Difference between revisions of "Mecha Gundam Stories/Archtypes"

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(Veteran)
Line 35: Line 35:
 
**Repair: 2
 
**Repair: 2
 
**Medic: 2
 
**Medic: 2
 +
**Bonus Points: 3
  
 
=== Techhead ===
 
=== Techhead ===
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**Repair: 3
 
**Repair: 3
 
**Medic: 1
 
**Medic: 1
 +
**Bonus Points: 3
  
 
=== Smuggler ===
 
=== Smuggler ===
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**Repair: 2
 
**Repair: 2
 
**Medic: 1
 
**Medic: 1
 +
**Bonus Points: 3
  
 
=== Spy ===
 
=== Spy ===
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**Repair: 1
 
**Repair: 1
 
**Medic: 1
 
**Medic: 1
 +
**Bonus Points: 3
  
 
=== Hothead ===
 
=== Hothead ===
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**Repair: 2
 
**Repair: 2
 
**Medic: 2
 
**Medic: 2
 +
**Bonus Points: 3
  
 
=== Turncoat ===
 
=== Turncoat ===
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**Repair: 1
 
**Repair: 1
 
**Medic: 1
 
**Medic: 1
 +
**Bonus Points: 3

Revision as of 06:42, 9 May 2013

Main Page

Veteran

You're an older pilot, you are sure of your skills and have seen the worse that war has to offer.

  • Attributes
    • Strength: 3
    • Agility: 2
    • Intelligence: 2
    • Will: 1
    • Bonus Points: 3
  • Skill
    • Mecha Combat: 2
    • Personal Combat: 2
    • Social: 2
    • Field Ops: 2
    • Repair: 1
    • Medic: 1
    • Bonus Points: 3

Greenhorn

A younger pilot, you have been driven by something to take up arms, perhaps to protect a loved one or to avenge them or maybe just looking for adventure.

  • Attributes
    • Strength: 2
    • Agility: 2
    • Intelligence: 2
    • Will: 2
    • Bonus Points: 3
  • Skill
    • Mecha Combat: 2
    • Personal Combat: 1
    • Social: 1
    • Field Ops: 2
    • Repair: 2
    • Medic: 2
    • Bonus Points: 3

Techhead

You love mobile suits, you live and breath them and enjoy nothing better than tinkering and improving your suit and if they will let you your allies.

  • Attributes
    • Strength: 1
    • Agility: 1
    • Intelligence: 4
    • Will: 2
    • Bonus Points: 3
  • Skill
    • Mecha Combat: 2
    • Personal Combat: 1
    • Social: 1
    • Field Ops: 2
    • Repair: 3
    • Medic: 1
    • Bonus Points: 3

Smuggler

While in the military you helped your fellow soldiers acquire all those little comforts that the army did not supply, at least untill the Military Police caught you.

  • Attributes
    • Strength: 2
    • Agility: 2
    • Intelligence: 1
    • Will: 3
    • Bonus Points:
  • Skill
    • Mecha Combat: 2
    • Personal Combat: 2
    • Social: 2
    • Field Ops: 1
    • Repair: 2
    • Medic: 1
    • Bonus Points: 3

Spy

You specialized in infiltration operations on finding out the enemies secrets, perhaps you were an independent operator or had your cover blown.

  • Attributes
    • Strength: 1
    • Agility: 2
    • Intelligence: 2
    • Will: 3
    • Bonus Points: 3
  • Skill
    • Mecha Combat: 2
    • Personal Combat: 2
    • Social: 1
    • Field Ops: 3
    • Repair: 1
    • Medic: 1
    • Bonus Points: 3

Hothead

You live for excitement and battle, you take big risks almost casually as you desire nothing more than to make your name know to all.

  • Attributes
    • Strength: 2
    • Agility: 3
    • Intelligence: 1
    • Will: 2
    • Bonus Points: 3
  • Skill
    • Mecha Combat: 3
    • Personal Combat: 1
    • Social: 1
    • Field Ops: 1
    • Repair: 2
    • Medic: 2
    • Bonus Points: 3

Turncoat

You have taken on of the biggest steps in your life and chosen to ally with the otherside, what drove you to make this choice?

  • Attributes
    • Strength: 2
    • Agility: 1
    • Intelligence: 3
    • Will: 2
    • Bonus Points: 3
  • Skill
    • Mecha Combat: 2
    • Personal Combat: 1
    • Social: 2
    • Field Ops: 3
    • Repair: 1
    • Medic: 1
    • Bonus Points: 3