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When the party arrives in town, they should be oblivious to the fact that Marbles has been arrested.  Their first clue should be the Arcane Lock on the door to his house, with a scroll tacked on it as well, reading "No Trespassing."
 
When the party arrives in town, they should be oblivious to the fact that Marbles has been arrested.  Their first clue should be the Arcane Lock on the door to his house, with a scroll tacked on it as well, reading "No Trespassing."
  
===House of Marbles (EL 2)===
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===House of Marbles===
  
 
Should the party gain entry into Marbles' house before investigators have been there, they will find it in its normally messy condition.  Should they begin searching the two-room residence, they may find any of the following:
 
Should the party gain entry into Marbles' house before investigators have been there, they will find it in its normally messy condition.  Should they begin searching the two-room residence, they may find any of the following:
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''Equipment:'' Chainmail, long sword
 
''Equipment:'' Chainmail, long sword
 
Experience Points: 120 (Quasit), 90 (Investigators)
 
  
 
===The Bullseye Inn and Tavern===
 
===The Bullseye Inn and Tavern===
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Marbles hid the amulet and placed a Magic Mouth upon it.  When triggered by the spoken word "Randall", it will say, "Order two bottles of Valeran blackberry wine at the Salty Parrot."
 
Marbles hid the amulet and placed a Magic Mouth upon it.  When triggered by the spoken word "Randall", it will say, "Order two bottles of Valeran blackberry wine at the Salty Parrot."
 
Experience Points: 100 (finding the amulet)
 
  
 
===The Salty Parrot===
 
===The Salty Parrot===
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The code is as follows:
 
The code is as follows:
  
15 01
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'''''15 01'''''
04 04 28 04 08 02 27 01 26 01 20 04 12 02 21 02 16 02 04 02
+
 
31 03 05 04 03 01 .  31 01 21 02 33 01 24 03 02 03 14 01 08
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'''''04 04 28 04 08 02 27 01 26 01 20 04 12 02 21 02 16 02 04 02 31 03 05 04 03 01.  31 01 21 02 33 01 24 03 02 03 14 01 08 02 32 01 02 03 12 00 06 05 05 03 20 01.  05 01 09 02 32 01 09 03 10 03 14 01.  26 02 03 04 03 03 12 00 20 04 22 05 33 01 02 04 12 01 06 01 31 01 05 01 23 04 04 01.  31 01 28 03 10 01 06 01 12 02 20 01 09 03 14 01 14 05 04 02 17 01 21 02 29 05 20 01 20 02 04 04 20 01 24 02 10 04 31 03.  28 07 14 02 17 07 05 03 20 01 06 01 01 03 14 03 20 03 12 02 24 03 33 01 09 03 07 02 23 04 34 00 21 01 32 01 34 00 10 03 29 02 33 01 31 01 13 01 02 02 31 05 09 06, 27 03 12 00 20 03 21 02 27 01 09 02 03 01.'''''
02 32 01 02 03 12 00 06 05 05 03 20 01 .  05 01 09 02 32 01
+
 
09 03 10 03 14 01 .  26 02 03 04 03 03 12 00 20 04 22 05 33
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'''''10 01'''''
01 02 04 12 01 06 01 31 01 05 01 23 04 04 01 .  31 01 28 03
 
10 01 06 01 12 02 20 01 09 03 14 01 14 05 04 02 17 01 21 02
 
29 05 20 01 20 02 04 04 20 01 24 02 10 04 31 03 .  28 07 14
 
02 17 07 05 03 20 01 06 01 01 03 14 03 20 03 12 02 24 03 33
 
01 09 03 07 02 23 04 34 00 21 01 32 01 34 00 10 03 29 02 33
 
01 31 01 13 01 02 02 31 05 09 06 , 27 03 12 00 20 03 21 02
 
27 01 09 02 03 01 .
 
10 01
 
  
 
Decrypted, the cypher reads:
 
Decrypted, the cypher reads:
  
M
+
'''''M'''''
Not like others.
+
 
  Body untouched.
+
'''''Not like others.  Body untouched.  Elowin, an elf.  Tracked robbers.  Bribed with gold and ale.  Hired by grey dwarf to find books, scrolls.'''''
  Elowin.
+
 
  Tracked robbers.
+
'''''S'''''
  Bribed with gold and ale.
 
  Hired by grey dwarf to find books, scrolls.
 
S
 
  
 
Elowin was an elf residing in [[Meamnar:Poznan|Poznan]].  She died in 1389, and was buried in the City of the Dead there.  Rindorn, on behalf of Janek, hired a local group of mercenaries to raid the tomb, searching for any information they might find about her daughter, [[Meamnar:Eleria_the_Enchantress|Eleria]].
 
