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When the party arrives in town, they should be oblivious to the fact that Marbles has been arrested.  Their first clue should be the Arcane Lock on the door to his house, with a scroll tacked on it as well, reading "No Trespassing."
 
When the party arrives in town, they should be oblivious to the fact that Marbles has been arrested.  Their first clue should be the Arcane Lock on the door to his house, with a scroll tacked on it as well, reading "No Trespassing."
  
===House of Marbles (EL 2)===
+
===House of Marbles===
  
 
Should the party gain entry into Marbles' house before investigators have been there, they will find it in its normally messy condition.  Should they begin searching the two-room residence, they may find any of the following:
 
Should the party gain entry into Marbles' house before investigators have been there, they will find it in its normally messy condition.  Should they begin searching the two-room residence, they may find any of the following:
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''Equipment:'' Chainmail, long sword
 
''Equipment:'' Chainmail, long sword
 
Experience Points: 120 (Quasit), 90 (Investigators)
 
  
 
===The Bullseye Inn and Tavern===
 
===The Bullseye Inn and Tavern===
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This is a frequent hang-out for Marbles, less than two blocks from his house.  The proprietor, a halfling named Lars Oakenshield, is familiar with him, and is aware of the charges against him.  If asked, he would relay the following information about the incident.
 
This is a frequent hang-out for Marbles, less than two blocks from his house.  The proprietor, a halfling named Lars Oakenshield, is familiar with him, and is aware of the charges against him.  If asked, he would relay the following information about the incident.
  
'''''Aye, I know Marbles.  Poor old fella.  From what I hear, he turned himself in yesterday, though I can't see why.  If I were him, I'd be halfway to Lirath by now.  You don't rip a bolt o' lightning through three guards and expect t' get a slap on the wrist, y'know?'''''
+
'''''Aye, I know Marbles.  Poor fella.  From what I hear, he turned himself in yesterday, though I can't see why.  If I were him, I'd be halfway to Lirath by now.  You don't rip a bolt o' lightning through three guards and expect t' get a slap on the wrist, y'know?'''''
 
 
===The Tanner's Shop===
 
 
 
Randall Tanner owns a three-room shop near the docks where the stench of the harbor and fish market mask the odors of his trade.  His two daughters, Alissa and Juni, ages 12 and 9, are his apprentices.  His wife died three years ago of dragon fever.
 
  
Randall is a member of the [[Meamnar:Balance|Balance]], and the back room of his shop is a common meeting place for the group.  [[Meamnar:Neva_of_Ardeon|Neva]] is staying with him while she is in [[Meamnar:Hylar_City|Hylar City]], and it is there that the group should be able to find her.
+
===Balance Safehouse===
  
Prior to his arrest, Randall was the only person in the area (besides Elias) who knew that [[Meamnar:Marbles_Barbaloot|Marbles]] worked for the [[Meamnar:Balance|Balance]].
+
===Balance Front===
 
 
If more than a few hours have passed since [[Meamnar:Neva_of_Ardeon|Neva]] and the party entered the city, then she has had time to gather information on what happened to [[Meamnar:Marbles_Barbaloot|Marbles]].  An informant, a cook at the castle, told her that when the cleric of the Red Knight questioned the spirits of the dead guards, he learned that they were somehow on the take.  When the cleric informed Captain Krebb, the captain instructed him to never mention that fact again.
 
 
 
The cook also learned that apparently [[Meamnar:Marbles_Barbaloot|Marbles]] wasn't alone when he attacked the guards.  There was apparently an accomplice, but his identity remains anonymous.
 
  
 
===Sewers===
 
===Sewers===
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'''''There are definite signs of activity here.  Where the water does not reach the walls, there are plenty of footprints pressed into the muck.  Toward one corner, scorch marks blacken the wall and have burned away most of the moss-like vegetation that covers it elsewhere.  A lone spear lays half-submerged in the stream.'''''
 
