hair vs. Mask Match ===
  
Each round, the GM rolls 1d4 to determine how many minutes have passed.
+
This match usually takes place between a
 +
masked wrestler and a wrestler hair. If the
 +
masked wrestler loses, he must remove his
 +
mask. If the wrestler with hair loses, his head
 +
must be shaved.
  
If tied at the end of the time limit, a Sudden Death round may be declared with the next wrestler to gain a pinfall or submission being declared the winner. This is at the GM’s discretion.
 
  
 +
=== Hair vs. Hair Match ===
  
== Money in the Bank Ladder Match ==
+
The loser of this match gets his head shaved.
 +
Normal rules apply.
  
'''Quote:'''The Money in the Bank Ladder Match is, usually, a standard six man ladder match exclusive to World Wrestling Entertainment with the premise of the winner receiving a contract for a WWE or World Heavyweight Championship match anytime and anyplace within one year of winning the match. These matches are usually held at Wrestlemania.
 
  
In the same way that championships are represented by title belts, the Money in the Bank is represented by a briefcase carried by the winner and cashed in for a title match.
+
=== Handcuff Match ===
The contract (if it hasn't yet been cashed in) can also be defended in matches (ladder or not) the same way a championship is.
 
 
Text quoted from http://en.wikipedia.org/wiki/Money_in_the_Bank_ladder_match
 
  
'''KYR Rules'''
+
You must handcuff your opponent in order to
 +
win this match. Normal match rules apply. Your
 +
opponent must be stunned before you may
 +
attempt to handcuff him. Attempts to handcuff
 +
your opponent cost 1 Heat, and your opponent
 +
gets two Saving Throws of his choice to avoid
 +
being handcuffed (one Save for each hand).
  
Use the Ladder Match rules from page 80 and the Free For All rules from page 81 of the WWE Know Your Role! rule book.
 
  
Winner gets to carry a briefcase, which he may turn in at any time he chooses for one favor from the GM, such as a title shot.
+
=== Hog Pen Match ===
  
The briefcase may be defended just as a championship.
+
A hog pen is placed in the ringside area. The
 +
object of this match is to throw your opponent
 +
into the hog pen. Attempting to throw your
 +
opponent into the Hog Pen costs 1 Heat. This is
 +
a No Disqualification Match.
  
The holder of the briefcase gets a +2 bonus to Reputation.
 
  
 +
=== Intergender Match ===
  
== The Royal Rumble ==
+
This is a normal match, taking place between a
 +
man and a woman. This was a favored match of
 +
comedian Andy Kaufman. Another famous
 +
Intergender match took place in ECW between
 +
Stevie Richards and Luna Vachon.
 +
There is also a tag team variation, called a
 +
Mixed Tag Team Match, often pitting teams
 +
consisting of one man and one woman against
 +
another, similar, team. Often, in Mixed Tag
 +
matches, the women are only allowed to wrestle
 +
each other, but not always.
  
  
'''Quote:'''The Royal Rumble is an annual professional wrestling pay-per-view event, produced every January by World Wrestling Entertainment. The main event in this pay-per-view is also titled the Royal Rumble, and is held only in this event. Some fans of the WWE call it one of the 'Big Four', as it was one of the original four annual WWE pay per views, and one of the four that bring together both the Raw and Smackdown! brands onto the same card, something that hasn't been true of the remaining pay per views of the year since 2003.
+
=== “I Quit” Singapore Cane Match ===
  
The Rumble is comprised of 30 men; beginning with two men in the ring, and at regular timed intervals (usually, but not always, every two minutes), one of the remaining 28 wrestlers enters the ring. A wrestler is eliminated when leaving the ring over the top rope, and then having both feet touch the floor. An egress between the second and third rope or under the bottom rope is not a valid elimination. The winner of the event is the last wrestler remaining after all others have been eliminated.
+
This is a submissions only match. In order to
An elimination can also occur when a wrestler is thrown off the top rope by a non-competing opponent, or by one who had already been eliminated, or when the participant deliberately jumps outside the ring, for instance to hit someone who is ringside. Other wrestlers can be de facto eliminated due to interference preventing the wrestler from entering the ring, or due to a prolonged absence from the ring (although the latter is often a booking error).
+
win, you must make your opponent say “I Quit”
 +
into a microphone. The loser is caned ten times
 +
across their back. Singapore Canes are the only
 +
legal weapons. All other normal rules apply.
  