Elowin was an elf residing in [[Meamnar:Poznan|Poznan]].  She died in 1389, and was buried in the City of the Dead there.  Rindorn, on behalf of Janek, hired a local group of mercenaries to raid the tomb, searching for any information they might find about her daughter, [[Meamnar:Eleria_the_Enchantress|Eleria]].
  
 
[[Meamnar:Serak_of_Poznan|Serak]], the [[Meamnar:Balance|Balance]] member in [[Meamnar:Poznan|Poznan]], has been tracking another group of graverobbers who have actually been taking the bodies of the deceased.  He began tracking this crime, assuming it was one more in the string, but found out that the perpetrators were a different group, and that they obviously had different motives.  He was able to acquire one of the pieces of jewelry they subsequently fenced, and sent it along with the message with Elias to [[Meamnar:Marbles_Barbaloot|Marbles]].
 
[[Meamnar:Serak_of_Poznan|Serak]], the [[Meamnar:Balance|Balance]] member in [[Meamnar:Poznan|Poznan]], has been tracking another group of graverobbers who have actually been taking the bodies of the deceased.  He began tracking this crime, assuming it was one more in the string, but found out that the perpetrators were a different group, and that they obviously had different motives.  He was able to acquire one of the pieces of jewelry they subsequently fenced, and sent it along with the message with Elias to [[Meamnar:Marbles_Barbaloot|Marbles]].
 
Experience Points: 500 (deciphering the code)
 
  
 
===The Harbormaster===
 
===The Harbormaster===
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The following is tacked to the gallows the day after the party arrives in [[Meamnar:Hylar_City|Hylar City]].  This is a standard method that the city uses to disseminate news and information about accused and convicted criminals.
 
The following is tacked to the gallows the day after the party arrives in [[Meamnar:Hylar_City|Hylar City]].  This is a standard method that the city uses to disseminate news and information about accused and convicted criminals.
  
'''''Posted: Barjin of [[Meamnar:Lirath|Lirath]], aka Barjin the Bear, a mercenary, has been convicted on two counts of the crime of murder with intent, and is sentenced to hanging here at noon tomorrow.'''''
+
'''''Posted: Barjin of Lirath, aka Barjin the Bear, a mercenary, has been convicted on two counts of the crime of murder with intent, and is sentenced to hanging here at noon tomorrow.'''''
  
'''''Posted: Kelvin, a peasant and resident of [[Meamnar:Hylar_City|Hylar City]], has been convicted on thirteen counts of theft, and is sentenced to hanging here at noon tomorrow.'''''
+
'''''Posted: Kelvin, a peasant and resident of Hylar City, has been convicted on thirteen counts of theft, and is sentenced to hanging here at noon tomorrow.'''''
  
'''''Posted: Tomte Barbaerlun, aka [[Meamnar:Marbles_Barbaloot|Marbles Barbaloot]], a gnomish adventurer and resident of [[Meamnar:Hylar_City|Hylar City]], has been convicted on three counts of the crime of murder with intent, and is sentenced to hanging here at noon tomorrow.'''''
+
'''''Posted: Tomte Barbaerlun, aka Marbles Barbaloot, a gnomish adventurer and resident of Hylar City, has been convicted on three counts of the crime of murder with intent, and is sentenced to hanging here at noon tomorrow.'''''
  
 
On the day of the execution, read or paraphrase the following.
 
On the day of the execution, read or paraphrase the following.
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'''''A crowd has gathered, a diverse group of peasants, at least a hundred and perhaps twice that.  A few vendors wind through the spectators, hawking various kinds of food and drink.  The hangman, dressed in black leather and a cloth hood, is checking the knots of three nooses that hang from a beam of the gallows.'''''
 
'''''A crowd has gathered, a diverse group of peasants, at least a hundred and perhaps twice that.  A few vendors wind through the spectators, hawking various kinds of food and drink.  The hangman, dressed in black leather and a cloth hood, is checking the knots of three nooses that hang from a beam of the gallows.'''''
  
'''''A door to the keep opens and a procession emerges onto the gallows platform.  A drummer leads an officer of the Red Guard and three prisoners.  Three additional Red Guardsmen are behind them and on their flanks.  The prisoners shuffle along in manacles and leg irons.  The first of the prisoners is a grisly man, middle-aged and unkempt.  The second is a wiry young man, visibly trembling.  The third is [[Meamnar:Marbles_Barbaloot|Marbles]], moving slowly and with great difficulty.  As he drags the irons along the walkway, two women pitch rotten tomatoes at him, one of which splatters upon his leg.'''''
+
'''''A door to the keep opens and a procession emerges onto the gallows platform.  A drummer leads an officer of the Red Guard and three prisoners.  Three additional Red Guardsmen are behind them and on their flanks.  The prisoners shuffle along in manacles and leg irons.  The first of the prisoners is a grisly man, middle-aged and unkempt.  The second is a wiry young man, visibly trembling.  The third is Marbles, moving slowly and with great difficulty.  As he drags the irons along the walkway, two women pitch rotten tomatoes at him, one of which splatters upon his leg.'''''
  