'''''There are definite signs of activity here.  Where the water does not reach the walls, there are plenty of footprints pressed into the muck.  Toward one corner, scorch marks blacken the wall and have burned away most of the moss-like vegetation that covers it elsewhere.  A lone spear lays half-submerged in the stream.'''''
  
If they search the area, they may find (DC15) a symbol etched into one of the walls.  It is comparable to a backwards 'G', and was likely carved with a rock or other crude instrument.  The symbol is one used by the [[Meamnar:Balance|Balance]] and indicates that there is something of value in the direction indicated by the placement of the horizontal mark (in other words, if it was a normal 'G', the "something of value" would be in the opposite direction).
+
If they search the area, they may find (DC15) a symbol etched into one of the walls.  It is comparable to a backwards 'G', and was likely carved with a rock or other crude instrument.  The symbol is one used by the [[[Meamnar:Balance|Balance]] and indicates that there is something of value in the direction indicated by the placement of the horizontal mark (in other words, if it was a normal 'G', the "something of value" would be in the opposite direction).
  
 
Should they head in the direction indicated by the symbol, the group will find (DC10), just around the corner, another symbol on another brick in the wall.  This one, apparently carved with the same tool, is a circle inside an ellipse, and would appear to be an eye.  The brick is loose, and removing it will reveal a cavity behind it.
 
Should they head in the direction indicated by the symbol, the group will find (DC10), just around the corner, another symbol on another brick in the wall.  This one, apparently carved with the same tool, is a circle inside an ellipse, and would appear to be an eye.  The brick is loose, and removing it will reveal a cavity behind it.
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In the cavity is an amulet, the Star of the Lost Princess.  The Star is made of gold, about three inches in diameter, with a pale sapphire set into the center.  It is on a delicate gold chain, about two feet in length.  Elven script is etched in a circle around it, reading, "May your daughter's star shine ever bright."
 
In the cavity is an amulet, the Star of the Lost Princess.  The Star is made of gold, about three inches in diameter, with a pale sapphire set into the center.  It is on a delicate gold chain, about two feet in length.  Elven script is etched in a circle around it, reading, "May your daughter's star shine ever bright."
  
Marbles hid the amulet and placed a Magic Mouth upon it.  When triggered by the spoken word "Randall", it will say, "Order two bottles of Valeran blackberry wine at the Salty Parrot."
+
===Prison===
 
 
Experience Points: 100 (finding the amulet)
 
 
 
===The Salty Parrot===
 
 
 
The Salty Parrot is a tavern in the docks district, especially popular with the sailors who come and go through [[Meamnar:Hylar_City|Hylar City]]'s port.  After killing the guards, [[Meamnar:Marbles_Barbaloot|Marbles]] instructed Elias to go straight to this tavern and lay low until someone arrived.  The 'someone' would be identifiable by trying to order two bottles of [[Meamnar:Valeris|Valeran]] blackberry wine from the bartender.  While the wine is a popular drink, and one of [[Meamnar:Marbles_Barbaloot|Marbles]]' favorites, it is never stocked at the Parrot.
 
 
 
Elias ship's carpenter (chip) on a [[Meamnar:Valeris|Valeran]] caravel, the Lazy Goose.  Above-board, the ship hauls leather and/or cheeses from [[Meamnar:Valeris|Valeris]] to [[Meamnar:Hylar|Hylar]], returning with pork and spices from abroad.  It also serves fences in [[Meamnar:Valeris|Valeris]], who sell the captain (Pawel Lutek) spoils that he then resells in [[Meamnar:Hylar_City|Hylar City]].
 
 
 
[[Meamnar:Marbles_Barbaloot|Marbles]] is Elias' handler, and was meeting with him in the sewers.  The guards were on the take and suspected Elias of wrongdoing.  They followed him as he left the Lazy Goose, and eventually to his meeting in the sewers.  [[Meamnar:Marbles_Barbaloot|Marbles]] discovered them, and killed all three accidentally (casting Lightning Bolt instead of Sleep), and turned himself in to protect Elias' identity.
 