Although the order of entry is supposed to be random, it is common to have storylines where wrestlers compete for the right to enter last, or ask for a low number in order to prove their stamina by outlasting all others. A wrestler may also be assigned a high or low number by a figure of authority as a reward or a punishment. In reality, the order of entrance and elimination is carefully planned by the booker in order to put on an entertaining match, with many booked by Pat Patterson. For example, once a wrestler has quickly eliminated several other wrestlers, the next wrestler to approach the ring will often be an enemy of theirs. Also, current tag teams usually face off in the Rumble, due to the Every Man for Himself factor. A rule also states that anyone who participates in a World Championship match that night, whether it be defending the title or challenging, may not participate in the Royal Rumble. There were few people who broke the rule, one being Kurt Angle who lost his WWE Championship match to John "Bradshaw" Layfield and stole Nunzio's number to get into the Rumble.
 
  
Since the 1991 event, every winner (other than in 1992, 1997, 1999) has gone on to challenge the WWE Champion or the World Heavyweight Champion at WrestleMania, but this was not made an official stipulation of the match until 1993. This stems from 1992, when the Royal Rumble decided who would win the then-vacant WWF Championship (Ric Flair won the match). This championship match is often the last event on the WrestleMania card according to principles in the WWE that states "Royal Rumble winner gets first class ticket to WrestleMania", which means that the Royal Rumble winner gets to be in the 'first class' top spot in the main event at WrestleMania. The Royal Rumble winner usually gets booked to win at WrestleMania and carry on the burden of a world champion, rising to the top level of the business. Therefore, the Royal Rumble winner is someone who is deserving, which is why the WWE fans were outraged when WWE's own promoter and non-wrestler Mr. McMahon won it. An example of popular 'deserving winners' include Chris Benoit, Rey Mysterio and "Stone Cold" Steve Austin. As WWE also has a February pay-per-view event, the winner may have this privilege put on the line on that pay-per-view card. In 1996 Shawn Michaels retained his by defeating Owen Hart. In 1997 "Stone Cold" Steve Austin had been eliminated by Bret Hart but officials missed it due to an altercation between Terry Funk and Mick Foley. Seeing this, Austin came back in the ring and eliminated The Undertaker, Vader, and Bret Hart to win the Rumble. At the February Final Four pay-per-view, all four men were to face against each other in a match to determine a new challenger, but a week prior then-WWF Champion Shawn Michaels vacated the title, and the match instead declared a new champion, which was Hart. Undertaker was named the new challenger the day after due to his performance at Final Four and his being the match's runner-up. In 1999, Mr. McMahon, that year's Rumble winner, stated he would give up his title shot as he is not a regular competitor, leading to then-WWF Commissioner Shawn Michaels declaring that the WWF rulebook states the Rumble runner-up would get the shot in his absence, who was Stone Cold Steve Austin. As McMahon and Austin were feuding at the time, Michaels set a match for the February's St. Valentine's Day Massacre pay-per-view between the two with the shot on the line, with Austin victorious. In 2000 The Rock won but it was shown afterwards that he had actually been eliminated by The Big Show, leading to a singles match at the February No Way Out pay-per-view for the title shot, which Big Show won. Rock and later Mick Foley were added to the championship match. A similar situation occurred in 2006 when Rey Mysterio put his shot on the line at No Way Out against Randy Orton, who won the match. Mysterio would be added later on as well.
+
=== Jailhouse Match ===
  
With the brand extension in mid-2002, the 30 entrants consist of 15 wrestlers from the RAW brand and 15 from the SmackDown! brand. This is, therefore, one of the few pay-per-view events (and certain combined non-televised shows held around WrestleMania time) with inter-brand competition on a regular basis. The official declaration for the first post-brand extension event in 2003, the Rumble winner faced their brand's champion at WrestleMania, but starting in 2004, due to a supposed "loophole" in the Rumble's stipulations, the Rumble winner has the option of challenging either brand's champion.  
+
This is a normal match, with the stipulation that
 +
the loser must spend the night in the local jail.
  
Chris Benoit switched brands in 2004 and won the World Heavyweight Championship. Batista remained with RAW in 2005, though Triple H initially lobbied heavily for him to jump to SmackDown! so he wouldn't have to face him. To date, there is no relative entry order between participants from different brands, and there has been no storyline to date that has brands facing each other for the right to name the first or last entry.
 
The first Royal Rumble took place on January 24, 1988 in Hamilton, Ontario. Hacksaw Jim Duggan won, and the first pay-per-view Rumble occurred a year later.
 
 
Text quoted from http://en.wikipedia.org/wiki/Royal_Rumble
 
  
'''KYR Rules'''
+
=== King of the Road ===
  
This match involves 30 wrestlers. Two wrestlers start out in the ring.
+
This match took place once in WCW between
 +
Dustin Rhodes and The Blacktop Bully. This
 +
is a No Disqualification match that takes place
 +
on the flatbed trailer of a moving semi-truck.
  