'''''As you watch, the three prisoners are led to the gallows, where the hangman fits the noose over each of their necks.  As he adjusts the knot of [[Meamnar:Marbles_Barbaloot|Marbles]]' noose, the gnome looks toward your group and you see an odd sparkle of intelligence in his eyes.  He winks at you once, almost imperceptibly.  Unaware of what just transpired, the hangman then places, one by one, a cloth bag over each of the prisoners' heads before stepping back to a wooden handle jutting up from the floor of the gallows.'''''
+
'''''As you watch, the three prisoners are led to the gallows, where the hangman fits the noose over each of their necks.  As he adjusts the knot of Marbles' noose, the gnome looks toward your group and you see an odd sparkle of intelligence in his eyes.  He winks at you once, almost imperceptibly.  Unaware, the hangman then places, one by one, a cloth bag over each of the prisoners' heads before stepping back to a wooden handle jutting up from the floor of the gallows.'''''
  
 
'''''The drummer exchanges his rhythmic beat for a rapid drumroll.  The officer nods to the hangman, who immediately pulls the lever.  Three trapdoors open simultaneously, and two of the prisoners' bodies drop, the ropes catching their fall with a snap.'''''
 
'''''The drummer exchanges his rhythmic beat for a rapid drumroll.  The officer nods to the hangman, who immediately pulls the lever.  Three trapdoors open simultaneously, and two of the prisoners' bodies drop, the ropes catching their fall with a snap.'''''
  
'''''With the drummer silent, the crowd's gasp fills the air.  Where [[Meamnar:Marbles_Barbaloot|Marbles]] once was, the noose hangs empty.  The cloth hood slowly falls empty to the platform.  While the other two prisoners writhe and jerk at the end of their ropes, everyone else appears to be frozen for a moment, staring at the empty noose.  Less than a minute later, they expire and fall limp, their misery over.'''''
+
'''''With the drummer silent, the crowd's gasp fills the air.  Where Marbles once was, the noose hangs empty.  The cloth hood slowly falls empty to the platform.  While the other two prisoners writhe and jerk at the end of their ropes, everyone else appears to be frozen for a moment, staring at the empty noose.  Less than a minute later, they expire and fall limp, their misery over.'''''
  
 
'''''Meanwhile, the guards rush forward, looking around the gallows in vain.  Two other men rush forward, one in crimson robes and the other wearing the armour of the Red Knight.  Simultaneously, they begin separate spells of divination, each quickly calling upon their own mystic powers.'''''
 
'''''Meanwhile, the guards rush forward, looking around the gallows in vain.  Two other men rush forward, one in crimson robes and the other wearing the armour of the Red Knight.  Simultaneously, they begin separate spells of divination, each quickly calling upon their own mystic powers.'''''
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Later that day, the following is tacked to the gallows.
 
Later that day, the following is tacked to the gallows.
  
'''''Reward: Tomte Barbaerlun, aka [[Meamnar:Marbles_Barbaloot|Marbles Barbaloot]], a convicted criminal.  Last seen yesterday at the gallows.  One thousand gold crowns offered.  Wanted dead or alive.'''''
+
'''''Reward: Tomte Barbaerlun, aka Marbles Barbaloot, a convicted criminal.  Last seen yesterday at the gallows.  One thousand gold crowns offered.  Wanted dead or alive.'''''
 
 
Once [[Meamnar:Marbles_Barbaloot|Marbles]]' life was threatened by the noose, his contingency spell was triggered and he was immediately teleported to the plane of Elysia.  His intention is to remain there until his death, which he feels is near given his advanced age.
 
 
 
===The Black Hand (EL 6)===
 
 
 
Miranda, who is both Lutek's fence and a member of the Black Hand, has taken an interest in the party by now.  She suspects them of investigating her operation and has decided to take care of them.  She has sent her lieutenant, Ulfgar, and his band to ambush them at the earliest opportunity.
 
 
 
'''Ulfgar, male human Rog3:''' CR 3; Size M (5 ft., 8 in. tall); HD 3d6+3; hp 19; Init +4 (+4 Dex); Spd 30 ft.; AC 14 (+4 Dex); Attack +3 melee, or +6 ranged; SV Fort +2, Ref +7, Will +3; AL NE; Str 12, Dex 18, Con 13, Int 12, Wis 15, Cha 14.
 
 
 
''Languages Spoken:'' Aquan, Common.
 