 
 
Lutek did his business, and set sail for [[Meamnar:Valeris|Valeris]] the day before the party gets to [[Meamnar:Hylar_City|Hylar City]].  He suspects that Elias may be not what he seems, but the killing of the guards gave him no time to look into it.  He did, however, inform his local fence of his suspicions.  The fence, Miranda, is having an associate of hers, Ulfgar, keep tabs on Elias.
 
 
 
The purpose of the meeting was for Elias to deliver the amulet and message.  He knows little of his mission, other than to move items between [[Meamnar:Marbles_Barbaloot|Marbles]] and the contact in [[Meamnar:Valeris|Valeris]] and to keep tabs on Lutek.
 
 
 
This is a tavern near the harbor.  Here the party should be able to determine which ship Lutek sailed with.  After leaving the ship, Elias waits here for the [[Meamnar:Balance|Balance]] to catch up with him.  Elias carries a scroll from another member of the [[Meamnar:Balance|Balance]] working in [[Meamnar:Valeris|Valeris]].  The scroll uses a book cypher, the elven poem referenced by the amulet.
 
 
 
May Your Star Shine Ever Bright
 
 
 
May your star shine ever bright,
 
May it always sail the sea of night,
 
May it glimmer in the dark to guide your way,
 
May it last through until the break of day.
 
 
 
The code is as follows:
 
 
 
15 01
 
04 04 28 04 08 02 27 01 26 01 20 04 12 02 21 02 16 02 04 02
 
31 03 05 04 03 01 .  31 01 21 02 33 01 24 03 02 03 14 01 08
 
02 32 01 02 03 12 00 06 05 05 03 20 01 .  05 01 09 02 32 01
 
09 03 10 03 14 01 .  26 02 03 04 03 03 12 00 20 04 22 05 33
 
01 02 04 12 01 06 01 31 01 05 01 23 04 04 01 .  31 01 28 03
 
10 01 06 01 12 02 20 01 09 03 14 01 14 05 04 02 17 01 21 02
 
29 05 20 01 20 02 04 04 20 01 24 02 10 04 31 03 .  28 07 14
 
02 17 07 05 03 20 01 06 01 01 03 14 03 20 03 12 02 24 03 33
 
01 09 03 07 02 23 04 34 00 21 01 32 01 34 00 10 03 29 02 33
 
01 31 01 13 01 02 02 31 05 09 06 ,  27 03 12 00 20 03 21 02
 
27 01 09 02 03 01 .
 
10 01
 
 
 
Decrypted, the cypher reads:
 
 
 
M
 
Not like others.
 
Body untouched.
 
Elowin.
 
Tracked robbers.
 
Bribed with gold and ale.
 
Hired by grey dwarf to find books, scrolls.
 
S
 
 
 
Elowin was an elf residing in [[Meamnar:Poznan|Poznan]].  She died in 1389, and was buried in the City of the Dead there.  Rindorn, on behalf of Janek, hired a local group of mercenaries to raid the tomb, searching for any information they might find about her daughter, [[Meamnar:Eleria_the_Enchantress|Eleria]].
 
 
 
[[Meamnar:Serak_of_Poznan|Serak]], the [[Meamnar:Balance|Balance]] member in [[Meamnar:Poznan|Poznan]], has been tracking another group of graverobbers who have actually been taking the bodies of the deceased.  He began tracking this crime, assuming it was one more in the string, but found out that the perpetrators were a different group, and that they obviously had different motives.  He was able to acquire one of the pieces of jewelry they subsequently fenced, and sent it along with the message with Elias to [[Meamnar:Marbles_Barbaloot|Marbles]].
 
 
 
Experience Points: 500 (deciphering the code)
 
 
 
===The Harbormaster===
 
 
 
Thorgrym the Harbormaster is an ill-tempered dwarf who maintains very strict control over the activities at the harbor.  He should be able to identify any ship that has entered or left the harbor in the last three days.
 