Every round, the GM rolls 1d4 to determine how many minutes have passed. At a certain time interval, a new wrestler joins the match. (Usually, a new wrestler hits the ring every two minutes, but this is at the GM’s discretion.) This continues until all 30 participants have come to the ring.
 
  
Order of entry is determined at random.
+
=== Kiss My Foot Match ===
  
Edit: Use the rules for the Battle Royal match on page 78 of the WWE Know Your Role! rpg for elimination rules.
+
Normal rules apply. The loser must kiss the
 +
winner’s feet.
  
  
Last wrestler left in the ring is the winner.
+
=== Last Blood Battle Royal ===
 +
 
 +
This is a battle royal match, with the stipulation
 +
that the last man to bleed is the winner. In game
 +
terms, if you suffer Trauma damage, you are
 +
eliminated from the match, with the last man not
 +
to suffer Trauma damage declared the winner.
 +
 
 +
 
 +
=== Loser Leaves Town Match ===
 +
 
 +
The loser of this match must leave the wrestling
 +
promotion. Normal rules apply. This is
 +
sometimes called a Retirement Match, Pink
 +
Slip Match, or a You’re Fired! Match.
 +
One variant is to have the loser leave the
 +
promotion for a set number of days.
 +
 
 +
 
 +
=== Loser Wears a Dress Match ===
 +
 
 +
This is a normal match between two male
 +
wrestlers, with the added stipulation that the
 +
loser must wear a dress.
 +
 
 +
 
 +
=== Lumberjack Match ===
 +
 
 +
In this match, a number of other wrestlers
 +
surround the ring. Their job is to return a
 +
competing wrestler to the ring if he leaves it.
 +
This match is usually between a face and a heel,
 +
with an even mix of face and heel lumberjacks
 +
at ringside. The wrestlers at ringside are legal
 +
participants of the match, with the provision that
 +
they may not enter the ring. However, they often
 +
beat up wrestlers of opposing alignment before
 +
returning them to the ring. Sometimes fights
 +
break out between the lumberjacks. All other
 +
normal rules apply.
 +
 
 +
One variation is the Canadian Lumberjack
 +
Match; all the lumberjacks are armed with
 +
leather straps, which they may use as a weapon.
 +
Another variation is the Lumberjill
 +
Snowbunny Match, which is held between two
 +
female wrestlers, with female lumberjacks
 +
surrounding a pit of snow.
 +
 
 +
 
 +
=== Mask vs. Mask Match ===
 +
 
 +
This match takes place between two masked
 +
wrestlers. The loser must remove his mask.
 +
Normal rules apply.
 +
 
 +
 
 +
=== (Object) on a Pole Match ===
 +
 
 +
A foreign object is hung from a pole in one
 +
corner of the ring. The wrestler who grabs the
 +
object from the pole may use it on his opponent
 +
(it’s the only legal weapon in the match). If the
 +
weapon is dropped, it is considered “in play”.
 +
To grab the object, you must make an opposed
 +
Climb check.
 +
 
 +
One variant is to have a contract, guaranteeing a
 +
title shot, suspended from the pole. The winner
 +
is the wrestler who grabs the contract, and thus
 +
gets the title shot.
 +
 
 +
Objects that have seen use:
 +
· Brass Knuckles
 +
· Guitar
 +
· Coal Miner’s Glove
 +
 
 +
 
 +
=== Pillow Fight ===
 +
 
 +
This is a match between two female wrestlers. A
 +
bed is placed in the center of the ring. The bed is
 +
covered with many pillows, which can be used
 +
as a weapon. All other normal rules apply. The
 +
female wrestlers are usually, but not always,
 +
dressed in lingerie.
 +
 
 +
 
 +
=== Raw Bowl ===
 +
 
 +
This is a form of Fatal Four Way tag team
 +
match, created by WWE for Monday Night
 +
Raw. Each team wears team jerseys, simulating
 +
football teams. Only two wrestlers are allowed
 +
in the ring at one time. Any wrestler may tag
 +
any other wrestler on any team. You must
 +
wrestle your opponent, regardless of who he is,
 +
for 90 seconds before you can tag out. A pinfall,
 +
submission, or disqualification results in the
 +
elimination of the losing wrestler’s team. Each
 +
team may call one time out during the course of
 +
the match. The last team not eliminated wins.
 +
 
 +
 
 +
=== Serengeti Survival Match ===
 +
 
 +
This is a No Disqualification Match. You may
 +
win by pinfall, submission, or by slamming your
 +
opponent onto thumbtacks. It costs 1 Heat to
 +
initiate a maneuver that would slam your
 +
opponent onto thumbtacks.
 +
 
