Difference between revisions of "Meamnar:Hylar City"

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(Notable Clergy and Churches)
(Major Products)
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==Major Products==
 
==Major Products==
  
(TBD)
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While cattle, sheep, and other livestock are found throughout Hylar, only pigs are raised in sufficient numbers for export.  What leaves the harbor of Hylar City is mostly dried and cured pork, though an occasional ship bearing live swine is not uncommon.
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Spices from western Hylar are also routed through the city, as is the beer that is brewed from the grain fields to the north.  The city itself is known for its silversmiths.
  
 
==Armed Forces==
 
==Armed Forces==

Revision as of 04:28, 21 June 2007

Hylar City is a small city and the capital of the northern kingdom of Hylar in the campaign setting of Meamnar.

Who Rules

Who Really Rules

Population

11,132 (humans 79%, dwarves 3%, elves 5%, half-elves 1%, halflings 9%, gnomes 2%, half-orcs 1%)

Major Products

While cattle, sheep, and other livestock are found throughout Hylar, only pigs are raised in sufficient numbers for export. What leaves the harbor of Hylar City is mostly dried and cured pork, though an occasional ship bearing live swine is not uncommon.

Spices from western Hylar are also routed through the city, as is the beer that is brewed from the grain fields to the north. The city itself is known for its silversmiths.

Armed Forces

Captain Krebb: CR 1/3; Medium Humanoid (Human); HD 7d10+7 (Ftr7); hp 19; Init +0; Spd 20 ft.; AC 15, touch 10, flat-footed 10; Base Atk long sword +2 melee (1d8); Full Atk long sword +2 melee (1d8); Space/Reach 5 ft./5 ft.; AL LG; SV Fort +2, Ref +0, Will +0; Str 12, Dex 11, Con 12, Int 10, Wis 11, Cha 10

Skills and Feats: Climb +2, Intimidate +2, Jump +2, Ride +2; Weapon Focus (long sword)

Equipment: (tbd)

Red Guardsmen (100): CR 1/3; Medium Humanoid (Human); HD 1d8 (War1); hp 4; Init +0; Spd 20 ft.; AC 15, touch 10, flat-footed 10; Base Atk long sword +2 melee (1d8); Full Atk long sword +2 melee (1d8); Space/Reach 5 ft./5 ft.; AL LG; SV Fort +2, Ref +0, Will +0; Str 11, Dex 11, Con 11, Int 10, Wis 10, Cha 10

Skills and Feats: Climb +2, Intimidate +2, Jump +2, Ride +2; Weapon Focus (long sword)

Equipment: Chainmail, long sword

Hylarean Conscript (550): CR 1/3; Medium Humanoid (Human); HD 1d8; hp 5; Init +0; Spd 20 ft.; AC 15, touch 10, flat-footed 10; Base Atk long sword +2 melee (1d8); Full Atk long sword +2 melee (1d8); Space/Reach 5 ft./5 ft.; AL LG; SV Fort +2, Ref +0, Will +0; Str 11, Dex 11, Con 11, Int 10, Wis 10, Cha 10

Skills and Feats: Climb +2, Intimidate +2, Jump +2, Ride +2; Weapon Focus (long sword)

Equipment: long sword, chain shirt

Notable Mages

Notable Clergy and Churches

  • The Hall of the Red Knight

Notable Rogues' and Thieves' Guilds

  • (TBD)

Equipment Shops

  • (TBD)

Adventurers' Quarters

  • The Bullseye Inn and Tavern

Important Characters

Important Features

  • Hylar Academy of Arts

Local Lore

Adventures

Notes

City Building Notes

1 building per 10 people p 108 of DMG2 for ratios

Class Breakdown

Class 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Barbarian 12 4 2 2 1 1
Bard 16 4 4 2 2 1 1
Cleric 16 4 4 2 2 1 1
Druid 16 8 4 1 1
Fighter 12 6 2 1 1
Monk 16 8 4 2
Paladin 12 4 2 2 1 1
Ranger 16 8 4 2
Rogue 16 4 4 2 2 1 1
Sorcerer 12 4 2 2 1 1
Wizard 8 4 2
Adept 53 8 4 2
Aristocrat 53 4 2 2 1 1
Commoner 9,816 8 2 2 1 1
Expert 323 8 2 2 1 1
Warrior 539 8 4 1 1