Editing Meamnar:The Rock
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==Adventure Background== | ==Adventure Background== | ||
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==Adventure Synopsis== | ==Adventure Synopsis== | ||
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===The Crew=== | ===The Crew=== | ||
− | + | Captain Garvyn - Slr8 | |
− | + | Brummett, First Mate - Slr7 | |
− | '' | + | '''Ralfeo, Second Mate:''' CR 3; Medium Humanoid (Human); HD 5d6 ([[Meamnar:Andrean_Sailor|Slr]]5); hp 17; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk light mace +7 melee (1d6+1); Full Atk light mace +7 melee (1d6+1); Space/Reach 5 ft./5 ft.; AL N; SV Fort +1, Ref +4, Will +1; Str 11, Dex 12, Con 11, Int 10, Wis 11, Cha 10 |
− | + | ''Skills and Feats:'' Balance +3, Climb +2, Intimidate +3, Jump +2, Profession (Sailor) +6, Swim +2, Use Rope +3; Quick Draw, Skill Focus (Profession, Sailor), Weapon Focus (dagger) | |
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− | ''Skills and Feats:'' Balance +3, Climb +2, Intimidate +3, Jump +2, Profession (Sailor) +6, Swim +2, Use Rope +3; Quick Draw, Skill Focus (Profession, Sailor), Weapon Focus ( | ||
''Equipment:'' Light Mace +1 | ''Equipment:'' Light Mace +1 | ||
− | + | Koresh, Master Gunner - Slr8 | |
− | + | '''Peregrine, Master Navigator:''' CR 2; Medium Humanoid (Human); HD 3d6 ([[Meamnar:Andrean_Sailor|Slr]]3); hp 10; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +5 melee (1d4+1), +6 ranged (1d4); Full Atk dagger +5 melee (1d4+1), +6 ranged (1d4);; Space/Reach 5 ft./5 ft.; AL N; SV Fort +1, Ref +3, Will +1; Str 11, Dex 12, Con 11, Int 10, Wis 10, Cha 10 | |
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− | '''Peregrine, Master Navigator:''' CR 2; Medium Humanoid (Human); HD 3d6 ([[Meamnar:Andrean_Sailor|Slr]]3); hp 10; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +5 melee (1d4+1), +6 ranged (1d4); Full Atk dagger +5 melee (1d4+1), +6 ranged (1d4);; Space/Reach 5 ft./5 ft.; AL N; SV Fort +1, Ref + | ||
''Skills and Feats:'' Balance +2, Climb +2, Intimidate +2, Jump +2, Knowledge (Geography) +3, Profession (Sailor) +2, Swim +2, Use Rope +2; Quick Draw, Skill Focus (Knowledge, Geography), Weapon Focus (dagger) | ''Skills and Feats:'' Balance +2, Climb +2, Intimidate +2, Jump +2, Knowledge (Geography) +3, Profession (Sailor) +2, Swim +2, Use Rope +2; Quick Draw, Skill Focus (Knowledge, Geography), Weapon Focus (dagger) | ||
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''Equipment:'' Dagger +1 | ''Equipment:'' Dagger +1 | ||
− | + | '''Thorvid, Master Carpenter:''' CR 2; Medium Humanoid (Human); HD 3d6 ([[Meamnar:Andrean_Sailor|Slr]]3); hp 10; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +5 melee (1d4+1), +6 ranged (1d4); Full Atk dagger +5 melee (1d4+1), +6 ranged (1d4); Space/Reach 5 ft./5 ft.; AL N; SV Fort +1, Ref +3, Will +1; Str 11, Dex 12, Con 11, Int 10, Wis 10, Cha 10 | |
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− | '''Thorvid, Master Carpenter:''' CR 2; Medium Humanoid (Human); HD 3d6 ([[Meamnar:Andrean_Sailor|Slr]]3); hp 10; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +5 melee (1d4+1), +6 ranged (1d4); Full Atk dagger +5 melee (1d4+1), +6 ranged (1d4); Space/Reach 5 ft./5 ft.; AL N; SV Fort +1, Ref + | ||
''Equipment:'' Dagger +1 | ''Equipment:'' Dagger +1 | ||
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''Skills and Feats:'' Balance +2, Climb +2, Intimidate +2, Jump +2, Profession (Carpenter) +3, Profession (Sailor) +2, Swim +2, Use Rope +2; Quick Draw, Skill Focus (Profession, Carpenter), Weapon Focus (dagger) | ''Skills and Feats:'' Balance +2, Climb +2, Intimidate +2, Jump +2, Profession (Carpenter) +3, Profession (Sailor) +2, Swim +2, Use Rope +2; Quick Draw, Skill Focus (Profession, Carpenter), Weapon Focus (dagger) | ||
− | + | '''Seadogs (8):''' CR 3; Medium Humanoid (Human); HD 4d6 ([[Meamnar:Andrean_Sailor|Slr]]4); hp 14; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +6 melee (1d4+1), +7 ranged (1d4+1); Full Atk dagger +6 melee (1d4+1), +7 ranged (1d4+1); Space/Reach 5 ft./5 ft.; AL N; SV Fort +1, Ref +4, Will +1; Str 11, Dex 12, Con 11, Int 10, Wis 10, Cha 10 | |
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− | '''Seadogs (8):''' CR 3; Medium Humanoid (Human); HD 4d6 ([[Meamnar:Andrean_Sailor|Slr]]4); hp 14; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +6 melee (1d4+1), +7 ranged (1d4+1); Full Atk dagger +6 melee (1d4+1), +7 ranged (1d4+1); Space/Reach 5 ft./5 ft.; AL N; SV Fort +1, Ref + | ||
''Skills and Feats:'' Balance +3, Climb +2, Intimidate +2, Jump +2, Profession (Sailor) +6, Swim +2, Use Rope +2; Quick Draw, Skill Focus (Profession, Sailor), Weapon Focus (dagger) | ''Skills and Feats:'' Balance +3, Climb +2, Intimidate +2, Jump +2, Profession (Sailor) +6, Swim +2, Use Rope +2; Quick Draw, Skill Focus (Profession, Sailor), Weapon Focus (dagger) | ||