  
 
===Gallows===
 
===Gallows===
  
The following is tacked to the gallows the day after the party arrives in [[Meamnar:Hylar_City|Hylar City]].  This is a standard method that the city uses to disseminate news and information about accused and convicted criminals.
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The following is tacked to the gallows the day after the party arrives in Hylar City.  This is a standard method that the city uses to disseminate news and information about accused and convicted criminals.
  
'''''Posted: Barjin of [[Meamnar:Lirath|Lirath]], aka Barjin the Bear, a mercenary, has been convicted on two counts of the crime of murder with intent, and is sentenced to hanging here at noon tomorrow.'''''
+
'''''Posted: Tomte Barbaerlun, aka Marbles Barbaloot, a gnomish adventurer and resident of Hylar City, has been convicted on three counts of the crime of murder with intent, and is sentenced to hanging here at noon tomorrow.'''''
  
'''''Posted: Kelvin, a peasant and resident of [[Meamnar:Hylar_City|Hylar City]], has been convicted on thirteen counts of theft, and is sentenced to hanging here at noon tomorrow.'''''
+
Note: Wife of one soldier and mother of another pitch rotten vegetables at Marbles, should he actually make it to the gallows.
  
'''''Posted: Tomte Barbaerlun, aka [[Meamnar:Marbles_Barbaloot|Marbles Barbaloot]], a gnomish adventurer and resident of [[Meamnar:Hylar_City|Hylar City]], has been convicted on three counts of the crime of murder with intent, and is sentenced to hanging here at noon tomorrow.'''''
+
==Concluding the Adventure==
  
On the day of the execution, read or paraphrase the following.
+
TBD
  
'''''A crowd has gathered, a diverse group of peasants, at least a hundred and perhaps twice that.  A few vendors wind through the spectators, hawking various kinds of food and drink.  The hangman, dressed in black leather and a cloth hood, is checking the knots of three nooses that hang from a beam of the gallows.'''''
+
==Notes==
 
 
'''''A door to the keep opens and a procession emerges onto the gallows platform.  A drummer leads an officer of the Red Guard and three prisoners.  Three additional Red Guardsmen are behind them and on their flanks.  The prisoners shuffle along in manacles and leg irons.  The first of the prisoners is a grisly man, middle-aged and unkempt.  The second is a wiry young man, visibly trembling.  The third is [[Meamnar:Marbles_Barbaloot|Marbles]], moving slowly and with great difficulty.  As he drags the irons along the walkway, two women pitch rotten tomatoes at him, one of which splatters upon his leg.'''''
 
 
 
'''''As you watch, the three prisoners are led to the gallows, where the hangman fits the noose over each of their necks.  As he adjusts the knot of [[Meamnar:Marbles_Barbaloot|Marbles]]' noose, the gnome looks toward your group and you see an odd sparkle of intelligence in his eyes.  He winks at you once, almost imperceptibly.  Unaware of what just transpired, the hangman then places, one by one, a cloth bag over each of the prisoners' heads before stepping back to a wooden handle jutting up from the floor of the gallows.'''''
 
 
 
'''''The drummer exchanges his rhythmic beat for a rapid drumroll.  The officer nods to the hangman, who immediately pulls the lever.  Three trapdoors open simultaneously, and two of the prisoners' bodies drop, the ropes catching their fall with a snap.'''''
 
 
 
'''''With the drummer silent, the crowd's gasp fills the air.  Where [[Meamnar:Marbles_Barbaloot|Marbles]] once was, the noose hangs empty.  The cloth hood slowly falls empty to the platform.  While the other two prisoners writhe and jerk at the end of their ropes, everyone else appears to be frozen for a moment, staring at the empty noose.  Less than a minute later, they expire and fall limp, their misery over.'''''
 
