Editing Midnight RPG - Chapter 10.61

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==Zal'Kazzir/Adam==
 
==Zal'Kazzir/Adam==
  
* *Rising and gently facing Durgaz*  
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* *Rising and gently facing Durgaz* Thank you for raising the issue, Durgaz; I have also been wondering what our approach to this endeavor should be, and I appreciate your boldness and concern. If our goals are to capture or disable several items and to rescue the shadowwall, we should go in with a cohesive and well-reasoned approach. Do we plan on fighting our way in, or back out if we are succesful in entrance? My skills as a warrior are poor and my judgements on such matters green and untried, but you, as a seasoned veteran of great strength might have wisdom to be shared to help us to plan. I, for one, have absolutely no interest in meeting with Vrulk, but that being said, given his prediliction for spying devices, I seriously doubt that we have any chance of taking him unawares, or keeping him fooled for long even if we do, which may lead to the possibility of violence.
Thank you for raising the issue, Durgaz; I have also been wondering what our approach to this endeavor should be, and I appreciate your boldness and concern. If our goals are to capture or disable several items and to rescue the shadowwall, we should go in with a cohesive and well-reasoned approach. Do we plan on fighting our way in, or back out if we are succesful in entrance? My skills as a warrior are poor and my judgements on such matters green and untried, but you, as a seasoned veteran of great strength might have wisdom to be shared to help us to plan. I, for one, have absolutely no interest in meeting with Vrulk, but that being said, given his prediliction for spying devices, I seriously doubt that we have any chance of taking him unawares, or keeping him fooled for long even if we do, which may lead to the possibility of violence.
 
  
 
We should be prepared if, and I believe *when* we come face to face with the master of the spire, and I believe that we should have a plan for how to handle that conversation. It seems as if Vrulk is potentially playing a dangerous game of politics, and his loyalties do not seem certain; it seems that if we must negotiate with him, we may be able to make good use of his self-interst and divided loyalties, though we have precious little accurate information.  
 
We should be prepared if, and I believe *when* we come face to face with the master of the spire, and I believe that we should have a plan for how to handle that conversation. It seems as if Vrulk is potentially playing a dangerous game of politics, and his loyalties do not seem certain; it seems that if we must negotiate with him, we may be able to make good use of his self-interst and divided loyalties, though we have precious little accurate information.  
  
* *Turning to Kyuad*  
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* *Turning to Kyuad* Kyuad, you seem to be knowledgable about Vrulk; do you have any thoughts that might help us to know his mind? If we should need to speak with him, I would rather not do him insult or give him cause to seek us harm unnecissarily. I am uneducated in the lore or histories of this place and it's inhabitants, and any knowledge you might impart would be much appreciated. I also would ask a kindness of you; this spire seems to be a haven of the walking dead, and I have no knowledge of them, or how best to fight them, or bypass or neutralize them, if such a thing is possible. Do you have any knowledge of the walking dead, and if you do, it would behoove us greatly if you would be generous with such knowledge.  
Kyuad, you seem to be knowledgable about Vrulk; do you have any thoughts that might help us to know his mind? If we should need to speak with him, I would rather not do him insult or give him cause to seek us harm unnecissarily. I am uneducated in the lore or histories of this place and it's inhabitants, and any knowledge you might impart would be much appreciated. I also would ask a kindness of you; this spire seems to be a haven of the walking dead, and I have no knowledge of them, or how best to fight them, or bypass or neutralize them, if such a thing is possible. Do you have any knowledge of the walking dead, and if you do, it would behoove us greatly if you would be generous with such knowledge.  
 
  
* *Giving Eranon a warm half-smile*  
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* *Giving Eranon a warm half-smile* Eranon, your knowledge of the wilds and of their magicks never cease to amaze. I had no Idea that the marshes here were under a curse, nor did I know the spire as it's source. Though my knowledge of woodcraft and elf-lore are sorely lacking compared to you own, I do have a question; why is the taint and cold so prevalent in the outer marshes not present here, near the tower? Is the magic of erathor somehow nullifying the curses' effect perhaps? It seems unusual that the foul corruption of the curse would fail to manifest so near it's point of origin, but I know little of such things. However, my questions aside, if we have opportunity to put an end to this foulness, then we shoul certainly consider taking it.  
Eranon, your knowledge of the wilds and of their magicks never cease to amaze. I had no Idea that the marshes here were under a curse, nor did I know the spire as it's source. Though my knowledge of woodcraft and elf-lore are sorely lacking compared to you own, I do have a question; why is the taint and cold so prevalent in the outer marshes not present here, near the tower? Is the magic of erathor somehow nullifying the curses' effect perhaps? It seems unusual that the foul corruption of the curse would fail to manifest so near it's point of origin, but I know little of such things. However, my questions aside, if we have opportunity to put an end to this foulness, then we shoul certainly consider taking it.  
 
  
  

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