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''Equipment:'' Dagger +1 | ''Equipment:'' Dagger +1 | ||
− | '''Sailors (12):''' CR 2; Medium Humanoid (Human); HD 3d6 ([[Meamnar:Andrean_Sailor|Slr]]3); hp 10; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +4 melee (1d4), +5 ranged (1d4); Full Atk dagger +4 melee (1d4), +5 ranged (1d4); Space/Reach 5 ft./5 ft.; AL N; SV Fort +1, Ref + | + | '''Sailors (12):''' CR 2; Medium Humanoid (Human); HD 3d6 ([[Meamnar:Andrean_Sailor|Slr]]3); hp 10; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +4 melee (1d4), +5 ranged (1d4); Full Atk dagger +4 melee (1d4), +5 ranged (1d4); Space/Reach 5 ft./5 ft.; AL N; SV Fort +1, Ref +3, Will +1; Str 11, Dex 12, Con 11, Int 10, Wis 10, Cha 10 |
''Skills and Feats:'' Balance +2, Climb +2, Intimidate +2, Jump +2, Profession (Sailor) +5, Swim +2, Use Rope +2; Quick Draw, Skill Focus (Profession, Sailor), Weapon Focus (dagger) | ''Skills and Feats:'' Balance +2, Climb +2, Intimidate +2, Jump +2, Profession (Sailor) +5, Swim +2, Use Rope +2; Quick Draw, Skill Focus (Profession, Sailor), Weapon Focus (dagger) | ||
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''Equipment:'' dagger | ''Equipment:'' dagger | ||
− | '''Sailors (20):''' CR 1; Medium Humanoid (Human); HD 2d6 ([[Meamnar:Andrean_Sailor|Slr]]2); hp 7; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +3 melee (1d4), +4 ranged (1d4); Full Atk dagger +3 melee (1d4), +4 ranged (1d4); Space/Reach 5 ft./5 ft.; AL N; SV Fort +0, Ref + | + | '''Sailors (20):''' CR 1; Medium Humanoid (Human); HD 2d6 ([[Meamnar:Andrean_Sailor|Slr]]2); hp 7; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +3 melee (1d4), +4 ranged (1d4); Full Atk dagger +3 melee (1d4), +4 ranged (1d4); Space/Reach 5 ft./5 ft.; AL N; SV Fort +0, Ref +3, Will +0; Str 11, Dex 12, Con 11, Int 10, Wis 10, Cha 10 |
''Skills and Feats:'' Balance +2, Climb +1, Intimidate +2, Jump +2, Profession (Sailor) +5, Swim +1, Use Rope +2; Skill Focus (Profession, Sailor), Weapon Focus (dagger) | ''Skills and Feats:'' Balance +2, Climb +1, Intimidate +2, Jump +2, Profession (Sailor) +5, Swim +1, Use Rope +2; Skill Focus (Profession, Sailor), Weapon Focus (dagger) | ||
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''Equipment:'' dagger | ''Equipment:'' dagger | ||
− | '''Sailors (40):''' CR 1/2; Medium Humanoid (Human); HD 1d6 ([[Meamnar:Andrean_Sailor|Slr]]1); hp 3; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +2 melee (1d4), +3 ranged (1d4); Full Atk dagger +2 melee (1d4), +3 ranged (1d4); Space/Reach 5 ft./5 ft.; AL N; SV Fort +0, Ref + | + | '''Sailors (40):''' CR 1/2; Medium Humanoid (Human); HD 1d6 ([[Meamnar:Andrean_Sailor|Slr]]1); hp 3; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +2 melee (1d4), +3 ranged (1d4); Full Atk dagger +2 melee (1d4), +3 ranged (1d4); Space/Reach 5 ft./5 ft.; AL N; SV Fort +0, Ref +2, Will +0; Str 11, Dex 12, Con 11, Int 10, Wis 10, Cha 10 |
''Skills and Feats:'' Balance +2, Climb +1, Intimidate +1, Jump +1, Profession (Sailor) +5, Swim +1, Use Rope +2; Skill Focus (Profession, Sailor), Weapon Focus (dagger) | ''Skills and Feats:'' Balance +2, Climb +1, Intimidate +1, Jump +1, Profession (Sailor) +5, Swim +1, Use Rope +2; Skill Focus (Profession, Sailor), Weapon Focus (dagger) | ||
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==Beginning the Adventure== | ==Beginning the Adventure== | ||
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+ | ===The Curse=== | ||
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+ | Garvyn was hired by a wizard in Poznan to get a ‘sample’ from the island, which he did on his way to Hylar City. Now, on the return trip, they get pulled in. Who knows about that? | ||
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+ | ===The Island=== | ||
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+ | A big obsidian rock, jagged, no coral, no vegetation, appeared within the last two months, some say it fell from the sky. It glows faintly at night. | ||
===The Journey=== | ===The Journey=== | ||
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Some sailors, some of the more superstitious ones, will escape in the rafts toward the coastline. | Some sailors, some of the more superstitious ones, will escape in the rafts toward the coastline. | ||
The ship will turn toward the island, on a collision course, pulled toward it. | The ship will turn toward the island, on a collision course, pulled toward it. | ||
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==Concluding the Adventure== | ==Concluding the Adventure== |