 
 
'''''Meanwhile, the guards rush forward, looking around the gallows in vain.  Two other men rush forward, one in crimson robes and the other wearing the armour of the Red Knight.  Simultaneously, they begin separate spells of divination, each quickly calling upon their own mystic powers.'''''
 
 
 
'''''In the end, though, there is no answer.  The crowd, utterly confused, slowly disperses, with small groups chattering about the events as they depart.  The mage and cleric, their divinations fruitless, look blankly at the officer in charge, while the hangman and other guardsmen continue to search the area.'''''
 
 
 
Later that day, the following is tacked to the gallows.
 
 
 
'''''Reward: Tomte Barbaerlun, aka [[Meamnar:Marbles_Barbaloot|Marbles Barbaloot]], a convicted criminal.  Last seen yesterday at the gallows.  One thousand gold crowns offered.  Wanted dead or alive.'''''
 
 
 
Once [[Meamnar:Marbles_Barbaloot|Marbles]]' life was threatened by the noose, his contingency spell was triggered and he was immediately teleported to the plane of Elysia.  His intention is to remain there until his death, which he feels is near given his advanced age.
 
 
 
===The Black Hand (EL 6)===
 
 
 
Miranda, who is both Lutek's fence and a member of the Black Hand, has taken an interest in the party by now.  She suspects them of investigating her operation and has decided to take care of them.  She has sent her lieutenant, Ulfgar, and his band to ambush them at the earliest opportunity.
 
 
 
'''Ulfgar, male human Rog3:''' CR 3; Size M (5 ft., 8 in. tall); HD 3d6+3; hp 19; Init +4 (+4 Dex); Spd 30 ft.; AC 14 (+4 Dex); Attack +3 melee, or +6 ranged; SV Fort +2, Ref +7, Will +3; AL NE; Str 12, Dex 18, Con 13, Int 12, Wis 15, Cha 14.
 
 
 
''Languages Spoken:'' Aquan, Common.
 
 
 
''Skills and feats:'' Climb +7, Craft (Woodworking) +6, Disable Device +7, Gather Information +7, Hide +10, Intimidate +8, Knowledge (Local) +4, Listen +7, Move Silently +4, Sense Motive +4, Spot +7, Use Magic Device +7, Use Rope +10; [Evasion], Point Blank Shot, Track, Weapon Focus (shortbow, composite).
 
 
 
''Equipment:'' leather, composite shortbow, short sword, 10 +1 Arrows
 
 
 
'''Said, male human Rog2:''' CR 2; Size M (5 ft., 4 in. tall); HD 2d6+4; hp 11; Init +3 (+3 Dex); Spd 30 ft.; AC 13 (+3 Dex); Attack +2 melee, or +4 ranged; SV Fort +2, Ref +6, Will +3; AL NE; Str 12, Dex 16, Con 14, Int 13, Wis 17, Cha 11.
 
 
 
''Languages Spoken:'' Celestial, Common.
 
 
 
''Skills and feats:'' Climb +6, Decipher Script +6, Escape Artist +8, Gather Information +4, Hide +3, Jump +6, Knowledge (Local) +6, Listen +3, Move Silently +3, Open Lock +8, Sleight of Hand +5, Spot +8, Use Magic Device +4, Use Rope +8; [Evasion], Improved Unarmed Strike, Point Blank Shot.
 
 
 
''Equipment:'' leather, Short Sword +1
 
 
 
'''Carl, male human Rog2:''' CR 2; Size M (5 ft., 11 in. tall); HD 2d6+4; hp 14; Init +2 (+2 Dex); Spd 30 ft.; AC 12 (+2 Dex); Attack +0 melee, or +3 ranged; SV Fort +2, Ref +5, Will +2; AL NE; Str 9, Dex 15, Con 14, Int 12, Wis 15, Cha 11.
 
 
 
''Languages Spoken:'' Common, Terran.
 
