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Alternatively, if the group tries to weather the storm outside, Farregon could kidnap Neva from their encampment, and then bring her back to the manor.
 
Alternatively, if the group tries to weather the storm outside, Farregon could kidnap Neva from their encampment, and then bring her back to the manor.
  
'''[http://www.d20srd.org/srd/monsters/lycanthrope.htm#werewolf Farregon, Human Form]:''' CR 4; Medium Humanoid (Human, Shapechanger); HD 4d8+8; hp 29; Init +4; Spd 30 ft.; AC 12, touch 10, flat-footed 12; Base Atk heavy mace +5 melee (1d8+2); Full Atk heavy mace +5 melee (1d8+2); Space/Reach 5 ft./5 ft.; SQ Alternate Form, Wolf Empathy, Low-Light Vision, Scent; AL CE; SV Fort +5, Ref +1, Will +3; Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8
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'''[http://www.d20srd.org/srd/monsters/lycanthrope.htm Farregon, Human Form]:''' CR 4; Medium Humanoid (Human, Shapechanger); HD 4d8+8; hp 29; Init +4; Spd 30 ft.; AC 12, touch 10, flat-footed 12; Base Atk heavy mace +5 melee (1d8+2); Full Atk heavy mace +5 melee (1d8+2); Space/Reach 5 ft./5 ft.; SQ Alternate Form, Wolf Empathy, Low-Light Vision, Scent; AL CE; SV Fort +5, Ref +1, Will +3; Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8
  
 
''Skills and Feats:'' Climb +1, Hide +2, Intimidate +3, Jump +1, Listen +2, Move Silently +2, Ride +1, Spot +2, Swim +1; Improved Initiative, Iron Will, Weapon Focus (heavy mace), Weapon Focus (bite)
 
''Skills and Feats:'' Climb +1, Hide +2, Intimidate +3, Jump +1, Listen +2, Move Silently +2, Ride +1, Spot +2, Swim +1; Improved Initiative, Iron Will, Weapon Focus (heavy mace), Weapon Focus (bite)
 
'''[http://www.d20srd.org/srd/monsters/lycanthrope.htm#werewolf Farregon, Hybrid Form]:''' CR 4; Medium Humanoid (Human, Shapechanger); HD 4d8+8; hp 29; Init +6; Spd 30 ft.; AC 16, touch 12, flat-footed 14; Base Atk heavy mace +5 melee (1d8+2) or claw +4 melee (1d4+2); Full Atk heavy mace +5 melee (1d8+2) or 2 claws +4 melee (1d4+2) and bite +0 melee (1d6+1); Space/Reach 5 ft./5 ft.; SA Curse of Lycanthropy; SQ Alternate Form, Wolf Empathy, Damage Reduction 10/silver, Low-Light Vision, Scent; AL CE; SV Fort +7, Ref +3, Will +3; Str 15, Dex 15, Con 16, Int 10, Wis 11, Cha 8
 
 
''Skills and Feats:'' Climb +1, Hide +7, Intimidate +3, Jump +1, Listen +2, Move Silently +6, Ride +1, Spot +2, Swim +1; Improved Initiative, Iron Will, Weapon Focus (heavy mace), Weapon Focus (bite)
 
 
'''[http://www.d20srd.org/srd/monsters/lycanthrope.htm#werewolf Farregon, Wolf Form]:''' CR 4; Medium Humanoid (Human, Shapechanger); HD 4d8+8; hp 29; Init +6; Spd 50 ft.; AC 16, touch 12, flat-footed 14; Base Atk bite +5 melee (1d6+3); Full Atk bite +5 melee (1d6+3); Space/Reach 5 ft./5 ft.; SA Curse of Lycanthropy, Trip; SQ Alternate Form, Wolf Empathy, Damage Reduction 10/silver, Low-Light Vision, Scent; AL CE; SV Fort +7, Ref +3, Will +3; Str 15, Dex 15, Con 16, Int 10, Wis 11, Cha 8
 
 
''Skills and Feats:'' Climb +1, Hide +7, Intimidate +3, Jump +1, Listen +2, Move Silently +6, Ride +1, Spot +2, Swim +1; Improved Initiative, Iron Will, Weapon Focus (heavy mace), Weapon Focus (bite)
 
  
 
''Equipment:'' Heavy Mace +1
 
''Equipment:'' Heavy Mace +1

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