Difference between revisions of "Merryn"

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(Hit Points and Armour)
(Weapons and Shields)
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==Weapons and Shields==
 
==Weapons and Shields==
* Attack Bonus: +9%
+
* Attack Bonus: +10%
* Parry Bonus: +7%
+
* Parry Bonus: +8%
 +
 
 +
SR
 +
*Dex 2
 +
*Siz 2
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
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|-
 
|-
|Bow (Composite)|| 1d8+1+1d2 || 1/sr || 12 || 83% || 12% ||120  || 0.5
+
|Bow (Composite)|| 1d8+1+1d2 || 2/7 || 12 || 83% || 12% ||120  || 0.5
 
|-
 
|-
 
|Brawl || 1d3 || 3 || arm || 33% || 32% || 0 || 0
 
|Brawl || 1d3 || 3 || arm || 33% || 32% || 0 || 0

Revision as of 05:57, 21 August 2014

- Main Page; The Prax Adventure


A Character Sheet

Background and Story

Character Details

  • Name: Merynn
  • Race: Human
  • Cult: Found Child
  • Gender: x

Characteristics

Str: 15, Con: 11, Siz: 10, Int: 15, Pow: 11, Dex: 16:, Cha: 10.

  • Hit Points: 11
  • Total Fatigue Points: 26
  • Total Magic Points: 11
  • Damage Bonus: +1d4

Skill Groups

  • Communication: +2%
    • Bargain (5%):
    • Fast Talk (5%):
    • Orate (5%):
    • Sing (15%):
    • Language [Sartarite] (INTx5%):[77]
    • Language [Trade] (INTx3%):[47]
    • Language [Beastspeech][07]
  • Manipulation:+10%
    • Conceal (5%):
    • Device (5%):+20[35]
    • Sleight of Hand (5%):
    • Instrument [Aerophone] (20%)


  • Knowledge: +10%
    • Evaluate (5%):
    • First Aid (10%):
    • Shiphandling (0%):
    • Craft [xxxx] (10%):(Peaceful cut)+20[40]
    • Lore [xxxx] (5%):
      • Animal+20[35]
      • Plant+20[35]
    • Read/Write [xxxx](0%):
  • Perception: +5%
    • Listen (25%):+20[50]
    • Scan (25%):+50[80]
    • Search (25%):+20[50]
    • Track (10%):+50[65]
  • Agility: +7%
    • Boat (5%):
    • Climb (40%):+20[67]
    • Dodge (5%):+20[32]
    • Jump (25%):+20[52]
    • Ride (5%):
    • Swim (15%):
    • Throw (25%):
  • Stealth: +7%
    • Hide (10%)+35[52]
    • Sneak (10%)+35[52]
  • Magic: +6%

Ceremony (5%) +20[31]

Hit Points and Armour

Location Name Armour types A.P. H.P. Enc. Melee Missile
Head Leather 4 4 xx 19-20 20
Left Arm Leather 4 3 xx 16-18 18-19
Right Arm Leather 4 3 xx 13-15 16-17
Chest Leather 4 5 xx 12 11-15
Abdomen Leather 4 4 xx 09-11 07-10
Left Leg Leather 4 4 xx 05-08 04-06
Right Leg Leather 4 4 xx 01-04 01-03
  • Total Hit Points: 11 HP
  • Total Armor ENC: 8.5

Weapons and Shields

  • Attack Bonus: +10%
  • Parry Bonus: +8%

SR

  • Dex 2
  • Siz 2
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
Bow (Composite) 1d8+1+1d2 2/7 12 83% 12% 120 0.5
Brawl 1d3 3 arm 33% 32% 0 0
Dagger (hunting) 1d4+1d4 3 15 43% 42% Sht 0.5
Sword (short)x2 1d6+1+1d4 2 20 63% 62% Mdm 2.0
Grapple Special 3 special 33% 32% 0 0
  • Total Weapon ENC: 3.0

Equipment

  • Weapons:
    • Shown above 3.0 ENC.
  • Armour:
    • Shown above 8.5 ENC.
  • Other:

Valuables:

- Main Page; The Prax Adventure