 
 
''Skills and feats:'' Bluff +5, Diplomacy +5, Escape Artist +6, Forgery +5, Hide +2, Jump +3, Knowledge (Geography) +3, Listen +7, Move Silently +7, Search +6, Sleight of Hand +7, Spot +2, Use Magic Device +4; Diligent, [Evasion], Nimble Fingers.
 
 
 
''Equipment:'' leather, short sword, Potion of Cure Light Wounds
 
 
 
'''Odd, male human Rog1:''' CR 1; Size M (5 ft., 6 in. tall); HD 1d6+1; hp 7; Init +2 (+2 Dex); Spd 30 ft.; AC 12 (+2 Dex); Attack +1 melee, or +2 ranged; SV Fort +1, Ref +4, Will +2; AL NE; Str 13, Dex 14, Con 13, Int 11, Wis 14, Cha 12.
 
 
 
''Languages Spoken:'' Common.
 
 
 
''Skills and feats:'' Balance +4, Climb +5, Craft (Carpentry) +4, Decipher Script +4, Disable Device +2, Gather Information +3, Hide +4, Jump +5, Listen +2, Move Silently +6, Open Lock +6, Sense Motive +6, Spot +2; Endurance, Persuasive.
 
  
''Equipment:'' leather, short sword
+
Roles:
 +
* Guard1: ringleader
 +
* Guard2: lackey
 +
* Guard3: lackey
 +
* Marbles: handler
 +
* Balance member: spy, double-agent
  
'''Milo, male halfling Rog1:''' CR 1; Size S (2 ft., 10 in. tall); HD 1d6+1; hp 7; Init +4 (+4 Dex); Spd 20 ft.; AC 15 (+4 Dex, +1 Size); Attack -1 melee, or +5 ranged; SV Fort +2, Ref +7, Will +4; AL NE; Str 6, Dex 19, Con 13, Int 12, Wis 17, Cha 14.
+
Locations:
 +
* Balance Safehouse
 +
* Marbles' Home
 +
* Prison
 +
* Balance 'Front'
  
''Languages Spoken:'' Common, Elven, Halfling.
+
balance member, elias (real name), is a ship's carpenter (chip) on a Valeran caravel, the Lazy Goose.  above-board, the ship hauls leather and/or cheeses from Valeris to Hylar, returning with pork and spices from abroad. it also serves fences in Valeris, who sell the captain (Pawel Lutek) spoils that he then resells in Hylar City
  
''Skills and feats:'' Climb +0, Decipher Script +5, Disable Device +3, Escape Artist +8, Hide +8, Jump +4, Listen +9, Move Silently +6, Search +5, Sense Motive +5, Sleight of Hand +8, Spot +7, Use Rope +8; Point Blank Shot.
+
Marbles is Elias' handler, and was meeting with him in the sewers.  The guards, investigating fencing activity from the Lazy Goose, were suspicious of Elias, following him to his meeting.  Marbles discovered them, and killed all three accidentally (casting Lightning Bolt instead of Sleep), and turned himself in to protect Elias' identity.
  
''Equipment:'' leather, short bow, dagger
+
Lutek did his business, and set sail for Valeris the day before the party gets to HC, with Elias on board.
  
Experience Points: 540
+
Elias was supposed to report back to Marbles about where Lutek got his last batch of stolen goods from, that it was from the tomb of X, somebody closely related to the Stone Tomb 4, and that the fence got it from BBEG's minion, the grey dwarf, who had looted the tomb looking for info about the ST4.
  
==Concluding the Adventure==
+
They need to get Marbles out of jailHe'll tell them how to find Elias, and then escape to another plane (to make another appearance later).
 
 
The group will likely try to travel to [[Meamnar:Poznan|Poznan]] to track down [[Meamnar:Serak_of_Poznan|Serak]]If this is the case, [[Meamnar:Neva_of_Ardeon|Neva]] will help them by obtaining passage for them on a ship captained by someone friendly to the [[Meamnar:Balance|Balance]].
 
 
 
==Notes==
 

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