 +
 
 +
=== Silver Dollar Match ===
 +
 
 +
Each wrestler is armed with a roll of silver
 +
dollars, which are the only legal weapons in this
 +
match. You attack your opponent with punches
 +
(loaded with the roll of silver dollars). The
 +
match doesn’t end until one wrestler cannot
 +
answer the ten count, which is administered
 +
whenever a wrestler is knocked down. Punches
 +
do d8 base damage when loaded with a roll of
 +
silver dollars.
 +
 
 +
 
 +
=== Slobberknocker ===
 +
 
 +
This is a normal match, pitting a single wrestler
 +
against a set number of other wrestlers. Every
 +
time the single wrestler defeats his opponent, he
 +
must wrestle the next opponent in line until
 +
either the first wrestler loses or until he has
 +
defeated all the opponents in the match. This is
 +
also known as a Gauntlet Match or Running
 +
the Gauntlet.
 +
 
 +
''Example:'' Steve Austin is challenged to a
 +
Slobberknocker by, say, D-X. He starts the
 +
match wrestling X-Pac and defeats him. Billy
 +
Gunn replaces X-Pac. Austin defeats Billy
 +
Gunn. Road Dogg replaces Gunn. The match
 +
continues until Austin has defeated all the
 +
members of D-X or until one of them defeats
 +
him.
 +
 
 +
WWE also has a tag team variation called Tag
 +
Team Turmoil in which two teams start out
 +
against each other. The losing team is replaced
 +
with another team, while the winning team
 +
continues the match. The match continues until
 +
there is only one team left undefeated in the
 +
ring, which usually gets a title shot at the next
 +
pay-per-view.
 +
 
 +
 
 +
=== Southside Scuffle ===
 +
 
 +
This No Disqualification match takes place in
 +
an alleyway; other wrestlers block off both ends
 +
of the alley.
 +
 
 +
 
 +
=== Sumo Wrestling Match ===
 +
 
 +
This match often takes place between two Super
 +
Heavyweight or Ultra Heavyweight wrestlers.
 +
One wrestler may be an actual Sumotori.
 +
The ring ropes are removed. Actual Sumo
 +
Wrestling rules are used. The first wrestler to
 +
either fall out of the ring or touch the mat with
 +
any part of his body except the soles of his feet
 +
loses. The wrestlers wear the traditional garb of
 +
sumo wrestling (i.e. the mae-tate-mitsu or
 +
loincloth and the mawashi or thick silk belt).
 +
Examples of Sumo Wrestling matches are the
 +
recent match between The Big Show and Sumo
 +
Grand Champion Akebono at Wrestlemania 21,
 +
and Earthquake vs. Yokozuna (who,
 +
ironically, was never an actual Sumotori.
 +
Yokozuna means “Grand Champion”).
 +
 
 +
'''Example Sumo Maneuvers'''
 +
''Ashi-tori''
 +
You hold your opponent’s leg until he loses his
 +
balance and falls down.
 +
Power/savvy maneuver: 1d6 damage, requires
 +
lift check. Maneuver modifier: +1
 +
 
 +
''Hataki-komi''
 +
You step aside as your opponent rushes you and
 +
attempt to push him out of the ring.
 +
Power/savvy maneuver: 1d6 damage,
 +
Knockdown check. Maneuver Modifier: -1.
 +
 
 +
''Ketaguri''
 +
You attempt to pull your opponent’s legs out
 +
from under him as he rushes you.
 +
Power maneuver: 1d6 damage, Requires lift
 +
check. Maneuver modifier: +1
 +
 
 +
''Tsuppari''
 +
A series of hard slaps meant to drive your
 +
opponent out of the ring.
 +
Power/rough maneuver: 1d6 damage,
 +
knockdown check. Maneuver modifier: -1.
 +
 
 +
''Yorikiri''
 +
You grab your opponent’s belt with both hands
 +
and attempt to march him out of the ring.
 +
Power maneuver: 1d6 damage, requires lift
 +
check, Save negates damage. Maneuver
 +
modifier: +3.
 +
 
 +
 
 +
=== Taped Fist Match ===
 +
 
 +
Each wrestler’s hands are heavily wrapped in
 +
tape, allowing them to punch harder without
 +
injuring their hands. Punches do d8 base
 +
damage and are legal. All other normal rules
 +
apply.
 +
 
 +
 
 +
=== Three Strikes, You’re Out! Match ===
 +
 
 +
To win the match, you must attain three
 +
victories by pinfall, submission, and knock out,
 +
in that precise order. This match is often a No
 +
Disqualification match.
 +
 
 +
 
 +
=== Total Conquest Match ===
 +
 
 +
This is a No Disqualification match that takes
 +
place in a house.
 +
 
 +
 
 +
=== Tuxedo Match ===
 +
 
 +
This is a match between two male managers,
 +
who are wearing tuxedos. Normal rules apply.

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