 
 
''Skills and feats:'' Climb +7, Craft (Woodworking) +6, Disable Device +7, Gather Information +7, Hide +10, Intimidate +8, Knowledge (Local) +4, Listen +7, Move Silently +4, Sense Motive +4, Spot +7, Use Magic Device +7, Use Rope +10; [Evasion], Point Blank Shot, Track, Weapon Focus (shortbow, composite).
 
 
 
''Equipment:'' leather, composite shortbow, short sword, 10 +1 Arrows
 
 
 
'''Said, male human Rog2:''' CR 2; Size M (5 ft., 4 in. tall); HD 2d6+4; hp 11; Init +3 (+3 Dex); Spd 30 ft.; AC 13 (+3 Dex); Attack +2 melee, or +4 ranged; SV Fort +2, Ref +6, Will +3; AL NE; Str 12, Dex 16, Con 14, Int 13, Wis 17, Cha 11.
 
 
 
''Languages Spoken:'' Celestial, Common.
 
 
 
''Skills and feats:'' Climb +6, Decipher Script +6, Escape Artist +8, Gather Information +4, Hide +3, Jump +6, Knowledge (Local) +6, Listen +3, Move Silently +3, Open Lock +8, Sleight of Hand +5, Spot +8, Use Magic Device +4, Use Rope +8; [Evasion], Improved Unarmed Strike, Point Blank Shot.
 
 
 
''Equipment:'' leather, Short Sword +1
 
 
 
'''Carl, male human Rog2:''' CR 2; Size M (5 ft., 11 in. tall); HD 2d6+4; hp 14; Init +2 (+2 Dex); Spd 30 ft.; AC 12 (+2 Dex); Attack +0 melee, or +3 ranged; SV Fort +2, Ref +5, Will +2; AL NE; Str 9, Dex 15, Con 14, Int 12, Wis 15, Cha 11.
 
 
 
''Languages Spoken:'' Common, Terran.
 
 
 
''Skills and feats:'' Bluff +5, Diplomacy +5, Escape Artist +6, Forgery +5, Hide +2, Jump +3, Knowledge (Geography) +3, Listen +7, Move Silently +7, Search +6, Sleight of Hand +7, Spot +2, Use Magic Device +4; Diligent, [Evasion], Nimble Fingers.
 
 
 
''Equipment:'' leather, short sword, Potion of Cure Light Wounds
 
 
 
'''Odd, male human Rog1:''' CR 1; Size M (5 ft., 6 in. tall); HD 1d6+1; hp 7; Init +2 (+2 Dex); Spd 30 ft.; AC 12 (+2 Dex); Attack +1 melee, or +2 ranged; SV Fort +1, Ref +4, Will +2; AL NE; Str 13, Dex 14, Con 13, Int 11, Wis 14, Cha 12.
 
 
 
''Languages Spoken:'' Common.
 
 
 
''Skills and feats:'' Balance +4, Climb +5, Craft (Carpentry) +4, Decipher Script +4, Disable Device +2, Gather Information +3, Hide +4, Jump +5, Listen +2, Move Silently +6, Open Lock +6, Sense Motive +6, Spot +2; Endurance, Persuasive.
 
 
 
''Equipment:'' leather, short sword
 
 
 
'''Milo, male halfling Rog1:''' CR 1; Size S (2 ft., 10 in. tall); HD 1d6+1; hp 7; Init +4 (+4 Dex); Spd 20 ft.; AC 15 (+4 Dex, +1 Size); Attack -1 melee, or +5 ranged; SV Fort +2, Ref +7, Will +4; AL NE; Str 6, Dex 19, Con 13, Int 12, Wis 17, Cha 14.
 
 
 
''Languages Spoken:'' Common, Elven, Halfling.
 
 
 
''Skills and feats:'' Climb +0, Decipher Script +5, Disable Device +3, Escape Artist +8, Hide +8, Jump +4, Listen +9, Move Silently +6, Search +5, Sense Motive +5, Sleight of Hand +8, Spot +7, Use Rope +8; Point Blank Shot.
 
 
 
''Equipment:'' leather, short bow, dagger
 
  
  Experience Points: 540
+
Once Marbles' life was threatened by the noose, his contingency spell was triggered and he was immediately teleported to the plane of Elysia. His intention is to remain there until his death, which he feels is near given his advanced age.
  
 
==Concluding the Adventure==
 
==Concluding the Adventure==
  
The group will likely try to travel to [[Meamnar:Poznan|Poznan]] to track down [[Meamnar:Serak_of_Poznan|Serak]].  If this is the case, [[Meamnar:Neva_of_Ardeon|Neva]] will help them by obtaining passage for them on a ship captained by someone friendly to the [[Meamnar:Balance|Balance]].
+
TBD
  
 
==Notes==
 
==Notes==

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