Editing Midnight - Language Lexicon

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''Eredane is home to many different cultures, most of which trace their lineages from ancient times before the First Age. They have inherited old tongues that over eons have changed, been combined with other languages, or have simply been lost and then born anew. There are native languages, cultural tongues, tongues of necessity, and trader’s glot, as well as magical cants, enemy tongues, and the lost prayer words of the gods. Across the lands of Eredane, there are many languages and it is always a significant advantage to know more than one’s mother tongue.''
 
''Eredane is home to many different cultures, most of which trace their lineages from ancient times before the First Age. They have inherited old tongues that over eons have changed, been combined with other languages, or have simply been lost and then born anew. There are native languages, cultural tongues, tongues of necessity, and trader’s glot, as well as magical cants, enemy tongues, and the lost prayer words of the gods. Across the lands of Eredane, there are many languages and it is always a significant advantage to know more than one’s mother tongue.''
  
====Restricted Languages====  
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===Restricted Languages===  
 
''Some languages, like items, are restricted, meaning that only characters of certain races can begin play with any skill ranks in the language. Other characters can only learn these languages during gameplay, and must of course find teachers to instruct them or live among those who use the language.''
 
''Some languages, like items, are restricted, meaning that only characters of certain races can begin play with any skill ranks in the language. Other characters can only learn these languages during gameplay, and must of course find teachers to instruct them or live among those who use the language.''
  

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